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Mafia: The City of Lost Heaven: Difference between revisions

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The game featured many unique features for its genre and time, including storing the aftermath of player actions in the city, even if the player left the location for a long time: e.g. if you shot at a car in Free Ride, it is possible to run into that same car later on in a different part of the city; abandoned cars and weapons stay where they are, instead of disappearing after a while as in ''[[Grand Theft Auto]]'', etc. The game was noted for exceptional graphics for its time and a sophisticated police AI. However, despite being originally released for PC, the game is probably known to many for its god-awful PlayStation 2 and Xbox ports, which, due to a significant drop in processing and programming power, lost many of these unique perks in favour of simplified gameplay and truncated level design.
 
An eight-generation remake of the game, subtitled ''Definitive Edition'', was announced for [[Microsoft Windows]], [[PlayStation 4]] and [[Xbox One]] in 2020, developed by Hangar 13 and published by 2K as part of the ''Mafia Trilogy'' compilation which comprised of re-releases of all three games: the aforementioned remake of the first game, a remaster of the second and an update for the third game. The ''Definitive Edition'' is due to bewas released on September 25, 2020; it was originally slated for August 2020 but was delayed citing complications brought by the [[COVID-19 Pandemic]].
 
Not to be confused with the [[Parlor Games|card/roleplay]][[The Werewolves of Miller's Hollow|ing/mind game]].
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** The mob boss is named ''Salieri''. In ''[[Amadeus]]'', Salieri declared himself an enemy of God.
* [[Why We Can't Have Nice Things]]: The final stage takes place in an art gallery. Nearly everything can be broken, and those that can't be can still show very large bullet holes. Feel free to wreak havoc on priceless works of art.
 
{{tropelist|page=Mafia: Definitive Edition}}
* [[Adaptational Badass]]: Sarah is far from the [[Damsel in Distress]] shown in her original portrayal; while the original game has her try to flee from her would-be rapists, the remake portrays her as tougher and more independent, insisting on Tommy that she can hold out on her own. Indeed, she gave one of the thugs a [[Groin Attack]] to show Tommy that she's no mere pushover.
* [[Age Lift]]: Alice Coletti. Whereas she appears as a small child in the original game, the remake ages her up to at least in her teens.
* [[Aluminum Christmas Trees]]: A number of players found the inclusion of car radios jarring considering the time period--such audio units do exist, but given the state of electronics at the time with humongous and power-hungry vacuum tubes, they existed as bulky, ten-litre units mounted some place else in the car, and are ridiculously expensive. The inclusion of radios in all cars can be chalked up as [[Artistic License]] though, presumably for the player to enjoy the soundtrack and listen to the in-game news broadcasts for exposition's sake.
* [[Anti-Frustration Features]]: The remake carries over the minimap, navigational icons and cover system from previous Illusion engine-based games, unlike in the original where you have to hold the map button every so often to navigate the city.
* [[Deliberate Values Dissonance]]: Paulie and Sam are shown to be far more bigoted in {{spoiler| "Ordinary Routine" where Paulie roughed up a Chinese shop owner and a Jewish tailor prior to the events of the game.}} As in ''Mafia III'', Hangar 13 put up a disclaimer on startup that the game was developed by people of varying religious beliefs and ideologies, so as to allay concerns that they were glorifying racism or religious discrimination.
* [[Face Death with Dignity]]: {{spoiler| Tommy knew all too well about the consequences of turning state's witness, deliberately replying to his real name being called out by Vito when he is about to be assassinated, having accepted that he will be found and killed some day after exposing his former allies' misdeeds. He assures Sarah and his daughter that they are now safe as he lay dying on the grass.}}
* [[Kill It with Fire]]: Sergio's luck runs out when {{spoiler| Tommy finds the perfect opportunity to finish him off as Sergio is hiding in a fuel depot by lighting up the fuel barrels ablaze, frying Sergio to a crisp.}}
* [[Ink Suit Actor]]: Most of the principal cast was modelled after the actors who portrayed them, with Haden Blackman stating in an interview that "we looked for actors who not only sounded the part, but also looked the part and could perform on both the motion capture stage and in the VO booth."
* [[Hide Your Children]]: Played straight in the remake. You can hear sounds of babies wailing during certain missions, but no child under the age of 18 shows up ingame at all, as Frank's daughter Alice is now in her teens as opposed to the six or seven-year old girl in the original. Whether this was due to concerns about portrayal of children in M-rated video games or not is unknown, even though Alice in the original only appeared in cutscenes and could only be interacted with in one mission strand; it could be that the Take-Two higher ups or Haden Blackman didn't want any such controversies with minors to crop up hence the decision to age up Alice (''[[BioShock]]'' gained some controversy for its portrayal of little girls where one is given the moral choice to save a Little Sister from being used as an ADAM harvester or kill them to gain extra abilities).
* [[Jerkass]]:
** Paulie is a lot more antagonistic towards Ralphie, {{spoiler|to the point that the mechanic has developed a pent-up sense of contempt where he wished he could sabotage the brakes off the car Paulie is driving.}}
** To an extent with Tommy himself. Compared to the original game where he was easily mortified by the things he had to do for the Salieri family, the remake portrays him as being far more confrontational and aggressive to the point of almost killing {{spoiler|Michelle and Frank}}.
* [[Mythology Gag]]: Speaking to Ralph just after the race during "Fair Play" has him tell Tommy that he made the race look easy, recalling that "most guys didn't make it to the finish" some twenty years prior, in reference to the horror stories of many a gamer who rage quit in frustration especially in the initial 1.0 release of the original game. It didn't help that the race is just as frustratingly hard if not harder should one go with the Classic difficulty.
* [[Named by the Adaptation]]: Cigarette card collectables reveal the surnames of most of the characters in the game who were previously known only by their given names: Paulie Lombardo, Sam Trapani, Luigi Maino, Marcu Morello, Vincenzo Ricci...
* [[Nintendo Hard]]: The Classic Mode, which is a nod to the original, frustrated players especially in the mission "Fair Play". Easier difficulties do exist with more generous enemy AI and time limits however.
* [[Super Drowning Skills]]: Though being based on the ''Mafia III'' engine, Tommy can still swim but the main map prevents him from doing so; loading up the debug or leftover maps allows you to use what was supposedly a [[Dummied Out]] feature.
 
{{reflist}}
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