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*** A couple of rarer ''[[Fallout: New Vegas]]'' melee weapons have 'ignores DT/DR' listed in their description. This amounts to dealing all their damage straight to an enemy's HP. One notable example of such a weapon is the aptly named Ripper, a [[Chainsaw Good|chainsaw short sword.]] There is also a perk that allows any of the player's melee attacks to ignore up to 15 points of damage threshold.
* Featured in ''[[Paper Mario (franchise)|Paper Mario]]'' with Watt, whose basic attack ignores the enemy's defense (making her one of the most useful partners in the game, especially against high-defense enemies), as well as badges which would apply this property to your Jump or Hammer attacks. (Items and the Star Storm power also ignore defense.) ''[[Paper Mario: The Thousand-Year Door|The Thousand-Year Door]]'' also features said badges (and items/damage-dealing Star Powers), and included Yoshi, whose spit attack had this property (and was needed to beat a mid-level boss who pretty much had infinite defense), as well as the secret character {{spoiler|Ms. Mowz}}, whose attack is ''literally'' an [[Armor-Piercing Slap]].
* In ''[[Master of Magic]]'' for units with Armor Piercing attack
** Attacks of units with "Illusion" ability or heroes wielding "Phantasmal" weapons ignore armor completely
** Doom Damage caused by a few spells and unit abilities skips Defense roll (and circumvents Immunities) and chance to miss from Blur ''
** "Eldritch Weapon" enchantment improves melee, thrown and normal missile attacks by giving [[Damage Typing|Magical attack]] (which overcomes [[Immune to Bullets|Weapon Immunity]]) and lowering the target's chance to block by 10% (usually from 30%, i.e. reduces
* In ''[[Master of Orion]] 2'' some weapons can be made in armor-piercing variants, and some in shield-piercing - their damage ignores armor or shields respectively and is applied to the next layer - target ship's internals or armor.
** Heavy and Xentronium armor negate armor bypassing, but neither can protect against an attacker equipped with an Achilles Targeting Unit device. Shield piercing weapons can be stopped with the Hard Shields device.
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