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{{quote|The "prototype" robot master created by Drs. Light and Wily. He was the first one to be capable of independent thought. Worried that Dr. Light would meddle with his programming, he left Light Labs to wander alone. He eventually finds his "brother" Mega Man in ''Mega Man 3'', and fights him multiple times.}}
 
* [[Aloof Ally]]: Although he is on Mega Man's side, he refuses to stay with Dr. Light at his lab, due to his rocky past.
* [[Aloof Ally]]
** [[Aloof Big Brother]]: He is considered to be Mega Man's brother. Not that Mega Man himself knows this (as far as Japanese continuity is concerned).
* [[Aloof Big Brother]]
* [[Badass]]: Is he ''ever''.
* [[Big Damn Heroes]]: Manages to pull these off several times. [[Lampshaded]] in ''Mega Man 9'':
{{quote|'''Proto Man''': "Looks like you need my help... ''again''."}}
** If you play as Proto Man in ''[[Mega Man 10]]'', Mega Man returns the favor by giving him [[Chekhov's Gun|Dr. Wily's prototype medicine]] when Proto Man comes down on [[The Virus|Roboenza]] shortly after defeating the Weapons Archive.
* [[Bonus Boss]]: In ''Mega Man 7''.
* [[Cain and Abel]]: Proto Man was working with Wily in ''Mega Man 3'', but pulls a [[Heel Face Turn]] at the end. In the cartoon, he was the [[Worthy Opponent]], though it's been theorized that he would've eventually pulled a [[Heel Face Turn]], with his role replaced by Bass (as he had an action figure coming out) if the Thirdthird season [[What Could Have Been|hadn't been]] canceled.
** It's hinted that he was simply keeping close to Wily to [[Stealth Mentor|test his brother's prowess]] and [[Reverse Mole|sabotage Wily.]].
* [[Char Clone]]: Wears red, a [[Cool Mask]], and is revealed to be the older brother of Rock and Roll.
* [[Char Clone]]
* [[Cool Shades]]: Two pairs. One as a part of his helmet, and when he takes it off, we learn he was also wearing one ''underneath the helmet''.
* [[Cyber Cyclops]]: As Break Man.
* [[Defeat Means Friendship]]
* [[Divergent Character Evolution]]: In ''Power Battles'' and ''Power Fighters'', his moveset is basically his successor's, but in ''Mega Man 9'' and ''Mega Man 10'', he instead has his brother's Charge Shot and Slide. And odd case where Mega Man had to ''lose'' these features for his brother to have a more unique playstyle.
** Mega Man lost those moves by atrophy (basically, because he didn't use them)... so [[Fridge Horror|how did Proto Man hold on to them?!?]]
* [[The Dragon]]: He ''appears'' to be this in ''Mega Man 3''... until he saves you after you defeat Gamma, out of which he's an ally. [[Mega Man (animation)|The TVtv Seriesseries]] plays this straight, with him working for Wily.
** In ''[[Mega Man 4]]'', he was apparently still working for Wily; after he saves Kalinka, Wily yells that he betrayed him.
* [[Dramatic Wind]]: His scarf is always billowing behind him.
* [[Flawed Prototype]]/[[Super Prototype]]: Depending on your view of his unstable nuclear reactor.
* [[For Want of a Nail]]: If he would had let Dr. Light remodel him to fix his power reactor, Dr. Wily would never had found him and done it himself, thus he'd never gain the ability to manufacture robots at the same level as Dr. Light.
* [[Glass Cannon]]: In all three playable appearances, explained as resulting from an unstable energy core.
* [[Heel Face Turn]]: After ''Mega Man 3''.
* [[Iconic Item]]: His Proto Shield. How effective it is in playable appearances varies heavily, but it's still there.
* [[The Lancer]]: Whenever Mega Man gets a partner, Proto Man will usually fulfill this role.
* [[Leitmotif]]: His distinctive (and [[Badass]]) whistle.
* [[Let's You and Him Fight]]
* [[Luckily, My Shield Will Protect Me]]: He has the Proto Shield (or Blues Shield), which can block projectiles.
* [[Meaningful Name]]: In English, at least...
** [[Stealth Pun|Early Rock and Roll was heavily influenced by Blues.]].
* [[Luke, I Am Your Father|Mega Man, He Is Your Brother]]: ''Mega Man 3'''s ending.
* [[Mysterious Protector]]: In Navi mode in ''[[Mega Man 3]] Complete Works'' and ''Anniversary Collection'', he serves as the navigator, even though he's seemingly strictly [[The Dragon]] to Dr. Wily in that appearance.
* [[Mysterious Protector]]
* [[Pet the Dog]]: Even if you take him as a villain in ''Mega Man 3'', he still saved Mega Man at the end.
* [[Power Copying]]: Like his brother, he also has the ability to copy weapons.
* [[Red Oni, Blue Oni]]: Although there's a bit of an inversion: while Proto Man is calm and composed, his rebellious nature towards Dr. Light makes him the Red Oni to Mega Man.
* [[Ridiculously-Human Robots]]
* [[Ryotaro Okiayu]]: His seiyuu in ''[[Mega Man 8]]''. The very same seiyuu as Zero in the ''X'' series. Funnily enough, there was once a theory that Zero ''was'' Proto Man.
* [[Scarf of Asskicking]]: Proudly wears one.
* [[Scott McNeil]]: His voice actor in the animated series.
* [[Secret Character]]: He's [[Downloadable Content]] in ''Mega Man 9''.
* [[Secretly Dying]]: His power core is flawed and he doesn't want Dr. Light monkeying with him.
* [[Spell My Name with an "S"]]: Much like his brother, expect to see Proto Man and Protoman pop up frequently.
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=== Roll (DLN-002) ===
[[File:mega man classic character sheet roll resized.jpg|frame]]
{{quote|The third humanoid robot built by Light Labs, and is a "sister unit" of sorts to Mega Man and Proto Man. She doesn't do any fighting on the field (except in ''Powered Up'', where she is a playable character), preferring to use her smarts and help Mega Man [[Mission Control|from the home base.]].}}
 
