Jump to content

Porting Disaster: Difference between revisions

Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.9.2
(Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.9.2)
Line 269:
** A patch that corrected the loading times was finally released...two years later...and by then, it was out of print. So much for waiting for a patch before buying it!
* When using an Xbox 360, you can download (official) emulators to play (selected) Xbox 1 games. While some of these work fine, others don't translate so well. In ''[[Silent Hill]] 2'' on the 360, parts of the graphics would randomly disappear and after you die in a certain area the game refuses to function unless you delete all of your save files. Sadly, this isn't a one-time case.
** Trying to play your Xbox games on the 360 is an iffy proposition for other games too. When played on the 360, ''[[Forza Motorsport]]'' demonstrates glitches not found when playing it on an original Xbox. The "official" "emulation" of ''[[Silent Hill 2]]'' had problems with the sound effects becoming muted too, in addition to horrible graphical glitches that rendered many textures flat like porcelain. A comprehensive overview of the numerous glitches is contained in [https://web.archive.org/web/20140208162046/http://www.the-horror.com/index.php?id=features&s=sh2360 this] feature from the-horror.com.
** In the ''[[Psychonauts]]'' port, Raz's outfit randomly turns blue when you press Start and has to be fixed by turning the game on and off.
*** The ''Psychonauts'' issue is more of an emulation error than a porting one; the exact same glitch happens when playing the Xbox version in your 360.
Cookies help us deliver our services. By using our services, you agree to our use of cookies.