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Fantastic Nuke: Difference between revisions

Rescuing 3 sources and tagging 0 as dead.) #IABot (v2.0.9.2
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(Rescuing 3 sources and tagging 0 as dead.) #IABot (v2.0.9.2)
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*** Then there's the Eye of Judgment, a larger, less resource-efficient Godspear that kills everything within five miles or so of the target ground, mounted on a flying castle.
** Some of the Malfeas Charms for the Infernals are obviously building up to this, at least in the hands of homebrew. The "Green Sun Nimbus Flare" charm tree allows you to turn opponents into mushroom clouds and inflict magical radiation sickness on hell steroids on your enemies. Who knows how this could end up by Essence 10? There's even a Malfeas shintai charm that basically turns a significant area around you into Ground Zero except to allies and people who grovel at your feet.
* ''[[Magic: The Gathering]]'' has a fair number of mass-damage and mass-destruction cards, usually rare. World-killing spells are often much cheaper than one would expect. For example, [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=129808 calling down God to destroy the world] costs the same amount of mana as [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=29913 summoning an antelope]. The [http://magiccards.info/aq/en/16.html Golgothian Sylex] is probably the most famous example: Urza used it to destroy Argoth, which led to nuclear winter and an ice age. However, the card only destroys Antiquities cards, which makes it nearly useless. Other classic examples are [https://web.archive.org/web/20080610185836/http://ww2.wizards.com/gatherer/CardDetails.aspx?id=233 Armageddon] (destroys all lands), [https://web.archive.org/web/20190915164340/https://status.wizards.com/ Nevinyrral's Disk] (destroys everything ''except'' lands...okay, and nowadays planeswalkers), and [https://web.archive.org/web/20090115094750/http://ww2.wizards.com/gathererGatherer/CardDetails.aspx?id=11581 Wrath of God] and its alternate-universe counterpart [https://web.archive.org/web/20090205032806/http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=122423 Damnation] (destroy all creatures, no regeneration to weasel out of it). [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=45396 Obliterate] destroys all artifacts, creatures and lands, which can't be regenerated—and unlike the others, this spell ''can't be countered''. Possibly the most devastating example printed to date, though, is [https://web.archive.org/web/20090121030537/http://ww2.wizards.com/gathererGatherer/CardDetails.aspx?&id=4802 Apocalypse] which simply removes everything currently in play from the game, thus killing it [[Deader Than Dead]]...
** There are also [http://gatherer.wizards.com/pages/card/details.aspx?name=Pernicious%20Deed Soul Bombs], which are powered by a sentient being's ethereal spirit, which were used by Urza and his strike team to destroy most of Phyrexia.
** And Yawgmoth's own stone chargers, which turned the [[Meaningful Name|Meghiddon Defile]] from a narrow crevice into a massive bowl carved out of a rock...and unleashed a choking white-mana fog that destroyed the nearby city of Halcyon. ([[Spanner in the Works|Yawgy wasn't actually planning that part]].)
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