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Casual Video Game: Difference between revisions

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{{trope}}
[[Casual Video GamesGame]]s are video games that are primarily aimed at [[Gateway Series|people who don't tend to game much]]. These games are usually distributed online and come with a free hour-long trial. If they're lucky, these games could get a boxed version available for purchase at retail stores. Others are made specifically for consoles rather than PCs, or are made for non-gaming devices like cellular telephones and distributed over a telco's data service. Still more are Flash or Java in browser, meaning they can be played anywhere with a web browser that has the necessary plug-ins installed. Surprisingly, perhaps (at least to younger gamers), many of these games are the spiritual descendants of what was cutting edge in the 1980s, during the era of the great stand-up arcade games, proving that an immersive world, hardware-stretching graphics, and complex AI don't inherently mean great gameplay.
 
The ideal Casual Video Game should be simple and intuitive in its controls. It should also be something you can pick up, play for ten minutes, put back down again, and replay for years. Casual Games are designed to relieve boredom during short breaks, not occupy hours of time.
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While casual games often get accused of [[It's Easy, So It Sucks|being too easy]], difficulty is not part of the definition. The game must be easy to ''learn'' to be considered casual, and be relatively simple by design. In terms of completion or mastery, some are easy, some are [[Surprise Difficulty|hard]], and some are [[Nintendo Hard]]. Some games also use [[Rank Inflation|platinum medals]] to entice the [[Challenge Gamer]].
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== Notable Games Include ==
 
{{examples}}
* ''[[Angry Birds]]''
* ''[[Bejeweled]]''
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