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Psi-Ops: The Mindgate Conspiracy: Difference between revisions

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[[File:psiops.jpg|frame|This [[Faceless Goons|Faceless Goon]] is getting off ''easy''.]]
 
''[[Pun-Based Title|Psi-Ops]]''<ref>Another name for psychological warfare.</ref> is a [[Third-Person Shooter]] for the [[PlayStation 2|PS2]], [[Xbox]] and PC that incorporates [[Psychic Powers]] into combat and puzzle solving. The game centers around Nick Scryer, a powerful psychic in the employ of the government who has been [[Laser-Guided Amnesia|stripped of his memories]] and [[Fake Memories|given a new identity]] in order to infiltrate [[Nebulous Evil Organization|"The Movement"]], a terrorist organization led by powerful psychics who are defectors from the government. He is aided by Sara, a [[Telepathy|Telepath]] who is also undercover.
 
As the game progresses the mental blocks inhibiting his powers slowly give way, causing a power to resurface [[Plot Tailored to the Party|just in time for a new puzzle]]. He gains several powers, among them [[Telekinesis]], [[Mind Control]], [[Mana Drain|Life Drain]], [[Astral Projection]], [[Playing with Fire|Pyrokinesis]], and [[Aura Vision]].
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The PC version has been released by Midway as ad-supported Freeware, and is available from Fileplanet (Ausgamers also has a mirror download if Fileplanet doesn't work).
 
Has its own wiki [http://psiops.wikia.com/wiki/Psi_-_Ops_Wiki here].
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{{tropelist}}
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* [[Boss Arena Idiocy]]: Pyrokineticist Marlena's level has oodles of fire extinguishers... ''self-replenishing'' fire extinguishers.
** [[Justified Trope|Justified]], as it's not meant to be an arena, but an important lab and facility which harnesses her powers. Given how unstable she is, they would be foolish not to have all that coolant at the ready.
* [[Cliff Hanger]]: For those who really want to know: {{spoiler|The game ends with the General killed via being sucked into a black vortex. Three helicopters enter. Nick shouts out that they aren't there to help, remarks he remembers everything from his past, and proceeds to telekinetically grab one as it prepares to fire.}}. QueCue black screen and the words 'To Be Continued'.
* [[Co-Op Multiplayer]]: The game features an incredibly unique coop mode, in which one of you controls movement, aiming, and melee, while the other controls shooting and psychic powers.
* [[Conspiracy Kitchen Sink]]: [[World War Two]] was fought over the pieces of the artifact the General is assembling. Even the Apollo moon landings had the intent of bringing back more artifacts.
* [[Crate Expectations]]: Yep, big surprise. The first training mission is even based almost entirely around teaching the player to lift them up and throw them.
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* [[Enter Solution Here]]
* [[Equal Opportunity Evil]]: The General's multinational [[Quirky Miniboss Squad]] of psychic lieutenants.
* [[Evil Twin]]: {{spoiler|Amusingly, the Good Twin's original mission was to find and ''save'' her sister, but at the end Good Twin mercilessly guns down Evil Twin (complete with one-liner) after learning she's a douche.}}.
* [[Fluorescent Footprints]]: A feature of Aura Vision.
* [[Forgotten Fallen Friend]]: Averted. Nick was embedded into a UN squad after his [[Laser-Guided Amnesia]], and one level has the illusionist torment him with the "ghosts" of his dead comrades.
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* [[Giggling Villain]]
* [[A God Am I]]: The General, after using the Monolith to gain superpowers.
** Long before that, Nicholas Wrightson styles himself as the "True God of the Ether.".
* [[Grievous Harm with a Body]]: You can always count on mooks as an impromptu weapon to be telekinetically thrown against their fellows. Especially amusing if previously ''[[Incendiary Exponent|lit on fire]]'', as fire ''spreads!''
* [[Guest Fighter]]: [[Mortal Kombat|Scorpion!]]
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** With pyrokinesis, you can also throw [[Fireballs]].
* [[Incredibly Lame Pun]]: Marlena is very bad about this. Barrett in the training sections is also quite fond of these.
* [[Interface Spoiler]]: Averted (at least in the [[PlayStation 2]] version) -: opening the control layout option in the menu will only reveal the relevant buttons for psi powers Scryer has learnt, not revealing ones he has yet to learn.
* [[Large Ham]]: The General, especially in the cutscene leading up to the final battle, when he starts talking with weird facial expressions straight out of a Loony Toons cartoon.
** Actually, a lot of the villains are large hams, particularly in their boss battles.
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* [[Meaningful Name]]: Nick [[wikipedia:Scrying|Scryer]].
* [[Mind Over Matter]]
* [[Most Definitely Not a Villain]]: {{spoiler|When [[Evil Twin]] poses as Sara, she has a sultry inflection, half lidded eyes, makes off comments, and generally acts "off". Of course, [[Idiot Ball|Nick trusts her and hands over a piece of the artifact.]]}}.
* [[Muggle Power]]: The General's recruiting schtick, promising psychics rulership over the "inferior" Mundanes as the Psi Elite. Amusingly, he's a Mundane himself, but seeks to correct that with the ancient [[Artifact of Doom]].
* [[Murder by Cremation]]: You can either use [[Mind Over Matter|telekinesis]] or [[Mind Control]] to kill enemies in incinerators. There are also a wide variety of means to set them on fire.
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* [[Quirky Miniboss Squad]]
* [[Ragdoll Physics]]
* [[Self-Made Orphan]]: {{spoiler|Sara's twin sister.}}.
* [[Shock and Awe]]: Mind Drain gets the visual trappings of this, with affected mooks twitching convulsively and [[Narm|babbling incoherently]] as they're sucked dry.
* [[Slave Mooks]]: All the mooks used by the Movement are this. Mind-wiped, engineered to feel no pain, and controllable en masse by the mind control guy. Leads to a bit of [[Nightmare Fuel]] in the opening, where a rocket is fired into a group of mooks. One does a backflip, lands on his feet missing an arm, and still keeps shooting with his remaining arm.
* [[Telepathy]]
* [[Theme Tune Cameo]]
* [[Trapped in Containment]]: In the first level there are some gas chambers (well, chambers that have health-damaging gas). Walk in and you get sealed in, usually with a luckless [[Evil Minions|science minion]] as a [[Mook]] taunts you from outside ''the glass doors''. Amusingly, thrown objects can break the glass, telekinesis can throw objects, and mooks can be thrown just like objects. Alternately, you can skip the escape and tele-toss a mook ''into the gas chamber.''.
* [[Video Game Cruelty Potential]]: Practically a mascot for the trope.
* [[Voices Are Mental]]: When possessed by Wrightson, both Nick and Sara speak with Wrightson's voice.
* [[X Meets Y]]: Gameplay-wise, ''Psi-Ops'' is kind of like ''[[Splinter Cell]]'' meets ''[[The Force Unleashed]]''. It has the stealthy 3rd-person action bits of the first and the focus on coming up with unorthodox, and painful, ways to dispose of your enemies with telekinesis of the 2nd.
* [[You Have Outlived Your Usefulness]]: "But... ''true'' power is not meant to be shared!"
* [[You're Insane!]]: Spoken verbatim by Scryer to Barrett.
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