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** Go ahead and pick the Renegade ending in the ''Overlord'' DLC. Does that final image look familiar at all?
* [[Funny Aneurysm Moment]]:
** During {{spoiler|his mini-mission}}, Joker wonders if he's dooming the galaxy by {{spoiler|hooking up EDI}}. At one point, he mutters, "...now I have to spend all day computing pi because Joker plugged in the Overlord." Then comes the ''[[Tear Jerker|Overlord]]'' [[Nightmare Fuel|DLC]]...
** A [[YouTube]] user made a [http://www.youtube.com/watch?v=xQvPFNjxxU0&context=C4045cc8ADvjVQa1PpcFPlCObhVG4znLyTaB8NJUflIkyZAeYoiRQ= video] that depicted the series ending like ''[[Neon Genesis Evangelion]]''. It was meant as a joke, but turned out to be prophetic when the third installment came out six months later and the fans' reaction towards the ending being similar to ''Evangelion'''s 16 years earlier.
** One of Jack's lines is "If I die, I'm haunting you, Shepard," a typical [[Badass Boast]] that shows her [[Hidden Depths]] that she believes in that sort of thing. In ''[[Mass Effect 3]]'', those who have died haunt Shepard.
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** The Widow. And enough skill on the player's part to headshot enemies.
* [[Genius Bonus]]:
** The ship that Morinth left Illium on is the ''Demeter''. In Greek mythology, Demeter was an extremely powerful goddess who lost her daughter to the underworld and walked the earth endlessly searching for her. Sounds a bit like a certain justicar... which makes this a [[Incredibly Lame Pun|literal]] [[Mythology Gag]]. For bonus points, the Demeter was also the name of the ship the Count travelled on in Dracula.
** Does the name of Jacob's father's ship (the ''Hugo Gernsbeck'') sound familiar to you? If you're a sci-fi buff, it should. Hugo Gernsbeck is generally considered the father of modern science fiction and founder of the ''[[Amazing Stories (magazine)|Amazing Stories]]'' magazine. It's who the [[Hugo Award]] is named after. Although considering that the ship named after him is populated in the game by a bunch of self-centered jackasses who routinely perform [[Mind Rape]] on their crew, it's not the ''best'' tribute they could have given the father of modern science fiction...
* [[Goddamn Bats]]: Husks, on any difficulty. They don't use guns, they just run up to you and start whacking you. Mowing them down before they can get to you can be hard because they move ridiculously fast. They also tend to swarm you while you're focused on trying to shoot down something else. They have a few [[Weaksauce Weakness]]es (biotics, [[Kill It with Fire|being set on fire]], [[Kill It with Ice|being frozen]], being shot in the legs), but these tend to not be particularly useful if you're facing [[Zerg Rush|ten at once]]. Excepting Soldiers with a Revenant machinegun and Adrenaline Rush.
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*** This trick actually works on any non-heavy weapon in the game... even the Widow. The key is hitting the melee button once the ejected thermal clip is visible.
** There was also a button trick that allowed a character as early as level 6 to [http://www.youtube.com/watch?v=AZAq7wcweUQ max out every ability]. This was removed by a patch on May 17, 2010.
** The save file transfer doesn't properly import your handling of Conrad Verner. It defaults to the Renegade response, which has you "shoving a gun" in his face and inadvertently making him go "hardcore". There are hex fixes that allow one to see [http://www.youtube.com/watch?v=ATxE9JlSOlg the ME1''Mass Effect 1'' Paragon Flagged start.].
** If certain conditions are met while Charging as a Vanguard, Shepard's shield will shoot through the roof, going from between 150-325 to somewhere close to 4000. It only lasts for a single mission, but you could essentially go through the rest of it meleeing things to death;, and yes, charging would indeed refill it to max.
** In ''Arrival'', a sound bug can result in the indoctrinated troops on the asteroid screaming nonstop due to a looping voice file (which plays in nicely with the subject matter, even if it's unintended).
