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No-Gear Level: Difference between revisions

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** The Xbox version added an extra chapter before the opening, which makes it more of this trope when you're thrown in prison without your weapons.
* In ''[[The Conduit]]'', you can finish a level armed to the max with your favorite weapons—including rare super-weapons with [[One-Hit Kill]] capability—and then lose them all when you transition to the next level.
* ''[[BioShock (series)|Bioshock]]'':
** ''[[BioShockThe (series)]]''original game has one section where you won't be allowed to advance unless you turn over all your weapons. You fight through the next area using only plasmids, though you can find one or two dropped guns. That said, it is possible and in fact quite easy to cheat and bring a weapon in with you, as the gate which opens when you surrender your guns doesn't close again if you pick up another one and it's possible to carry items around with the telekinesis plasmid without collecting them. Just to twist the knife, almost all of your meticulously saved ammo is "missing" when you ''do'' recover your weapons.
** Just to twist the knife, almost all of your meticulously saved ammo is "missing" when you ''do'' recover your weapons.
** ''[[Bioshock 2]]'' has an option where you can play the whole game as a Big Daddy, and in this playthrough, there is one mission where you play as his charge - who is, of course, a Little Sister. Fortunately, this is more like a playable cutscene than a [[Stealth Mission]], though it is interesting to see Rapture through her eyes, as in her naive mind she sees it as a beautiful, idealistic city, as it was before the whole mess that turned it into a ruin.
* ''[[Marathon Trilogy|Marathon]]'' has its fair share of this. It happens over five times when combining all three games. As Jason Jones once said, [[Word of God|"ah, grasshopper, the most accessable weapon of all is your own fists, you must learn to lay aside your weapons of steel and use your flesh."]] He said in response to some people saying how it was impossible to do a couple levels in the first game [[Self-Imposed Challenge|Vidmaster-style]] as there were no weapon pickups in those level, and Vidmaster-style means starting with level select (and by extension, nothing but a pistol plus a couple clips for it and your fists). There is one level which could not be completed using level select unless using mods, though, as getting out of the first room required triggering a switch remotely, and the pistol can't do that.
* ''Turning Point: Fall of Liberty'' strips you of your guns and ammo at the end of each level and replaces them with 1 or 2 preset guns (often not very good).
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