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Cool Spot: Difference between revisions

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[[Needs a Better Description|Might need a better description.]]
{{tropelist}}
* [[1-Up]]: 1-Up tokens (which add lives) look very similar to the collectible 7-Up tokens (which each add seven Cool Points out of 100). These can also be earned at the end of every levels -- including the Bonus Levels -- as a result of having enough Cool Points and time remaining on each level's clock.
* [[Bonus Stage]]: Collect 75 of the little red spot tokens in a level and you can enter a bonus stage where you bounce around on bubbles in a (comparatively) giant 7-Up bottle and attempt to get as many points and 1-ups as possible before the timer, which is much shorter than it is for a normal level, reaches zero. The only way to get continues, which take the form of the letters of the word "UNCOLA".
** These continues, in turn, had to be accumulated on Hard difficulty (which required 99% of the spot tokens, as opposed to 85% on Normal and 75% on Easy) in order to win a contest that has long since expired. [[Continuing Is Painful|If you used any of the continues, you would be unable to win this contest, as the continues could only be obtained once.]]
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* [[Macro Zone]]: Since you're the spot off the logo on a regular-sized soda bottle, all areas in the game are like this. A folding chair, for instance, takes up a large segment of the final level.
* [[Merchandise-Driven]]: Um...duh.
* [[1-Up]]: 1-Up tokens (which add lives) look very similar to the collectible 7-Up tokens (which each add seven Cool Points out of 100). These can also be earned at the end of every levels -- including the Bonus Levels -- as a result of having enough Cool Points and time remaining on each level's clock
* [[Palmtree Panic]]: The first and last levels are set on a beach.
* [[Pixel Hunt]]: Sort of. It can sometimes not be obvious that certain hazards will actually hurt you and are not part of the background.
* [[Product Placement]]: It stars the spot from the 7-up commercials that were made at the time.
* [[Spin to Deflect Stuff]]: An enemy in Stage 7 can deflect Spot's attacks from the side when it spins.
* [[Respawning Enemies]]: Present in the SNES version, but not the Genesis version.
* [[Rule of Seven]]: Spot starts each life with exactly seven hit points. As such, Spot will fall over after taking exactly seven hits (without the aid of health restoratives).
* [[Spin to Deflect Stuff]]: An enemy in Stage 7 can deflect Spot's attacks from the side when it spins.
* [[Super Drowning Skills]]: In the kiddie pool level, falling in the water kills you.
* [[Super Not-Drowning Skills]]: In the bonus stage, you suffer no ill effects whatsoever from being submerged in 7-Up.
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