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Robotrek: Difference between revisions

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Mons are cool. We know this. But what about robot mons combined with humor that pokes fun at the RPG genre? This is the basic premise of ''Robotrek'', known as ''Slapstick'' in Japan, released for the Super Nintendo. It tells the tale of the young son of Doctor Akihabara, whose family has just moved to the village of Rococo. All is not well in the world as the Hackers are trying to take over the world with robots, and it's up to this young lad to stop them with his robotic servants that he himself made, called [[Captain Obvious|"Robots"]].
 
Though the "Save the World" plot didn't blow many minds, ''Robotrek'''s gameplay was a refreshing change of pace. The game included a great deal of [[Character Customization]] for a [[Super Nintendo]] RPG, and the combat was an odd hybrid of real-time and turn-based. Unfortunately, the level of customization could be daunting; a poorly-specced robot made the game much more difficult than [[Nintendo Hard|it already was]]. Additionally, like most Japanese RPGs before [[Final Fantasy VII]] popularized them in the west, it suffers from a sloppy translation. The game is still a worthy addition to any retro gamer's library.
 
Though the "Save the World" plot didn't blow many minds, ''Robotrek'''s gameplay was a refreshing change of pace. The game included a great deal of [[Character Customization]] for a [[Super Nintendo]] RPG, and the combat was an odd hybrid of real-time and turn-based. Unfortunately, the level of customization could be daunting; a poorly-specced robot made the game much more difficult than [[Nintendo Hard|it already was]]. Additionally, like most Japanese RPGs before ''[[Final Fantasy VII]]'' popularized them in the west, it suffers from a sloppy translation. The game is still a worthy addition to any retro gamer's library.
 
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