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Lunar: The Silver Star/YMMV: Difference between revisions

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* [[Evil Is Cool]]: Ghaleon.
* [[Evil Is Sexy]]: Oh, yes. Xenobia is all about this. {{spoiler|Luna gets this treatment, too, and in the remakes, Royce and Phacia join in.}}. Also, {{spoiler|Ghaleon.}}.
* [[Game Breaker]]: Alex in the original ''Lunar: The Silver Star''. By the end of the game, he will have the highest HP, MP, physical damage, magic damage, defense, and is a decent healer.
** White Dragon Protect is pretty costly to cast, but defends each party member from one attack. In ''Harmony'', Mia's [[Limit Break]] is even worse as it protects each member from multiple attacks, not just one.
*** The final boss ''viciously'' punishes you if you get complacent with Mist Barrier, though. Use it, and he uses an attack called Blast Loci on the last turn it's active. What does it do? It makes the next spell he cast change into one that does 1,200 HP of damage. For comparison, Kyle's HP at the level cap (the highest in the game) is 276. There is no way not to die from this.
*** In ''Harmony'', Luna's [[Limit Break]] heals all hp/mp. Think of the implications of this when the PS version pretty much doesn't have Limit Breaks (especially the part about MP), it means you can basically use everyone's techniques without shopping for potions, where in the PS version, you need to keep buying super-expensive Star Lights.
** ''Lunar Legend'' doesn't bother to remember what your HP and MP are when you quit the game. So you can just save and reset for free full healing anywhere.
* [[Memetic Mutation]]: The internet-famous "Shii's Song" is a sped-up version of "Wind's Nocturne".
* [[Straw Man Has a Point]]: {{spoiler|Ghaleon}}'s belief in the ''Complete'' and ''Harmony'' versions, that {{spoiler|humanity ''needs'' a god for protection, and cannot look after itself}}, turns out to have been extremely well-founded considering the events of [[Lunar: Eternal Blue|the sequel]].
* [[That One Boss]]: Royce, in ''Silver Star Story''/''Harmony''. She curses your party when you enter the dungeon, making you start every battle with two random characters asleep. Sleeping characters take double damage from attacks, and thus tend to almost instantly die in every battle. The curse doesn't end until you defeat her, and she's all the way at the end of a rather long dungeon. It's entirely possible that your main damage dealing character (Alex), and healer (Jessica) will be asleep at the beginning of the fight with her, get instantly killed, and then she'll immobilize your other characters for several turns while she kills them.
** One trick that simplifies this: By this point, you should have a Fresh Ring (cancels Sleep) and the Tri-Ring (cancels all status effects). Give them to Alex and Jessica, and you're basically insured from getting screwed over.
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*** Definitely a YMMV, having played the PSP version first.
* [[They Wasted a Perfectly Good Character]]: Fresca is a warrior woman with a bullwhip. So what does she contribute to the story? She gets sick and talks about how much she wants to have Tempest's babies.
* [[The Untwist]] / [[The Not-Secret]]: The game doesn't even ''try'' to make Luna's real origins a secret. Doubly so in the PSP version, where {{spoiler|Althena and Luna sing ''exactly the same song''}}.
** Not to mention the PSP has the entire opening scene in the start, while the [[PS 1]] version skips to Alex.
 
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