{{quote|According to her character card in ''Mega Man & Bass'', she hates cockroaches.}}
 
* [[All Girls Want Bad Boys]]: In [http://images3.wikia.nocookie.net/megaman/images/5/58/Bassxroll.png one Mangamanga], Roll has a thing for Bass, and Bass pretends to reciprocate to the extent necessary to [[For the Evulz|piss Mega Man off]].
* [[Arm Cannon]]: Sometimes yes, sometimes no. The cell phone port of the original game gives her an almighty charge shot with limited ammo, and ''[[Marvel vs. Capcom Clash of the Superheroes|Marvel vs. Capcom: Clash Ofof Thethe Superheroes]]'' and ''[[Marvel vs. Capcom 2|Marvel vs. Capcom 2: New Age Of Heroes]]'' had the Roll Buster as a [[Joke Character|weak projectile.]]. Games released since have gone the [[Improbable Weapon User]] route.
* [[Ascended Extra]]: Roll became something like this over the years of the franchise! In ''Mega Man 8'', she ran a part shop in Auto's absence (Auto helped Mega Man out in the Tengu Man Stage during the flying scene). In ''[[Mega Man and Bass|Mega Man & Bass]]'', She uses a communicator to give tips on CD locations for the player and boss weaknesses. In ''Mega Man 9'', she, along with Auto, runs the part shop again. In ''Mega Man 10'', {{spoiler|after the 8 robot masters are defeated, she saves Mega Man's life from the Roboenza Virus, all the while still being sick from the virus herself in the beginning of the game!}}! In the world of [[Capcom vs. Whatever]], Roll went from a secret [[Joke Character]] in ''[[Marvel vs. Capcom Clash of the Superheroes|Marvel vs. Capcom: Clash of the Superheroes]] and ''[[Marvel vs. Capcom 2]]'' to a very powerful, and available from the very start of the game, [[Lethal Joke Character]] in ''Tatsunoko Vsvs. Capcom''!
** Not to mention she's playable in ''Powered Up''!
* [[Brother-Sister Incest|Brother-Sister]] [[Twincest]]: Some of her quotes in ''Powered Up'' (especially during the battle with Copy Roll) give the impression that Roll is a bit ''too'' attached to her brother.
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** Considering she looks like a kid and has the voice of a kid anyway.
* [[Damsel in Distress]]: Wily kidnaps her for some unexplained reason in ''The Power Fighters''.
* [[Gadgeteer Genius]]: If ''Mega Man 8'', ''Mega Man & Bass'' and ''Mega Man 9'' are anything to go by, she can create things like E-Tanks and Energy Balancers.
* [[Gadgeteer Genius]]
* [[Heroic Sacrifice]]: A rare ''non''-death example. {{spoiler|Upon the defeat of the first four Robot Masters in ''Mega Man 10'', Dr. Wily creates a prototype cure for the Roboenza virus. Rather than take the medicine, however, Roll instead saves it for the possibility of another sick robot being brought into the lab. Sure enough, just as he defeats all eight Robot Masters, Mega Man falls ill from Roboenza}}...}}
** However, {{spoiler|when Wily leaves behind a huge pile of Roboenza Cure Pills for Mega Man as thanks for being saved and brought back to good health at a hospital, it's safe to assume that Roll gets better, though the ending doesn't show it}}!
* [[Hitbox Dissonance]]: In Capcom's crossover titles, Roll's small size makes her a hard target to hit. ''Tatsunoko vs. Capcom'' takes this up a notch by giving her a broom, a weapon with good reach, '''further''' disjointing her hitbox. See "[[Lethal Joke Character]]" below.
* [[Image Song]]: First appeared in ''[[No Export for You|Battle & Chase]]'' and has reappeared throughout the ''[[Capcom vs. Whatever]]'' series. It's a freaking [[Ear Worm]], too!
