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Strikers 1945: Difference between revisions

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This installment ditches the hand-drawn sprites of the first game in favour of pre-rendered 3D models and change the charge shot system, from the first game. Instead of being able to perform charge shots at any time with at least one powerup, there is a bar at the bottom of the screen which fills up and augment in power when destroying enemies, but won't let you perform the attack if it's too low.
 
Ported to the PlayStation and Sega Saturn, the latter only in Japan. Confusingly, the North American release was titled "''Strikers 1945"'', perhaps because the original [[Sequel First|wasn't released]] there, save in its arcade iteration.
 
==''Strikers 1999''/''Strikers 1945 III'' (1999)==
 
After their first defeat, FGR bided their time and developed several new machines. However, as they are about to launch a new attack, a parasitic alien race invades Earth and infect all but one of their mechas. With most of the world's military in the control of the aliens, FGR and the Strikers team are forced to team up against the new threat.
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==''Strikers 1945 PLUS'' (1999)==
 
A reworking of ''Strikers 1945 II'' for the [[Neo Geo]] arcade system. Though it has the same structure as ''Strikers 1945 II'', the playable cast is a mix of planes from the first two games with one newcomer, the charge-shot system is different, the levels are completely redesigned, two of the bosses are completely changed and the returning ones have more destroyable parts and new attack patterns. It is also noticeably more [[Bullet Hell]] than the rest of the series. Later ([[Porting Disaster|half-assedly]]) ported to the [[PSP]] and [[Playstation Network]].
 
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* [[Anachronism Stew]]: Do we really need to spell it out?
* [[Batman Can Breathe in Space]]: In the first game, your [[World War II]] plane is launched into space without any ill effects. The modern-day jet fighters of '''Strikers 1945 III''' later repeat the exploit.
* [[Battleship Raid]]: The battles against Khabarovsk and Kii in the first, Iron Casket and Graf Zeppelin in ''Strikers 1945 II'', and Green Bender in ''Strikers 1999'' (even if Green Bender is an attack train, rather than a ship).
* [[Bullet Hell]]: Especially ''Strikers 1945 PLUS'', which use bright pink and blue bullets, not unlike [[CAVE]] games.
* [[Collision Damage]]: Averted. Colliding with another plane will just power you down a notch. Some players use this feature to control the game's [[Dynamic Difficulty]].
* [[Compilation Rerelease]]: Psikyo Shooting Collection Vol. 1: Strikers 1945 I & II''
* [[Difficulty by Region]]: The Western versions of ''Strikers 1945 PLUS'' only gives you two lives instead of three, though that could be changed in the BIOS menu.
* [[Dual Boss]]: Cross Blade in ''Strikers 1945 III''.
* [[Fan Service]]: Getting a golden medal on all missions will show pictures of the almost naked female pilots. It didn't cause controversy in westernWestern territories because of the [[Nintendo Hard]] requirements, but ''someone'' in Japan must have noticed because the pictures were replaced in the Saturn port.
** [[Fan Disservice]]: This applies to all pilots of the game. Even to the Shinden pilot, who is an old man.
* [[Frickin' Laser Beams]]: In World War II!
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