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Strategy, Schmategy: Difference between revisions

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Bob [[Hanlon's Razor|has other reasons.]]
 
'''Strategy, Schmategy''' describes situations where a character's behavior is unpredictable because ''he himself simply has no idea what he's doing''. He's impossible to anticipate, because not even ''he'' knows what he's going to do next.
 
[[Canonical List of Subtle Trope Distinctions|Subtly]] different from the [[Indy Ploy]], in that the [[Indy Ploy]] is making it up as you go along. Example: Indy needs to escape, ah there is an open window, I'll dive through it and figure out how to safely land after I'm already committed to going through the window, while '''Strategy, Schmategy''' is about doing something without any plan for it to improve things. Example: Joe is trying to beat Mastermind at a game. Joe doesn't know the rules, or the scoring system, so he's just going to move pieces randomly and hope he wins.
 
[[Truth in Television|This may actually be an effective means to victory on rare occasions.]] John Von Neumann, the founder of Game Theory, said randomness is unique in having no consistent counter.
 
Likely to result in a [[Spanner in the Works]] if somebody is running [[Gambit Index|any kind of gambit]], because [[Finagle's Law|chaos has that kind of effect on carefully-laid plans]]... but it might have [[Unintentional Backup Plan|the opposite effect]].
 
Compare [[Leeroy Jenkins]], which is what happens when this kind of mindset bites you in the butt, and [[Achievements in Ignorance]], which is what happens when believing in this [[Clap Your Hands If You Believe|actually has an effect]].
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