** Every weapon's firing rate slows down tremendously during Adrenaline Rush... except the DLC Mattock.
** Could also be a little of [[Guide Dang It|Guide Dang It!]]. On Aria's side quest with the Eclipse cache, standing in just the right place and firing the ML-77 missile launcher allows you to complete the quest with no crates destroyed. The bug -: the missile homes in on anything classified as hostile and when one of them hits the mech while fired just outside of the area that triggers the crate destruction, that mech will walk towards you without activating the other mechs. This allows you to essentially bait all the mechs into attacking you one by one, allowing you to ambush them. You can do this to only one mech at a time and must ensure that your squadmates don't blunder into the area that triggers crate destruction.
* [[Holy Shit Quotient]]: Gets taken [[Up to Eleven]]. Especially in the loyalty missions.
* [[Like You Would Really Do It]]: Subverted. Shepard dies ten minutes into the game, and is brought back... but can potentially [[Killed Off for Real|die for real]] at the end of the game, so, yes, they ''would'' really do it. Then subverted ''again'', in that save games where the entire team dies won't carry over to ''[[Mass Effect 3]]'', and it is the only story-possibility that the [[Expanded Universe]] directly contradicts and ignores.
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** [http://yfrog.com/0flolwhutsheperdj SHEPARD IS PLEASED].<ref>Shepard's [[Uncanny Valley]] rape face is used to make any situation more uncomfortable.</ref>
** "I've had enough of your disingenuous assertions!" *PAWNCH* <ref>A reporter who made you look bad no matter what you said in the first game returns; if you didn't punch her the first time, you can punch her now, and say that line.</ref>
** I'm Commander Shepard, [[Celebrity Endorsement|and this is my favorite page on TVtropes.]] <ref>A Paragon Commander Shepard may get discounts from any Citadel Store by offering an endorsement, which is "I'm Commander Shepard, and this is my favorite store on the Citadel". S/Hehe can do this with ''every'' store, however, without worry. Eventually, every store will have the aforementioned recording. Mark Meer (the voice for male Shepard) has stated that he gets bugged by many of his friends to make a custom ringtone for them based on that line.</ref>
** [http://www.youtube.com/watch?v=Z7Oc-pstqpc Ah yes, 'Tropers'...] The internet subculture allegedly recording recurring story elements seen across a number of fictional genres. [[Gas Leak Coverup|We have dismissed this claim]].<ref>The turian Councilor who hated you in the first game continues to not believe you that Reapers are real despite his change of heart at the end of the last game (and the giant Reaper corpse in the middle of the Citadel)--... and he uses turian air quotes (they only have two fingers and a thumb) to do it.</ref>
*** [http://img.photobucket.com/albums/v67/Milkman1/dismissed.png Councillor Valarn can dismiss any claim!] He dismisses things out of existence!
** Shepard removes Tali's mask to reveal...<[https://web.archive.org/web/20120418102258/http://social.bioware.com/forum/1/topic/105/index/931488/1 Insert photoshopped face here]> <ref>The player has never seen a quarian without a helmet on--: the first time Tali takes hers off, the camera cuts away, and fans decided to supplement for themselves.</ref>
** "I should go"."<ref>How Commander Shepard usually ends a conversation.</ref>
** Garrus is '''impressive'''.<ref>One of Garrus' combat shouts, usually after sniping a headshot. For himself and you.</ref>
** Thane is '''excellent'''.<ref>One of Thane's combat shouts, to compliment the player.</ref>
** "Can it wait? I'm in the middle of some calibrations." <ref>When Garrus has nothing else to say, he says that. He never finishes with the calibrations, ever, and has only two conversations in the game.</ref>
** "WE KNOW GAVORN'S TRICKS! WE LEAVE!" <ref>What one member of the brutal and primitive vorcha race will say to if you just walk up and start talking to him.</ref>
** [http://www.youtube.com/watch?v=G4ze_R3TevE "But the PRIIIIIIIZE."] <ref>When romancing Jacob, he'll come to Commander Shepard right before the [[Pre-Climax Climax]] leading to the suicide mission and seduce you with cringe-worthy, cheesy-porn level lines, including "Sneaking into the captains quarters... heavy risk. But the prize."</ref>
** "You humans are [[Hypocritical Humor|all racist]]!" <ref>A turian civilian at C-Sec customs declares one of the human officers to be racist every time she holds him up for small things like trying to sneak a 15-inch serrated blade aboard.</ref>
** "I had reach, she had flexibility." <ref>Garrus is talking about a female turian crew member on an old ship he served on. He says this line to emphasize their talents in combat... and in bed.</ref>
** "Geth do not ''intentionally'' infiltrate." <ref>The C-Sec customs officer, when asked about tightened security, says that she's there to ensure there are no geth infiltrations. If Legion, the geth party member, is with you he'll tell her geth don't infiltrate. She assumes he's a (non-sentient) VI --... and Legion says that line.</ref>
** [http://www.youtube.com/watch?v=mjp46Uv8PUE "I AM A BIOTIC GOD!"] <ref>A volus--a guy from a race of small, squat, rotund race of merchants--insists he can wipe the floor with anyone while stoned off his ass.</ref>
** "Humans are a blight on galactic purity!" <ref>A crazy "prophet" batarian on Omega is loudly announcing to anyone who can hear that humans are an abomination unto space.</ref>
