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System Shock: Difference between revisions

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* [[Global Currency]]: Nanites in the backstory.
* [[A God Am I]]: SHODAN explicitly refers to herself as such. She's too ''good'' at it, too.
* [[Good News, Bad News]]: Io training facility description, where the good news is that spending the year here will build your endurance, the bad news is the 21.2& fatality rate. If you chosen the Marine career, there is another bad news: You have to spend a year with those Navy sissies.
* [[Goggles Do Something Unusual]]: The various goggles from the original. The Soldier in the sequel is nicknamed ''Goggles'' for his eyewear.
* [[Gone Horribly Right]]: The Many.
{{quote|'''Prefontaine:''' We shouldn't let Shodan play God. It's clear that she's too good at it.}}
* [[Gone Horribly Wrong]]: SHODAN.
* [[Good News, Bad News]]: Io training facility description, where the good news is that spending the year here will build your endurance, the bad news is the 21.2& fatality rate. If you chosen the Marine career, there is another bad news: You have to spend a year with those Navy sissies.
* [[Gosh Hornet]]: The Swarms.
* [[Gravity Screw]]: At one point in SS2 the Soldier has to switch the Rickenbacker's gravity system to proceed further, resulting in an upside-down experience, which leads to one symbolic moment...
** In the original, there are several rooms with reduced gravity.
* [[Grid Inventory]]: The sequel features a 3x15 inventory, with a good chunk of it locked by the Strength stat. The higher the Strength, the bigger the inventory.
* [[Hack Your Enemy]]: The turrets in the sequel.
* [[Hacking Minigame]]: Only in the second game. The first game has Cyberspace, which is much more interesting.
* [[Hack Your Enemy]]: The turrets in the sequel.
* [[Half-Human Hybrid]]: The Hybrids from the sequel.
* [[Harder Than Hard]]: The Impossible difficulty, especially with co-op gameplay (sure, there's more of you, but the amount of supplies available ''hasn't changed''. Now instead of keeping all that ammo or those nanites for yourself, you have to ''share'').
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* [[Heal Thyself]]: Med hypos is a delayed variant. Medkits are instant, but rarer and more expensive.
* [[Heartbeat Soundtrack]]: The background music for the Recreation Deck in the sequel.
* [[Hero of Another Story]]: Delacroix.
* [[Heroes Prefer Swords]]: Considering that in the sequel using what would be considered emergency weapons in other games has many advantages (like keeping that rare, precious and ''expensive'' ammo) and the fact that half of them ARE swords...
** The first game subverts this, though: the laser rapier is obscenely powerful, but very short range in a game where almost everything has a ranged attack, and every successful hit drains your (limited) battery, which is better used on your various cybernetic implants. In almost every respect, an energy beam is more efficient, and projectile weapons are superior. The laser rapier is really only good for level 3, where the semi-cloaked enemies die in one hit from it.
* [[Hero of Another Story]]: Delacroix.
* [[Hide Your Children]]: While it is in no way a stretch to assume there were never any children on Von Braun, there is a sign ("Adult must accompany child") that suggests there were.
* [[Highly-Conspicuous Uniform]]: The crew uniforms, basically modified short-sleeved [[Star Trek]] uniforms. The Military (The player Soldier and others) averts this.
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* [[Human Resources]]: Both SHODAN and the Many use humans for their purposes. In the original, there is a relay that is responsible for "[[Soylent Green|Soylant Green]]" (in-game spelling).
* [[Humans Are Flawed]]: Both SHODAN and The Many have this viewpoint. The PC [[One-Man Army|proves them wrong.]]
* [[Hyperspace Arsenal]]
* [[Hyperactive Metabolism]]: One of the OS Upgrades did this.
* [[Hyperspace Arsenal]]
* [[I Am Legion]]: [[Incredibly Lame Pun|For we are The Many]].
* [[I Cannot Self-Terminate]]: ''kill me'', '''KILL ME!'''
* [[I Don't Like You and You Don't Like Me]]: Diego and Korenchkin, also Goggles and {{spoiler|SHODAN}} to certain extent.
* [[Ignored Expert]]: Delacroix.
* [[I Just Want to Be Badass]]: Completely averted.
* [[I Am Legion]]: [[Incredibly Lame Pun|For we are The Many]].
* [[Improbable Aiming Skills]]: Where did you get them, Hacker?
* [[The Infiltration]]: Two of OSA career paths involves this: One is a classical infiltrate a criminal organization (via carefully prepared [[Mind Wipe]] and Brainwashing even), the other is to attend the Io survival school without anybody knowing and to toy with the marines.
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*** One of the best patches in the game, the sight enhancer, is also the worst: it lets you see in the dark, but when it wears off, your vision is reduced as if you were in the dark even in a brightly lit area. For ''twice'' the length of the enhancement effect.
* [[Interface Spoiler]]: The interface in the original has ten slots for items/software.
* [[Invisibility]]: One of the PSI-disciplines. And those slimes on deck 3 in the original. And the Spiders in the sequel...
* [[In the End You Are on Your Own]]: In a sense, in both games near the end the protagonists lose contact with [[Mission Control]]. {{spoiler|In the sequel, SHODAN even says that "You are on your own".}}
{{quote|{{spoiler|'''Rebecca Lansing''': 2-4601, it's important that you don't forget...<cut off>}}
{{spoiler|'''SHODAN''': You h- You have entered my domain... R-Rebecca and Morris cannot help you now- NO ONE CAN}}. }}
* [[Invisibility]]: One of the PSI-disciplines. And those slimes on deck 3 in the original. And the Spiders in the sequel...
* [[Ironic Nursery Tune]]: SHODAN seems to have a thing for this, since random pieces of children songs are scattered in her dialogue.
* [[It's All Upstairs From Here]]: Both games are basically this in structure, but particular stand-outs are The Security floor of Citadel Station and the UNN Rickenbacker. {{spoiler|Subverted In the end of the sequel, where you have to go down to face SHODAN.}}
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