Wonder Boy III: The Dragon's Trap: Difference between revisions

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* [[Ambidextrous Sprite]]: Averted for five of the six forms (didn't need to be averted for the Lizard-Man who didn't use any equipment).
** Though they do use the wrong sprites when Mouse-Man is climbing the left side of a wall or a ceiling.
* [[A Taste of Power]]: You get all of the Legendary equipment as soon as you start the game, but lose it after you escape the dragon's tower.
** [[Bag of Spilling]]: Just how did Wonder Boy lose his weapons?
** Also inverted: Where did he get the ivory equipment?
* [[Baleful Polymorph]]: The main premise of the game.
* [[Blind Idiot Translation]]: "Before, you IS the Monster World"... huh?
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* [[Sequel Number Snarl]]: ''Dragon's Trap'' came out the same year as ''Monster Lair'' and both games bore the title of ''Wonder Boy III''. Note that this was never an issue in Japan, where ''Dragon's Trap'' is titled ''Monster World II: Dragon no Wana''.
* [[Super Not-Drowning Skills]]: Unless he's in the Hawk form, Wonder Boy is not in the least uncomfortable walking around underwater.
* [[A Taste of Power]]: You get all of the Legendary equipment as soon as you start the game, but lose it after you escape the dragon's tower.
** [[Bag of Spilling]]: Just how did Wonder Boy lose his weapons?
** Also inverted: Where did he get the ivory equipment?
* [[Video Game Settings]]: Includes [[Shifting Sand Land]], a [[Temple of Doom]], [[Jungle Japes]], [[Lethal Lava Land]], [[Under the Sea]], [[Gang Plank Galleon]], [[Wutai]], and an [[Ominous Floating Castle]] in space.
* [[We Have Forgotten the Phlebotinum]]: In the Game Gear version it is impossible to regain the Legendary Shield later in the game.