Jump to content

Frequency (video game): Difference between revisions

tropelist, needs disambiguation
(tropelist, needs disambiguation)
Line 1:
{{work}}
{{Needs Disambiguation}}
A rhythm series that doesn't depend on special peripherals. All that's needed is a [[PlayStation 2]] controller. Seriously. Each song has 6 main tracks (drums, guitar, etc.). On each track, there are a bunch of gems representing that track's instrument. Hitting all the gems on a track for two measures activates that track temporarily. Your job is to move around the tracks and hit all the gems to keep them all activated.
 
The first game was '''''Frequency''''', followed by a sequel, ''Amplitude'', both on the [[PlayStation 2]].
 
Made by Harmonix, who went on to make ''[[Guitar Hero]]'' and ''[[Rock Band]]''.
 
=== The game provides examples of: ===
 
{{tropelist}}
* [[And Your Reward Is Clothes]]: the various "arenas" in which the songs can be played.
* [[Competitive Multiplayer]]: And one of the first games to use the [[PlayStation 2]]'s online network adapter.
Line 17:
* Techno: The majority of the music library, though some songs dip into the trance and [[Thrash Metal]] territory.
* [[That One Level]]: ''[[Nightmare Fuel|This is the End of Your World]]''. It most certainly is. Actually, several of the levels can qualify.
** In ''Amplitude'': M-80 and I Am Hated, for their incredibly fast strings of repeated notes, and Rockit (2.002 Remix) and Out The Box for their incredibly complex patterns, depending on which portion of the game you're better at.
 
{{reflist}}
Cookies help us deliver our services. By using our services, you agree to our use of cookies.