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Space Quest: Difference between revisions

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{{tropelist}}
 
* [[Action Survivor]]: Roger Wilco.
* [[Adventure Game]]: Of the text-parser and later point & click variety.
* [[Adult Child]]: Roger has shades of this coloring his bizarre hyper-competence. For example, after taking control of his own starship in Space Quest 5, he gives a rousing (and random) speech to his new crew members, who ignore him, before sitting in his chair and ''spinning around with his hands in the air''.
* [[The Ahnold]]: A deadly collections agent robot. Gender-flipped in [[SQ 5]], when the deadly collections agent robot is a gynoid.
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* [[Fake Action Prologue]]: The beginning of the fifth game, where Captain Roger Wilco commands an intense battle on the bridge of his ship...until his viewscreen is suddenly filled with the giant image of Captain Quirk, who tells ''Cadet'' Wilco to get out of the training simulator.
* [[Fan Sequel]]: plenty of them, too.
* [[Fantastic Voyage]]: Parodied, of course.
* [[Fat Bastard]]: Describes Sludge Vohaul perfectly. Both Roger and the [[Interactive Narrator]] tend to sling fat jokes at him a lot.
* [[Fungus Humongous]]: The fungus world in Space Quest V.
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* [[Literary Agent Hypothesis]]: Implied by the ending of ''Space Quest III'', openly stated in the Peter Spear hintbook-slash-[[Novelization]] ''The Space Quest Companion''.
* [[Magikarp Power]]: The fish. Only, instead of leveling up and gaining power until it becomes the ultimate weapon, it rots and decays its way into it.
* [[No Fourth Wall]]:
** "Casually glancing up at the status bar, you realize you're in Space Quest Twelve."
* [[Nonstandard Game Over]]: Deleting ''Space Quest IV'' from the supercomputer immediately quits to operating system, with no warning. Also, trying things the game designers didn't anticipate.
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