** For those of you who are curious, here's the ''Battle & Chase'' [http://www.youtube.com/watch?v=OKwnOB_qZGc original], the ''Marvel vs. Capcom'' [http://www.youtube.com/watch?v=JxuvJGQclQU version (sans vocals)], and the ''[[Tatsunoko vs. Capcom]]'' [http://www.youtube.com/watch?v=63wcuV9d-ms rendition].
* [[Improbable Weapon User]]: If ''[[Mega Man Powered Up]]'' and ''Tatsunoko vs. Capcom'' are any indication, her [[Weapon of Choice]] is a broom.
** In ''Powered Up'', the Roll Swing changes depending on which costume she's wearing. It doesn't change if she's ''Mega Man 8'' Roll, however.
** ''[[Marvel vs. Capcom]]''. Come with explosive vases.
* [[Irony]]: The storyline emphasizes the fact that Roll was not built for combat. Ironically, she has made the most appearances in the [[Capcom vs. Whatever]] series than any other character from the entire franchise (even more so than Mega Man, who himself got [[Demoted to Extra]] as a cameo in Roll's ''Tatsunoko vs. Capcom'' ending)!
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** In ''Powered Up'', the first form of Dr. Wily can easily be stunned by the Roll Swing, as well as Mega's Mega Kick. They both also do slightly better damage to most of the bosses than the Mega Buster (as long as you don't take Mega Man C's charged shots into account, and even then, they're on par with it during the castle boss battles).
* [[Little Miss Badass]]: She can punch out [[X-Men|Onslaught]] and [[Okami|Yami]] in crossover games, not to mention the series' ultimate badass.<ref>That'd be [[Mega Man X|Ze]][[Mega Man Zero|ro]], for those who are curious.</ref> While this level of power may or may not be canon, the other robot masters in ''Powered Up'' are afraid of her. ''As well they should be!''
* [[Littlest Cancer Patient]]: In ''Mega Man 10'', though it's not played for [[Glurge]].
** And in ''Super Adventure'', where it's played to [[It's a Wonderful Failure|depress the ever living hell out of you should you lose]].
* [[Popularity Power]]: Apparently, she can take ''Zero'' in a fight! [[That One Boss|Yellow Devil]] would have been so screwed...
** Actually...[http://www.youtube.com/watch?v=QTmKICtBx58 it was.] Though this particular version of the first game is [[No Export for You]].
* [[Robot Girl]]/[[Robot Maid|Maid]]:
** [[Super-Powered Robot Meter Maids]]: In those side games where she fights. Otherwise, she's just a regular robot meter maid.
*** Well, considering how she fights in many of the games (with random objects, often cleaning utensils), maybe her superpowers are ''related'' to cleaning.
* [[Skip of Innocence]]: At the end of ''Powered Up!'' after she saved the day.
* [[The Smurfette Principle]]: The only female Robot Master until the inclusion of Splash Woman in ''Mega Man 9''.
* [[Theme Naming]]: [[The Power of Rock|Rock & Roll,]], [[Theme Twin Naming|anyone?]]
* [[Took a Level in Badass]]: Somewhat, though she sometimes isn't even present enough to tell either way, but ''Tatsunoko vs. Capcom'' is probably a large example. Knocking much larger opponents off their feet and repeatedly ramming them [[Groin Attack|in the groin]] with a mop is pretty hardcore.
* [[Unwilling Roboticisation]]: In the [[Novas Aventuras de Mega Man|Brazilian comic]]. It was quite gruesome, indeed.
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=== Rush ===
[[File:mega man classic character sheet rush.jpg|frame]]
{{quote|A robotic dog created by Dr. Light in ''Mega Man 3'' to assist Mega Man in his adventure. Can take on many forms, including a submarine, a hoverboard, a springy coil, and later even a [[Powered Armor]].}}
 
