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Imagine this scenario for a bit: You're at a bank, and someone walks in, wielding a sword, gun, axe, or any other matter of established weapon (not a chair leg). The implications are far from good, unless of course, it happens in a video game. Obviously, the hero has just come to withdraw money from his account so he can purchase even bigger swords to walk into banks with.
 
In short, [[Guns Inin Church]] is what occurs when a weapon is carried or brandished when not appropriate. When you have Guns In Church, the bank, the supermarket, the U.N, an airport, or anywhere else where the very mention of a weapon could be grounds for arrest, people in games are surprisingly aloof to the dangers it presents. As a result, everyone fantasizes about owning a sword/gun/etc that will never leave their side in all of life's journeys.
 
In [[Real Life]], however, throughout most of the civilized world, life is ''just'' peaceful enough that this is typically a bad idea. With an individual who normally is expected to carry a weapon (such as a knight, policeman, or soldier), if they have a means to store a weapon that can be easily drawn, this trope then is restricted to them actually ''carrying it'' (For example, a policeman who has a gun in his hand everywhere he goes, leaving his holster empty.)
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