*** "You, sir! You are a blight."
** "What can you tell me about [x]?" <ref>Shepard has a very blunt way of asking about what s/he wants to know in the "Investigate" dialogue option.</ref>
** That freakin' [http://www.youtube.com/watch?v=jWYUiVfZo9k dancing turian] made me fail an update!!! <ref>During Thane's loyalty quest, at one point, you will stop at a bar/club area and a turian (which looks suspiciously like Groundskeeper) walks over to some humans and asari then dances like he freaking owns the place.</ref>
* [[Misaimed Fandom]]: This is the game that created a legion of Cerberus sympathizers (especially PS3 owners who couldn't see any of Cerberus' crimes and horrible experiments in the first ''Mass Effect''), with defenders taking everything the Illusive Man says at face value. To say the least, there were people who wanted to protest the third game when it was revealed that Cerberus were antagonists once more.
* [[Most Annoying Sound]]:
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** The music ''constantly'' playing while you explore will drive you to madness.
*** ''So'' worth it when you get to the solar system and try to probe Uranus.
{{quote|'''EDI''': [[What the Hell, Hero?|Really, Commander?]]... Probing Uranus.}}
** If you do something to enemies (such as [[Kill It with Fire|set them on fire]]), they will let out a scream that goes on for about thirty seconds before they shut up.
** '''Assuming control. Shepard, if I must tear you apart, I will. This hurts you.''' During combat, [[Boss in Mook Clothing]] [[Big Bad]] Harbinger is painfully able to spray comments about you and your teammates at about the same rate as his weapon.
** The screams of the VI during the ''Overlord'' DLC seems designed to make you jump out of your seat and tear off your headphones. During the trek through the inert geth ship, the designers go out of their way to blurt out the noise at just the right time to scare the crap out of the player—theyplayer... they even lampshade it with a crew log about Halloween.
** And this time, instead of the enemies using the same lines [[Overly Long Gag|over and over and over and over]], it's your teammates. But they are right, though--... [[Gravity Sucks|gravity is one mean mother]].
** The "whooshing" noise that the doors on the ''Normandy'' make when they open and close, especially since they do so automatically whenever Shepard is within five feet of them, so you hear a chorus of that sound every time you walk down the hall.
* [[Most Wonderful Sound]]:
** The "Mission Accomplished" track. It sounds so... [[Buffy-Speak|accomplishing.]].
** Ironically enough, "assuming control" becomes this when {{spoiler|Legion}} says it on {{spoiler|its}} loyalty mission.
** Using Slam is the grinding sound of using biotics couple with bones breaking. Oh yes.
** The Widow. Boom. Headshot. And you're probably hearing it in slow motion, since if you HAVE it you're either an Infiltrator and get [[Bullet Time]] when you look down the sight, or a soldier and using Adrenaline Rush to help conserve ammo.
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** The hapless merc standing near a window during Thane's recruitment mission. "I've got nothing more to say to you—"
* [[Paranoia Fuel]]:
** See those cameras in ''Overlord''? They track you. ''Everywhere.'' (Atat least you can shoot them.).
** The ads on the Citadel, which seem to know ''EVERYTHING ABOUT YOU'', right down to who your [[Love Interest]] is.
** "Nine out of ten Tupari drinkers recommend Tupari to their friends! '''The last one is on my list."'''
*** "I know you're weakening. Tupari is on your mind! ''Give in''."
* [[Player Punch]]:
** The destruction of the ''Normandy''. Being reunited with Ashley/Kaidan. Seeing {{spoiler|your crew get kidnapped when the Collectors attack the second Normandy.}}. Seeing what happens {{spoiler|to the people abducted by the Collectors, especially if it happens to your crew because you didn't get to them in time.}}. Plenty more. ''Mass Effect 2'' likes this trope.
