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Looney Toons (talk | contribs) m (Looney Toons moved page Armor Piercing Attack to Armor-Piercing Attack: Adding proper punctuation to page name) |
Looney Toons (talk | contribs) (link fixes) |
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So you've been managing well with your current skills, dispatching enemies with your familiar attacks and weapons. Now you've encountered a [[Heavily Armored Mook]]. Using your basic attacks and abilities you ... fail to hurt the Mook at all. Not good.
So what do you need? You need Armor Piercing! Basically, it's an attack, weapon, or munition that rips through the armor that your enemies wear (or their special [[Luckily, My Shield Will Protect Me|shield]], or whatever's protecting them), often as if they had no armor to begin with. Sometimes this goes to the point of [[Tactical Rock
This can also be turned against the player; for example, if normally their life bar only decreases once their armor bar is depleted, late-game enemies might get attacks that damage both bars at once, or even ignore the armor bar entirely.
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Obviously, this isn't how things work in real life; firstly, even a non-piercing hit to armor can deal damage. This is especially true of soft body armor, but can even affect tanks (a phenomenon called ''spalling'', which some types of anti-tank round attempt to cause). Second, there's no magic on / off state to armor; the only things you can do are to hit it harder, which has limits depending on who's supposed to be using the weapon in question, or hit a smaller area. The latter is how most modern anti-tank weapons work, using either focused jets of molten material (HEAT rounds) or dart-shaped heavy penetrators with sharp tips.
See also [[Depleted Phlebotinum Shells]] and [[Clothing Damage]] (if the armor is destroyed). Might cross over with [[Elemental Rock
{{examples|Examples:}}
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