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So Bad It's Good/Video Games: Difference between revisions

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{{quote|''"I'm glad I got this... because, it's fun. Not fun as in good, fun as in 'fun seeing all the horrible stuff on here'."''|'''[http://www.youtube.com/watch?v=S3_7nz0J7_s Joshua8600]''' reviewing the [[Serial Numbers Filed Off|Zone 40]]}}
 
{{quote|''"Not content with just creating an NES-style game, Capcom has also created some NES-style artwork for ''[[Mega Man (Video Game)|Mega Man]] 9''. And by NES-style art, we mean [[Stylistic Suck|it's so intentionally bad]] [[So Bad ItsIt's Good|that it's good.]]"''|'''Sidebar''' in ''[[Nintendo Power]]'' v. 233}}
 
Yeah, okay, we know these games aren't very good, but at least you can derive some entertainment from the [[Good Bad Bugs|unintentional comedy they bring]].
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* ''[[Kart Fighter]]''. Yes, it's unlicensed and has crappy graphics, but how many NES [[Fighting Game|Fighting Games]] (other than ''[[Street Fighter]]'') would allow the player to perform hadouken motions? It's also one of the few games barring the ''[[Super Smash Bros]]'' series where you could have Mario Kart characters physically beat each other up, and better than most other NES fighting games out there.
* The games by [[Artix Entertainment (Creator)|Artix Entertainment]] probably wouldn't be the same to some players without the puns. And trust me, the creators make sure that you know that they are aware of how many of them they make.
* The makers of the Philips CD-I licensed characters from ''[[Super Mario Bros (Franchise)|Super Mario Bros]]'' and ''[[The Legend of Zelda (Franchise)|The Legend of Zelda]]'' for a number of games: ''[[Hotel Mario (Video Game)|Hotel Mario]]'', ''Link: The Faces Of Evil'', ''Zelda: The Wand of Gamelon'', and ''Zelda's Adventure''. They were produced without input from the original creators, and are unanimously considered [[Canon Dis Continuity|non-canonical]]. The gameplay is generally considered to be slow, monotonous and unfairly difficult, but the infamy comes from the laughably bad cutscenes. They are, depending on opinion, [[Narm|Narmishly]] hilarious with [[Fountain of Memes|every line a meme]] ("Mah boi, this peace is what all true warriors strive for?", "I wonder what's for dinner..." and "Nice of the princess to invite us over for a picnic, [[Mondegreen|Gay Luigi!]]<ref>"...eh, Luigi?"</ref>"), or horrifying (the animation was [[Nightmare Fuel|nightmarishly]] [[Off -Model|poor]]).
** There is also ''[[IM Meen]]'', animated by the same people responsible for the above. The gameplay itself was pretty lackluster, but the crazy personality of the titular [[Big Bad]], I.M. Meen, makes the game endlessly entertaining.
*** There's also ''[[Mutant Rampage Body Slam]]'', which features the same kind of horrible animation along with terrible racial stereotypes, a stupid premise and repetitive dialogues.
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* ''[[Final Fight]] Streetwise''. The graphics were terrible, the "zombie druggie" story-line was unnecessary, you can't play as Cody, Haggar or Guy in single player and except for the increase in bad language the game feels lackluster overall. However, the pit fights were great, the overreaching story harkens back to ''Final Fights'' of long ago, and the surprise final boss and (relatively) happy ending make it worth playing.
* ''[[Mortal Kombat]]'' [[Follow the Leader|had many clones]], with various degrees of success. Among those that are bad, there are many that are a great source of it. This doesn't apply to all of them, since there are some (like ''[[Kasumi Ninja]]'') that don't have anything fun in particular, or others (like [[Shadow War of Succession]]) that are just plain horrible. If you want to see MK clones, just see the [[Follow the Leader]] section in the [[Mortal Kombat]] page.
** ''[[Primal Rage]]'' would just be another generic fighting game if wasn't so stupid-awesome. In it, the dinosaurs went extinct because a wizard from another dimension imprisoned one of their gods in the moon. An asteroid hits the Earth, releases the [[Player Character|ancient dinosaur gods]], rearranges the continents into a ''[[Tyrannosaurus Rex|T. rex]]'' skull, and turns the Earth into the [[Grimdark]] [[After the End|post-apocalyptic]] "[[Xtreme Kool Letterz|Urth]]." Throw in some [[Gorn]], an [[EverythingsEverything's Better With Monkeys|ape]] who uses [[Vomit Indiscretion Shot|various]] [[Urine Trouble|bodily]] [[Fartillery|functions]] as weapons, and the ability to [[I'm a Humanitarian|eat your worshippers while playing]], and you've got the ''coolest'' game ever.