** A good chunk of the loyalty missions are also this. You have a ''really'' [[Dysfunction Junction|messed up squad]].
** Project Overlord may as well be entitled "Player [[No-Holds-Barred Beatdown]]" after you reach the end and find out {{spoiler|the ''[[Being Tortured Makes You Evil|real]]'' reason why David went [[Ax Crazy]]}}. [[Pistol-Whipping]] the person responsible is the '''''Paragon''''' response.
** If anyone was actually thinking or hoping they would find all of the abducted colonists alive at the end and be able to save them, they were tragically mistaken.
** The ending of "''Arrival"'' DLC is an enormous punch in the gut for both player and Shepard. {{spoiler|Shepard is forced to destroy an entire solar system and its 305,000 batarian inhabitants in order to prevent an imminent Reaper invasion. Hackett notes that even though he knows Shepard did the right thing, the Alliance ''will'' force him/her to pay for this and that the batarians will attempt to do the same thing.}}.
* [[Rewatch Bonus]]: Keep an eye out for someone who has [[Memetic Mutation|assumed direct control]] when watching the surveillance footage on Freedom's Progress.
* [[Ruined FOREVER]]:
** When the [[Play Station 3]] port was announced, an epic [[Internet Backdraft|meltdown]] unfolded over Bioware releasing Mass Effect on another platform.
** A small minority of fans felt that ''Mass Effect 2's''s faster-paced combat meant that the game was dumbed down to increase it'sits appeal to the [[Lowest Common Denominator]].
* [[Scrappy Mechanic]]: The Mako planet-roving gets replaced with two: The Hammerhead, and planet scanning. Even [[BioWare]] admits that, in retrospect, planet scanning was handled poorly in ''Mass Effect 2''. On the official forums at least one [[BioWare]] employee has said that "nobody liked" it, and as a result, the planet scanning system has been completely overhauled for ''[[Mass Effect 3]]'' so that it's less tedious and time-consuming.
* [[Ships That Pass in the Night]]: Kolyat (Thane's son) and Oriana (Miranda's younger sister) are fairly popular for a couple who've never even been on the same planet at the same time.
* [[Special Effects Failure]]: Despite being a visually sound game, it does fall into this on a few occasions. Most common are issues with clipping, which, if you tried to list them all, could probably get a whole page all to themselves.
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** During the first conversation with Garrus on the ''Normandy'', Shepard is meant to be leaning on a railing, but ends up leaning on thin air.
** During the meeting with the Council, Udina's eyes notably clip through his character model when he walks in.
** When you wake Grunt up, and he pins Shepard against the wall, his shoulder armor visibly clips through his upper body, and Grunt's upper arms ''always'' clip through his armor.
** Mordin's eyes often clip through his eyelids, and Miranda's neck tends to clip through her collar.
** Literally, every time you go speak to Joker, his chair swivels around to face you... and clips through its own mounting.
** Because there's [[Loads and Loads of Characters|twelve party members]], and they're largely interchangeable during missions, cutscenes often use the same animations for each character. This works fine for the most part, but can get strange if you have Garrus and/or Grunt in your party—theirparty: their models are noticeably larger than the rest of the characters', meaning that an animation or pose which works for the other ten characters ends up... not working for Garrus or Grunt. For example, bring Garrus on Tali's loyalty mission—duringmission... during {{spoiler|Tali's trial}}, check the background. Garrus is sitting in the stands...with his arms clipping through his legs.
** Bringing Zaeed to Garrus' recruitment mission triggers an extra conversation between him and Tarak. At the end, there's a closeup of Tarak's face--... ''[http://i39.tinypic.com/23hqdu1.png with his head clipping through the camera]''.
** During character customization, the player can select a variety of eye shapes for either Shepard. It's possible to pick eyes for Fem!Shep which ''are incapable of fully closing'' because her eyelids have a fixed size.
