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Foe-Tossing Charge: Difference between revisions

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{{trope}}
[[File:asterix-belgium.jpg|link=Asterix|rightframe|[[Open Says Me|Insert Knock-Knock Joke Here]].]]
 
 
When somebody spots their nemesis or target or temporary #1 foe across a battlefield and they go after them, anyone who comes at them or gets in their way as they charge will be [[The Worf Effect|thrown aside]] without a glance. If it's a good guy going after a bad guy, the emphasis will be on [[Determinator|how determined they are]]; if it's a bad guy going after a good guy, the message will be more that the bad guy's [[Implacable Man|really big and strong]] [[The Juggernaut|and intimidating]]. If the bad guy is ''really'' evil he'll even mow down his own people just to get at his target.
 
Bad guys don't always need a battlefield for a [[Foe -Tossing Charge]]; they'll just as happily use this tactic in a nightclub or shopping mall, basically any time there are people between them and their target. Another variant is when an ally of the hero stands up to the bad guy and says "If you want to kill him you'll have to [[Go Through Me|go through m-]]" and gets tossed aside, being [[Not Worth Killing]].
 
Alternatively, the good guy would kick off a [[Foe -Tossing Charge]] if he sees someone dear to him surrounded by enemies, in an attempt to get to them. For some reason, it ends badly more often than vice versa, so expect a [[Slow Motion Fall]] somewhere along the way.
 
Depending on how [[Badass]] the target of this are, this can also end in a massive [[Oh Crap]] from said target.
 
Could be used in conjunction with a [[Dynamic Entry]].
 
{{examples|Examples:}}
 
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