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Malifaux: Difference between revisions

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{{quote|''"Bad things happen"''|'''First page of the rulebook'''}}
|'''First page of the rulebook'''}}
 
''[[Malifaux]]'' is a Miniatures War-game set in an alternate history/universe/dimension. The bulk of the story has taken place in an alternate dimension accessible through a magic gate known as "the breach", found in California.
 
In the setting magic has existed for centuries, as observers noted it was becoming weaker over time, in the late 1890s a portal was found in California that lead to another where magic was still strong thanks to Soulstone, a stone that radiated magical power. On the other side of the portal the first explorers discovered an empty city; Malifaux. After an initial colony was setup and a mining operation to extract and ship the soulstone to Earth was up and running, the breach that spanned the two worlds collapsed, years later the rift reopened with city found to be empty of human presence. The game is set 4 years after the breach reopened, round about the year 1900 in the city of Malifaux where the ruling body, known as The Guild controls the mining and shipping of Soulstone, and maintains the only "Safe" area in the city.
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The game itself is thematically similar to Games Workshop's [[Mordheim]] skirmish game, and shares some similarity with [[Deadlands]].
 
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'''This game contains examples of:'''
* [[After the End]]: This is one probable way to describe what Malifaux was like when first discovered, and when humanity entered the city after the second breach.
* [[An Ice Person]]: Rasputina, and most of the cult of December, including December himself
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