* [[Combining Mecha]]: Rush can turn into armor that Mega Man can use in the sixth and seventh games.
* [[Cool Pet]]: A robot dog that can turn into almost freakin' anything.
* [[Cool Pet]]
* [[Do-Anything Robot]]
* [[Hologram]]: Rush has a holographic projector built in to transmit messages from afar by Dr. Light or recordings like in ''Mega Man 9'''s ending.
* [[Infinity+1 Sword]]: The very useful [[Combo-Platter Powers|Super Adapter]]'s homing upgrade. However, it's very hard to find, unless [[Guide Dang It|you know where to find it, that is.]].
** Essentially, it turns Mega Man into even more of a [[Flying Brick]], as his [[Rocket Punch|Hyper Mega Buster]] already dealt heavy damage to most enemies in the game and his [[Double Jump]] ([[Jet Pack|thrusters protruding from his wings]]) could allow the use of shortcuts in most stages (and provide relief in the later [[Platform Hell]] sections); giving it homing functions only made Super Mega Man more of a plus, although it still doesn't quite make up for the disabling of his slide.
* [[Nerf]]: In ''Mega Man 3'', Rush Jet gave you free range of movement, and jumping while riding it greatly reduces the amount of energy it uses up. This makes it incredibly easy to skip the tougher segments of most levels. It was changed in later games so that he automatically moves straight forward and disappears as soon as it touches something.
* [[Non-Human Sidekick]]: He's Mega Man's most used (and most iconic) support unit.
* [[Plucky Comic Relief]]: He's there to assist Mega Man in the [[Mega Man (animation)|animated series]] with his transformations, but his secondary function is this. Often there to provide a [["Everybody Laughs" Ending]].
* [[Powered Armor]]: Has three versions, with the third being a combination of the other two. [[Bag of Spilling|And then...]]
* [[Robot Dog]]: Duh!
* [[Shoulders of Doom]]: The Rush Power Adapter in ''Mega Man 6'' involves Rush turning into [[Shoulders of Doom|a massive pair of shoulder pads]]. When Mega Man puts on the shoulder pads, he becomes a [[Mighty Glacier|short-ranged powerhouse]] with [[Power Fist|fists]].
* [[Shout-Out]]: A walking [[Shout-Out]] to ''[[Scooby Doo]]'' in the [[Mega Man (animation)|animated series.]].
* [[Sky Surfing]]: Provides Mega's main form of aerial transport (well, other than teleporting) in Rush Jet mode, where the Blue Bomber stands on him like a surf-board.
** [[Dungeon Bypass]]: In a strict sense, the Rush Jet makes some levels marginally easier.
* [[Transforming Mecha]]: Let's go over his forms: regular Rush, Rush [[Spring Coil|Coil]] (with ''two'' variations), Rush [[Cool Plane|Jet]] (with various additional powerups), Rush [[Cool Boat|Marine]], Rush [[Cool Car|Roadster]], Rush [[Cool Bike|Cycle]], Rush [[This Is a Drill|Drill]] (in the non-canon ''Marvel vs. Capcom'' series, [[What Could Have Been|which had been intended to be used]] [http://www.themechanicalmaniacs.com/articles/mm3mysteries.php in the third game]), ''three'' [[Combining Mecha|adapters]] (''four'' if you count the [[Super Mode|Hy]][[Limit Break|per]] [[Wave Motion Gun|Adap]][[Beam Spam|ter]] from ''MvCMarvel vs. Capcom'')...
 
=== Beat ===
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{{quote|After Mega Man saved Dr. Cossack's daughter from Dr. Wily, the grateful scientist created this robotic bird to aid Mega Man. Beat flies around in Mega Man's proximity, either taking out enemies in Mega Man's path or carrying him short distances.}}
 
* [[Cool Pet]]: A [[Cephalothorax]] that homes in on its targets, ''and'' can carry a robot twice his size? Why not?
* [[Cool Pet]]
* [[Theme Naming]]: Named after the basic time unit of music.
 
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