** Both of Strata's fighting games (''[[Time Killers]]'' and ''[[Blood Storm]]'') just have to count. Both are attempts at creating a [[Bloodier and Gorier]] rival to ''[[Mortal Kombat]]'', and both fall flat on their face because of horrible graphics, terrible sound, and piss-poor gameplay. And yet, this was the first fighting game to let you chop off people's limbs...[[Just a Flesh Wound|and keep hacking it out.]] ''Time Killers'' would even let you cut off someone's head ''at any point in the match'' with just a single button press. ''Blood Storm'' was more of the same, but now you could cut off someone's '''lower body.''' If they still had some health left, they could still move around by sliding on their exposed entrails. It's just so incredibly stupid and immature it suddenly becomes hilariously awesome.
* Speaking of Strata, ''[[Ninja Clowns]]'' is a [[Beat 'Em Up]] involving two clowns trying to stop a villain named Twisto from causing a [[Zombie Apocalypse]], but you don't really fight any zombies whatsoever (Save for one in the first level). Your enemies consist of (but not limited to) lawyers, [[New Age Retro Hippie|hippies]], [[Girl Scouts Are Evil|girl scouts who throw cookies]] and [[Elvis Impersonator|ElvisImpersonators]]. The bosses are more odd, such as a bowler, a chicken who sqauts and fires eggs, and a spider explodes into green popcorn when defeated. To get health, you have to punch hobos or mimes so they drop hot dogs and pizza, and besides your punches and kicks, you can attack with pies, tomatoes and spray bottles. But it is playable if you can get past the absurdity and stereotypes.
* ''[[Rumble Roses]]''. Says [[Noble Savage]] Aigle, "Cowgirl has teats more magnificent than my sheep!" Oddly enough, it is a solid game, especially compared to the generally low-quality wrestling games of the time, and it is presented well, but conceptually it's just so [[Audience -Alienating Premise|mind-bogglingly terrible]] that it seems [[Better Than It Sounds|much worse than it is]].
* ''P.N.03'' for the [[Game Cube]], a.k.a. "Striptease: The Game", a massive blob of [[Fan Service]] disguised as a [[Third -Person Shooter]]. Every move the female protagonist does is designed to show off her [[Jiggle Physics|lovingly crafted behind]], and it seems [http://www.youtube.com/watch?v=eTJ23dnteL0 she can't even shoot without moving her behind like a stripper, or groupie in a rap video.] In the cutscenes, on the other hand, she's constantly snapping her fingers, bobbing her head, and tapping her feet like she's got some ''awesome dance tune'' blazing through her invisible headphones or something. The voice acting is [[Narm|goofy]], and the protagonist has a horrible... [[What the Hell Is That Accent?|it's really not clear what her accent is]]. To top it all off, the plot is a [[Sci Fi]] [[ClicheCliché Storm]] that can't decide if it wants to rip off ''[[Metal Gear Solid]]'', or ''[[Metroid]]''. [http://www.youtube.com/watch?v=HUDyefjdwHo The ending should tell you everything you need to know.] {{spoiler|She kills a giant robot by snapping her fingers, finds out she's a clone of her employer, and then dances. Roll credits.}}
** It should come as no surprise that the creators would later go on to make ''[[Bayonetta]]''.
* ''[[Two Worlds]]'' would be an otherwise generic ''[[The Elder Scrolls|Elder Scrolls]]'' [[Follow the Leader|clone]], were it not for the fact that it appears to be as deliberately bad as possible and still be (just) playable. From the character creation screen (sliders that do next to nothing, manipulating an image too small to make out at standard definition), to the fantasy [[ClicheCliché Storm]], to the [[Large Ham|hammiest voice acting ever]] with [[Ye Olde Butcherede Englishe]] and [http://www.audioatrocities.com/games/twoworlds/index.html no respect for natural diction or pronunciation] (wonderfully [[MST|MSTed]] by [http://www.escapistmagazine.com/videos/view/unskippable/541-Two-Worlds Escapist Magazine]). You'll realize something is amiss about five minutes in when the onscreen text tells you to "arm yourselve." If that doesn't raise warning flags, just wait until the townsfolk start mispronouncing words.
