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Senshi: The Merchandising: Difference between revisions

Rescuing 1 sources and tagging 0 as dead. #IABot (v2.0beta9)
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The plot of the game is that, due to the interaction of ''[[Mage: The Ascension]]'''s consensus reality and the imagination of young anime fans, various 90s anime have become real. Children and teenagers who would have otherwise become mages instead become [[Expy|Expys]] of their favorite anime characters, like the [[Sailor Moon|Sailor Scouts]] and the [[Magic Knight Rayearth|Magic Knights]]. [[Hilarity Ensues|Hilarity (and much bloodshed) ensues]].
 
''Dark World -- Moon Light'' was a chronicle set in this game run by GM Chris Angelini, the stories of which have been transcribed and presented as a fictional anime at [https://web.archive.org/web/20161201034834/http://cangelin.mnsi.net/intro.html its associated website.]
 
Compare the similar ''[[Princess: The Hopeful]]'', which plays its [[Magical Girl]]s a bit more straight.
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