Jump to content

Metal Slug/YMMV: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 49:
** Crablops round two in ''Metal Slug XX''. While ''7'' was kind enough to lend you a Slug Armor to fight the boss, in ''XX'', it was changed to a Slugnoid - the only Slug that undergoes literal battle damage and more than likely will end up useless after a few seconds of battle, forcing you to fight Crablops stark naked. With the head spamming fireballs, plasma beams and restricting your movement with rocks, and the legs decreasing your maneuverable space by lauching bombs and acid worms, prepare for a hard battle. And that's not even taking into account when you get to the lift and Crablops [[Turns Red]].
** [[SNK Boss]]: You can count the final boss in ''Metal Slug 3D'' as a [[Final Exam Boss|Final-Exam Boss]] because there are no powerups to collect, and you need fully-loaded weapons in order to defeat it.
* [[Tough Act to Follow]]: ''Metal Slug 3'' is often deemed as the best in the series and was the last game developed before SNK went bankrupt in 2000. The sequels since have been often compared unfavorably to it (even those created by SNK since their resurrection), especially ''4'' for recycling previous assets.
* [[That One Level]]:
** The final mission of ''Metal Slug 3'', which is the longest mission in the entire game.
*** To make things even worse, if you're playing on the Xbox port, you have limited continues, and if you use one, you'll start back all the way from the beginning.
** ''3D'''s final level is an entire [[Boss Bonanza]] of two [[Boss-Only Level]] and nothing else. No powerups to collect as well. Good luck fighting the [[SNK Boss]] in the second part.
** The fourth mission of ''Metal Slug 6''. More specifically, the beginning where multiple sets of Invaders start ambushing you from all sides.
* [[Ugly Cute]]: The Mars People. They're adorable, in a weird sorta way.
 
Cookies help us deliver our services. By using our services, you agree to our use of cookies.