Jump to content

Vulnerable Civilians: Difference between revisions

added example
(work->trope, tropelist->examples template, added categories)
(added example)
Line 35:
* ''Goldeneye'' for the N64. To such a point that using them as a meat shields becomes a viable survival tactic.
* The [[Fire Emblem]] series uses this from time to time. Most notably in the [[Fire Emblem Jugdral|Jugdral games]], which prominently featured a demonic cult that hunted down and sacrificed children. Interestingly, saving a civilian resulted in an automatic level-up in ''Genealogy of the Holy War.''
* While the everyday citizens of Paragon City, the Rogue Isles, ''and'' Praetoria in ''[[City of Heroes]]'' and ''[[City of Villains]]'' were normally [[Invulnerable Civilians|invulnerable]], there were certain missions for villains where they ''lost'' that protection, and you could gain a badge for how many of them you took out. However, when they lost their protection they gained a very keen danger sense and an impeccable homing instincts for doors you as the PC could not enter, so unless you used AOE attacks, you were lucky to get one out of any particular grouping.
 
{{reflist}}
Cookies help us deliver our services. By using our services, you agree to our use of cookies.