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They Copied It, So It Sucks: Difference between revisions

Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta9)
(Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta9))
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*** And again...look at tech companies who shamelessly "Steal from each other". Games are no different.
* Some may say that [[Fate Extra]] is just [[Persona 3]] with [[Fate/stay night]] characters and concepts. The fact that bosses happen every full moon and two ex-ATLUS employees worked on the developing team doesn't help.
* A meta-example. During the development of ''[[Quake II]]'' and ''[[Unreal]]'', members of [[Id Software]] and [[Epic Games]]'s teams would often sling mud at eachother in their public .plan files, which reached the point of one of Unreal's staff members openly accusing the team at id of stealing ideas from Unreal. His justification? ''"[https://web.archive.org/web/20120612054257/http://archive.gamespy.com/articles/june03/dumbestmoments/index2.shtml Unreal has a bald guy and a girl with a ponytail. Quake II has a bald guy and a girl with a ponytail]."''
* Fans of [[Rhythm Games]] are divided over whether ''In The Groove'' is this and had [[Screwed by the Network|it]] coming for being too ''[[Dance Dance Revolution]]''-like or a quality [[Follow the Leader]] game that shouldn't have had its life cut short.
* There have been accusations of ''Tiki Towers'' being a ripoff of ''[[World of Goo]]'', despite using slightly different gameplay mechanics.
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