** The Illusive Man's cigarette has been known to move independently of his hand. Presumably, he cuts his tobacco with eezo.
** A long-standing glitch during Garrus' loyalty mission causes the entire back wall of the area it takes place in to not be textured properly. On one hand, the trippy effect created by it helps with the overall uneasy atmosphere of the encounter. On the other hand, there's zero doubt that this isn't intentional, and it's straight up broken.
* [[Tainted by the Preview]]: The first teaser for the game was met by quite the reaction, as was [[Tattooed Crook|Jack's]] reveal.
* [[That One Boss]]:
** Tela Vasir. If having her use the same Charge power as Vanguards wasn't enough, she can also knock you out of cover with a Shockwave power, and can use a Barrier power to make her even more of a [[Damage Sponge]] than she already is. Plus, she can summon Rocket Drones and Shadow Broker Engineers, making her a [[Flunky Boss]].
** In ''Arrival'', the Object Rho battle if you are going for the [[Last Stand]] achievement. Luckily, this one's optional;: the game will continue even if you fail.
* [[That One Level]]:
** The disabled Collector ship can be this, especially the first room. The problem is, you hardly ever get anything other than low cover, which Harbinger excels at knocking you out of, which results in you getting cut apart by Collectors and Scions unless you get back in immediately. It doesn't help that the Illusive Man forces you onto it, and that he's leading you into a trap because you're taking too long.
** [[Elite Mooks|Horizon.]]. [[Demonic Spiders|Horizon.]]. [[Goddamn Bats|Horizon.]]. [[That One Boss|Horizon.]]. If you pick the wrong team or class, it may be easier to just begin the game from scratch.
* [[They Wasted a Perfectly Good Plot]]: In the first game, it was revealed that Cerberus was behind the Thresher Maws that killed a [[Sole Survivor]] Shepard's squad. Shepard works with Cerberus in this game, but is never given a chance to call anyone in Cerberus out for the events on Akuze or the background-specific sidequest from the first game (in which it's revealed that there was another survivor, Corporal Toombs, who was captured and used as a test subject by Cerberus scientists). All you get is a very angry email from Toombs calling Shepard out for working with Cerberus, much like everyone else in the game.
* [[Uncanny Valley]]:
** The Unreal Engine 3's age is starting to show with its inability to handle flowing water without significant modification; PC Gamer's review wondered why the characters cried "oil slicks.".
** A lot of the faces just don't look ''quite'' right. Much of it has to do with the lighting.
*** Miranda's potato-shaped face (i.e., she does not look like she does on the game box) is probably the most noticeable one.
*** Dr. Chakwas's face is particularly frightening in the brief moment when she swivels in her chair to face you before a conversation.
*** [http://social.bioware.com/forum/1/topic/105/index/2247010/1 Shepard himself]{{Dead link}}. (Itit's not much better if Shepard is female.).
*** The Illusive Man may be this ''deliberately''. According to one dev diary, they deliberately made him perfectly symmetrical. Combine that with the normal mapping on his skin, and he's deep in the valley.
*** Jacob has big teeth. VERY big teeth. Not fangs, just big big teeth. And the way his mouth moves accentuates exactly how big they are. In certain lights, they look as though made of silver or chrome too, which we can only hope [[Unfortunate Implications|wasn't intentional]].
*** Morinth and Samara, despite being modelled on the same woman, have different animations. Samara looks a lot more normal than Morinth and her creepy square teeth and her creepy smile. Considering [[The Sociopath|who Morinth is]], this may very well be intentional.
** Many of the female character's proportions just look wrong, particularly Miranda's (a realistic head on a spindly, very thin body but with big breasts and buttocks). In fairness to this one though, this is par for the course for many female video game characters.
* [[What Do You Mean It's Not Political?]]:
** C-Sec has instituted new security and travel rules, including seemingly random no-fly lists and item confiscations, as a knee-jerk reaction to a massive attack. They're so ineffective they label a pair of asari as geth infiltrators and fail to notice {{spoiler|''the geth in your party''.}}. Anyone familiar with post-9/11 airport security in the US will recognize the system and the common criticisms of it.
** Also, a great deal of the background dialogue in the planet of Illium appears to be an elaborate satire of extreme anarcho-capitalist political beliefs.
 
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