{{quote| ''Hushhhh... They will not... find us! insuchastormasthis. YOU must rest.''<br />
''Nay. Too many have died already. '[[Department of Redundancy Department|Tis an accursed place that is]].'' }}
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*** They've also added baboons that throw their feces at you as an enemy.
* ''[http://www.youtube.com/watch?v=Fk61NgvNbts Kids' Tetris]''. Mouse controls, a mode that deals out two-block pieces, and "YOU'VE GOT TALENT, KIDDO! YES YOU DO!" "GREAT! YOU'VE WON ''[[Tetris (Video Game)|Tetris]]''!"
* ''Snake's Revenge'' is a rejected chapter from the ''[[Metal Gear]]'' canon made for the overseas NES market. Its gameplay isn't bad, although unreasonably difficult, rather short, and strikingly experimental in places (with side-scrolling stealth sections that make ''[[Contra]]'' look like ''[[Tetris (Video Game)|Tetris]] DS''), and it has some legitimately good moments (like the boss battle against the tank and the container ship infiltration). However, the plot is incoherent even for a ''[[Metal Gear]]'' game, thanks in part to the game's [[Blind Idiot Translation]] (one part of the game involves getting in touch with a captured ally who is actually an enemy spy in disguise, a plot twist you can see coming thanks to his [[Suspiciously Specific Denial|suspiciously specific denials]]); the graphics are so bad that the heaving back of a dying man looks like some kind of [http://i33.tinypic.com/v8fsbo.gif vibrating phallic tentacle] (and Snake [[Highly -Visible Ninja|wears a luminous orange shell-suit to a stealth mission]]); the American manual was famously bizarre ([http://www.atarihq.com/tsr/manuals/snakerev.txt 'Higharolla Cockamamie'?]); and yet nothing even comes close to the final battle. It involves Big Boss coming back from the dead, transforming into a giant purple cyborg that breathes fire, and chasing Snake through a maze because he ''WANTS REVENGE''. This was stupid at the time, but later games in the ''[[Metal Gear]]'' series has made it extremely [[Hilarious in Hindsight]].
* ''[[Turok (Video Game)|Turok]] Evolution''. Yes, ''Electronic Gaming Monthly'' didn't like it. And yes, it was an [[Obvious Beta]]. But you could shoot poisoned arrows at badguys and watch them vomit and die through your scope. And the final boss was a Confederate-general-cyborg riding a T-rex. And the soundtrack was excellent. What more do you need?
* ''[[Rygar]]: The Legendary Adventure'' for [[PS 2]]. Dear God. A blatant [[Devil May Cry]] rip-off, including bearded minotaurs, caterpillars, and [[Narm|Narmtastic]] cutscenes ("I SWEAR MY VICTORY TO THIS FEATHER!"). Oh, and that [[Ninja Pirate Zombie Robot|blue-skinned, androgyn, dual-saber-wielding demon]] you fight? {{spoiler|That's ''Aristotle''.}}
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* ''[[Shadow the Hedgehog (Video Game)|Shadow the Hedgehog]]'' is considered by some to be a [[Cult Classic]]. The game is set in the ''[[Sonic the Hedgehog (Franchise)|Sonic the Hedgehog]]'' canon, but it stars Sonic's misunderstood rival. Possibly the greatest extent the E10 rating was ever pushed to, the game contains [[Darker and Edgier|dark environments]], violence, guns, references to the murder of Shadow's friends by a corrupt military-industrial corporation, and constant use of mild oaths such as "damn" and "hell," all of it taken to an extreme that is so obviously [[Obligatory Swearing|gratuitous]] that it seems almost satirical. The game clumsily [[Retcon|modifies series continuity]] to make sense of its plot, but it still makes little sense, and can scarcely be seen as anything other than a vain attempt to capitalize on the popular gothic trends. Surprisingly, the music is catchy, and the gameplay is tolerable most of the time, so it can be worth playing just for camp value.
** The pushing of the E10 rating becomes even more funny when you realize it was one of the first games to ever have the rating (coming out just a few months after its creation).
