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{{examples}}
== [[Film]] ==
* ''[[Star Trek: Generations]]''. The Amargosa observatory is
* The lowest levels in any high-tech city in ''[[Star Wars]]''. Coruscant is essentially a pristine ultra-hi-tech city standing on a layer of decaying buildings and destroyed electrical conduits. Nar Shaddaa is even more so, in that even its highest levels aren't pristine at all, and the decay starts from the second level downwards - the lowest levels are filled with sewage, destroyed pipework and mutant abominations.
* These sorts of wreckages are strewn about the New Zealand film ''[[The Quiet Earth]]'' in its visual composition, and also affect the plot... or action, however little there is.
== [[Literature]] ==
* In one of the ''[[Norby]]'' books, the titular robot and his companion end up prisoner in an underwater city belonging to the enigmatic Invaders. After a few adventures they end up accessing the deeper, forbidden levels of the city, where they find that not only is the whole area long abandoned, in severe disrepair and leaking all over the place, but the survival of the newer side of the city is entirely
== [[Tabletop Games]] ==
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* The Glow in ''[[Fallout]]'' is a typical example, with no other NPCs except the security bots (that are inactive for the most part, and can be turned off at the same console the power is activated through) and a friendly computer AI (that provides some interesting back story) ''and'' it's highly radioactive all around (lingering to play chess with the AI is considered harmful). The two abandoned vaults also qualify. The Sierra army depot in the sequel also qualifies.
** ''[[Fallout 3]]'' and ''[[Fallout: New Vegas]]'' provide more abandoned vaults, alongside with [[Apocalyptic Log]]s to detail exactly how bad things went.
* ''[[Warhammer 40,000]]''{{'}}s Space Hulks are
* The Tower of Geddon from ''[[Chrono Cross]]''.
* Several environments in ''[[Xenosaga]]'' probably qualify, as well, including every time you visit Miltia.
* Both ''[[System Shock]]'' games consist entirely of
* ''The Secret Of The Nautilus'', a video game sequel to ''[[Twenty Thousand Leagues Under the Sea]]'', is set in the abandoned ''Nautilus'', the only humans being the player and a madman trying to bring it down.
* ''[[Skies of Arcadia]]'' has a very light version of this in the early areas of the [[The Very Definitely Final Dungeon|final dungeon]]. As these outer areas have been exposed to the elements for centuries, they have decayed dramatically. the deeper you go, the more clean and pristine the tech becomes.
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