Mushihime-sama: Difference between revisions
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{{tropelist}}
* [[1-Up]]: In ''Mushihime-sama'', completely destroying a certain region of the giant creature in
* [[Anti-Frustration Features]]: In ''Bug Panic'', dying frequently results in the game giving more lives. This is most noticeable against the final boss.
* [[Art Shift]]: The art for ''Mushihime-sama'' was done by Tomoyuki Kotani (who also did the art for the ''[[Ibara]]'' series), while the art for ''Futari'' was done by HACCAN.
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** And then inverted in ''Futari'' Novice Original. [http://www.youtube.com/watch?v=3Q_ts6m8UW4#t=5m17s No seriously, this is Larsa on Novice Original.] And if you can't dodge it all, there's the auto-bomb mechanic, which automatically deploys a bomb on taking a hit.
* [[Shotacon]]: In ''Futari'' 's stage complete images, Reco is heavily implied to be wanting... something... from Palm.
* [[Slippy-Slidey Ice World]]: Shimotsuki Ice Shelf from ''Bug Panic'', which is also implied to be
* [[Sound-Coded for Your Convenience]]: In Original on ''Futari'', the color of the counter--either green or blue--indicates what type of shot you should be using to get the larger gold gems. ''Futari Black Label'' Original triggers a sound every time you switch from one color to the other.
* [[Soundtrack Dissonance]]: The [[True Final Boss|True Final Bosses]] of both games have soothing, almost ending-like music -- [http://www.youtube.com/watch?v=BqUYdhmc6gU "Requiem of the Sky"] in ''Mushihime-sama'', and [http://www.youtube.com/watch?v=Ai-Zv16faM0&fmt=18 "Sky of Fragment Souls"] in ''Futari Black Label''.
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