SaGa Frontier/YMMV: Difference between revisions
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* [[Cult Classic]]: The game is, safe to say, quite incomplete and some may be put off with its non-linearity. A lot liked that non-linearity, along with party customization, awesome music by [[Kenji Ito]], quirky characters and more, making it one of the most classic JRPG alongside its sequel.
* [[Game Breaker]]
* [[Good Bad Bugs]] - Takonomics, named in honor of the man who discovered it: have enough money to buy a certain number of gold ingots without actually committing to the deed just yet, causing the price of gold to go up until selling the ingots in your inventory will net you a profit; rinse and repeat until you have obscene amounts of wealth.
** In addition, the well-loved Overdrive-Stasis trick, even though it ''seems'' like it may have been on purpose due to the moves descriptions("Temporarily gain infinite speed" and "freeze time in battle"), is actually a glitch- see Zaraktheus' last post [http://www.gamefaqs.com/boards/198537-saga-frontier/51404644?page=36 here] for an in-depth explanation.* It can be taken even further with the use of the Shadow Servant spell, which creates a shadow doppelganger that copies any spell or attack you use, effectively doubling the damage dealt in those eight turns.
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