Rockman 6: Unique Harassment: Difference between revisions
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[[File:Rockman 6 Unique Harrassment.png|frame]]▼
▲[[File:Rockman 6 Unique Harrassment.png|frame]]
'''''Rockman 6: Unique Harassment''''' is a romhack of [[Mega Man 6]] by Tatsu. It is the third detailed Mega Man 6 Rom Hack after ''Rockman 6: Spirits of Hackers'' and ''Rockman 6: Innocent''. Instead of facing the 8 Robot Masters from the World Competition, Mega Man will square off against many Robot Masters from his long history. Will Mega Man be able to defeat them all again?
{{tropelist}}
* [[Abandoned Mine]]: Jewel Man's level takes place in an abandoned mine since it uses a recolored version of Jewel Man's tileset in the first half. In fact, the level's title is called Abandoned Area.
* [[Adaptational Badass]]:
** Compared to their original appearances, the Eight Robot Masters <ref>Tomahawk Man, Spark Man, Chill Man, Pharaoh Man, Jewel Man, Dust Man, Napalm Man and Galaxy Man</ref> are given new difficult patterns and a second life meter. None of them were tough before, but now ''all'' of them are some flavor of [[That One Boss]].
** [[Mega Man 10|The Keeper]] and [[Mega Man 3|Giant Metool]] minibosses are given upgrades and turned into fortress bosses
* [[Adapted Out]]:
** Tomahawk Man is the only Robot Master from Mega Man 6 left in this rom hack. The other Robot Masters have been replaced with Robot Masters from other games.
** Beat doesn't show up at all. As a result, the sidequest to obtain his plates has been replaced with hidden parts strewn throughout the Robot Master stages.
* [[Always Accurate Attack]]: Dust Chute is a generic screen clearing attack with 10 uses. For each enemy damaged by this attack, Mega Man heals 1 HP.
* [[Always Night]]: Pharaoh Man's level takes place at night. Despite this apparent disadvantage, he still manages to summon Aten in the form of Sunstar.
* [[An Axe to Grind]]: Tomahawk Man is the only Robot Master left from [[Mega Man 6]]. He uses his axe like a boomerang.
* [[Anti-Frustration Features]]:
** Pressing select & up/down lets Mega Man access the Jet and Power
** The Tank Charger powerup gives Mega Man two E-Tanks at the beginning of a level if he is about to run out of E-Tanks.
** The Extra Body powerup gives Mega Man two lives if he dies and is sent to a checkpoint.
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** The Giant Metool in Wily Stage 2 summons Metools during its boss fight.
* [[Auto-Scrolling Level]]
** The last half of
** The projectors in the second half of Galaxy Man's level trick Mega Man into thinking that the stage is scrolling around them.
** The second half of Mr. X Stage 3 is a forced scrolling stage. Mega Man needs to use the Power Mega Man adaptor to break through various blocks or die.
** Certain portions of Wily Stage 1 and the boss fight itself are auto-scrolling sections.
* [[Barrier Warrior]]:
** Doc
** The Pharaoh Flood is used to shield Mega Man against enemy
** The Triple Barrier increases Mega Man's invincibility frames, letting him tank more blows as a result.
* [[Battleship Raid]]: Mr. X Stage 3 involves a raid on one of Mr. X's battleships.
* [[Blow You Away]]: Jewel Man's wind jewel uses Tornado Blow and Wind Blast against Mega Man.
* [[Boss Rush]]: Wily Stage 3 uses a [[Mega Man X|Mega Man X1]]-style boss rush format instead of the usual teleporter room format.
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** Jewel Man: "[[Fanboy|Admiring Culex]]"
** Galaxy Man: "[[Master of Illusion|Cosmic Illusionist]]"
* [[Colony Drop]]: During his first phase, Galaxy Man summons a
* [[Conveyor Belt O' Doom]]: One of the gimmicks in the second half is Jewel Man's stage are those annoying conveyor belts.
* [[Creator Thumbprint]]: Tatsu loves referencing the [[Dragon Quest]] and [[Kunio-Kun]] series in his rom hacks.
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** Mr. X Stage 1 uses the USSR theme and Mr. X Stage 4 uses Team Shadow's theme from [[Super Dodge Ball]].
** Estark is the boss of Mr. X Stage 3, complete with special commands and boss music.
* [[Cyberspace]]: Galaxy Man's level is called Cyber End World. This title even fits with the use of Sheep Man's tileset in the first half and
* [[Dem Bones]]
**
** Portions of the first half of Dr. Wily Stage 2
* [[Dishing Out Dirt]]: Jewel Man [[Gemstone Assault|manipulates jewels and gems]] as per usual. In this game, his fighting style is reminiscent of [[Super Mario RPG|Culex]], even down to the elemental jewels in his first phase. Mega Man can obtain the Jewel Origin ability from Jewel Man and use it to rain jewels down on his enemies.
* [[Doppleganger Attack]]: Galaxy Man can split himself into two during his second phase to confuse Mega Man. This ability can be obtained in the form of Galaxy Vision, which lets Mega Man create an energy hologram of himself to damage enemies.
* [[Double Jump]]: The Jet
* [[Down the Drain]]: Mr. X Stage 2 is an homage to the Labyrinth Zone and Scrap Brain Zone Act 3 from [[Sonic the Hedgehog 1]]. The air-bubble is different, though. Every time Mega Man exerts himself in this section, he exhales an air bubble and takes 1 point of damage. Luckily, this gimmick isn't around for the boss fight against the Dr. Cossack clone.
