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CCG Importance Dissonance: Difference between revisions

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So they've made a CustomizableCollectible Card Game about your favorite work of fiction, sweet! Now let's see what's in the first booster pack... huh? Weird, why is [[Red Shirt|Crimson Cuirass]] more powerful than [[The Hero|Heroicus Maximus?]] And why does [[Hufflepuff House|that guy who was only there for like two scenes]] get ten cards?
 
You've just run into '''CCG Importance Dissonance'''. This can crop up in other types of games, but basically it consists of an adaptation applying [[Power Creep, Power Seep]] to the protagonists and extras to make the [[Competitive Balance|game balanced,]] as well as giving just about everyone and everything on screen a card (or more than one) because they need a sizable amount of cards for a set. This can also manifest as [[De-Power|De Powering]] (or at times [[Nerf]]ing) main characters/ships/items into "okay" cards, while elevating several minor character in terms of power.
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