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Digital Devil Saga/YMMV: Difference between revisions

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* [[Scrappy Mechanic]] - Berserk Mode in 2, which happens during higher numbered Solar Noise phases. You can't use magic or items and everyone becomes a [[Glass Cannon]]. The only thing you can do is use physical attacks or wait a turn, resulting in ''Critical Or Death'' battles. Fleeing is also an option but Karma points get more than doubled if you win.
** Thank god fleeing isn't just an option, but has a 100% guaranteed success rate in Berserk Mode. Also, the developers applied [[Fridge Logic]] to the idea of only being allowed to use physical attacks, so your characters ignore enemies' physical resistances and immunities, allowing them to slaughter enemies they wouldn't even be able to TOUCH with physical attacks normally.
* [[Signature Scene]]: Despite being a sidequest that has nothing to do with the main story and requires slogging through a large part of a [[New Game+]] to get to, the Demi-Fiend's notoriously difficult boss battle in the first game is one of the most well-known parts of the series.
* [[Tear Jerker]] - As mentioned in [[Heroic Sacrifice]], there will be lots of tears in this game.
* [[That One Boss]] - Cerberus in the first game, Meganada in the sequel. If you beat Meganada, even just barely, the final boss will be cake.
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