* [[Easy Levels, Hard Bosses]]: The levels are a
* [[Evil Knockoff]]: The boss of Mr. X Stage 2 is an evil copy of Dr. Cossack piloting the Cossack Catcher.
* [[Foregone Conclusion]]: Mr. X is revealed to be Dr. Wily and he gets arrested after Mega Man beats him. He'll be back for the next game.
* [[Genre Shift]]: The boss battle with Estark
* [[Giant Mook]]: The boss of Dr. Wily Stage 2 is a Giant Metool.
* [[Giant Space Flea From Nowhere]]: Estark is the boss of the 3rd Mr. X castle stage. There's no rhyme or reason he's there, other than to homage the Dragon Quest series.
* [[Gusty Glade]]: Wily Stage 1 has sections where Mega Man is forced to dodge spikes and enemies while a gale occasionally pushes him upward.
* [[An Ice Person]]:
** Chill Man,
* [[I Know Madden Kombat]]: Mr. X Stage 1 takes place in a
* [[Interface Screw]]: Napalm Man and Mr. X Stage 4
▲* [[I Know Madden Kombat]]: Mr. X Stage 1 takes place in a generic sports stadium based on Strike Man's tileset. Every enemy from Strike Man's stage show up here displaying their full knowledge of sports to destroy Mega Man. The boss for this stage is the Keeper.
▲* [[Interface Screw]]: Napalm Man and Mr. X Stage 4 uses tiles that alter Mega Man's controls.
* [[The Lost Woods]]: Tomahawk Man's stage, Planting Domain, takes place in a lush forest. Mega Man starts off in the treetops before descending into the darkness.
* [[Making a Splash]]: Jewel Man
* [[Marathon Boss]]:
** The fight against Jewel Man
**
* [[Master of Illusion]]: Galaxy Man specializes in illusions. His title is even Cosmic Illusionist
* [[Megaton Punch]]: The charged version of
* [[Nerf]]: Bosses were much harder in version 1.0. Their patterns and attacks were made easier in v. 1.1. In addition, Mega Man gets a health refill
* [[No OSHA Compliance]]: The second half of Jewel Man's level is an abandoned factory filled with crushers, spike pits and conveyor belts. Just ''imagine'' trying to work in a death trap like that...
* [[Not His Sled]]: In this adaptation of Mega Man 6, Mega Man
* [[Platform Battle]]: The Wily Stage 1 boss, the Block Devil <ref>boss originally from [[Mega Man 10]]</ref>, takes place over a bottomless pit while the Block Devil mercilessly chases after Mega Man.
* [[Playing with Fire]]:
** Pharaoh Man uses the power of the sun to set Mega Man ablaze. He even summons his sun god Aten in the form of the Stardroid Sunstar.
** Jewel Man's fire jewel uses Fire Man and Heat Man's abilities.
** The Doc Robot fought in Tomahawk Man's stage is Doc Magma, who uses [[Magma Man]]'s powers.
* [[Power Copying]]:
** Along with Mega Man's standard operating procedure, the Doc
** The Wily Castle Defense System <ref>based on the first Wily Battleship boss from
* [[Power of the Void]]: Galaxy Man uses his Black Hole Bomb ability to suck Mega Man into a vulnerable position.
* [[Previous Player Character Cameo]]: Inverted. A character from a succeeding game series shows up. Mr. X's saucer in Mr. X Stage 4 summons images of X during his second phase.
* [[Real Song Theme Tune]]: The title screen music is a remix of "Love Together" by
* [[Recurring Boss]]: Doc
* [[Ribcage Ridge]]: Portions of Wily Stage 2 are based on Skull Man's stage from ''
* [[Selective Magnetism]]: Doc Robot uses Magnet Man's magnetic powers in Jewel Man's stage.
* [[Shock and Awe]]: Spark Man specializes in this. His Spark Bullet ability acts like a weaker version of Gyro Man's Gyro Blade. If [[Charge Attack|charged up]], it gives Mega Man a [[Sprint Shoes]] ability while giving him strong thunder bolts.
* [[Skippable Boss]]: The
* [[Slippy-Slidey Ice World]]: Chill Man's level, Path of Ice, takes place in an icy cavern.
* [[Storming the Castle]]:
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* [[This Is a Drill]]: Dust Man fires drill missiles in his fight. To make things extra hard, they split in two during the second phase of his fight.
* [[Throw Down the Bomblet]]:
** Napalm Man specializes in this. His Napalm Cracker <ref>
** Doc
* [[Turns Red]]: Every boss in this game has a second phase where they change up their patterns and palettes to
* [[Teleport Spam]]: Mr. X's saucer teleports around to avoid Mega Man's attack. Given that he's Dr. Wily in disguise, it's fitting that he'd resort to one of his old tactics.
* [[Underground Level]]: A huge portion of Tomahawk Man's level is underground, given the stone tiling and dark background
* [[Voluntary Shapeshifting]]: Dust Man can change into Metal Man and Strike Man during his boss fight. For some reason, he's invulnerable in those forms.
* [[Word Salad Title]]: The subtitle "Unique Harassment" comes off as a Word Salad Title, unless you consider Mr. X bringing back robots from Mega Man's past to be the game's unique harassers.
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