** While we're dealing with Sonic, ''[[Sonic R]]'' was a ''[[Mario Kart (Video Game)|Mario Kart]]'' [[Follow the Leader]] attempt. Sonic barely ran faster than Amy's [[The Alleged Car|"car"]], the songs on all of the courses were sung by a woman who was ''probably'' [[What Do You Mean It Wasn't Made On Drugs?|high]], and the Tails Doll was so horrible he was [[Nightmare Fuel|horrifying]], and ''it was amazing''.
* Even the [[American Girls Collection]] was no exception to this - the ''American Girls Premiere'' for the PC and pre-OS X Macintosh was supposed to be a fun game for little girls looking for some theatre action while learning American history. It turned out to be a laughable little game to kill some time with, allowing players to spawn Felicity Merriman and her friends and subject her to rounds and rounds of crude humour and profanity, thanks to the speech engine.
* In Japan, such games are so beloved that they have been given a title, "Kuso-ge" (translation: "shitty games"). Not all are terrible, but to qualify for this title, they need to be enjoyed primarily for [[Camp]] value, rather than gameplay.
** The ''[http://www.hardcoregaming101.net/choaniki/choaniki.htm Cho Aniki]'' series is perhaps the greatest known series of kuso-ge (also a prime example of "Baka-ge", a subgenre of kuso-ge reserved for particularly stupid games), especially now that America has learned of it too. The first game in the series was a scrolling shooter that featured bizarre motifs of human body parts spliced with mechanical devices, as well as two [[Manly Gay|gay muscular characters]] who helped out the protagonists, which all was goofy enough, but since then, the series has become entirely focused upon [[Ho Yay|homosexuality]]. Specifically, [[Macho Camp|musclemen]] and [[Freud Was Right|phallic imagery]] are recurring themes in the game art, though there is no actual pornography in the series--'''''YET'''''...
* ''NeXgame'': a game with a live-action guy breaking walls of ice by punching them, and smashing the last one ''with his head''. It's '''super''' full of narm, like when the guy starts running off when he's done, and 'yes!' 'yyyyyyyyyyeeeeeeeeeeeeeeeeeeeeeees!'
* Calling ''[[Progress Quest]]'' a game is stretching the definition of the term, but it's still a [[So Bad ItsIt's Good]] parody of MMOs with repetitive [[Level Grinding]] and a [[Status Quo Is God|non-interactive game world]].
* ''[[Left Behind]]: Eternal Forces'', the licensed game for the titular novel series, is a truly terrible [[Real Time Strategy|RTS]] loaded with bad controls and Ark-loads of [[Unfortunate Implications]] in addition to the source material's own problems. However, a game which features mechanics like the main character running through New York frantically praying aloud so his faith isn't eroded by the hordes of guitar-playing buskers on every corner has massive comedy potential.
** Also, you get the option to play as [[Satan]]!
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{{quote| APPROACHING SOUND BARRI- Look, a nut.}}
* The Japan-only Famicom RPG ''[[Hoshi wo Miru Hito]]'', aka ''Stargazer'', is called by many Japanese gamers the "legendary shit game". Listing all of its faults would take up entirely too much space here (to start with, the towns' tile graphics don't seem to fit together in the slightest and exiting them teleports you somewhere else entirely, you can't cancel any of your selections in battle menus, the HP counts in battle are truncated so that only the last digit is visible, you're forced to use passwords instead of battery saves and they don't even save your level), so you can read about it at [http://www.hardcoregaming101.net/stargazer/stargazer.htm this link.]
* ''[[Fifty Cent Blood On the Sand|50 Cent: Blood on the Sand]]''. What other game has a plot that can be summed up in the phrase "Bitch took my skull!" On its own, the game is a [[Real Is Brown|browntastic]], competent ''[[Gears of War]]'' style shooter. But the fact that it stars an [[Immune to Bullets]] [[Fifty Cent (Music)|50 Cent]], [[Cluster F -Bomb|with a swear button]] (and you can ''upgrade your swearing''), collecting <s> Bling</s> Shine and making random comments about the scenery while gunning down people by the dozen. It's full of [[Narm]].
** The kicker? The gameplay itself is fun. Some programmers were putting a lot of work into it, despite everything above.
{{quote| '''50 Cent''': Help me the fuck up.}}
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** If nothing, it's worth hearing [[Edwyn Tiong|Edwyn Tiong's]] performance as Dan [[Mc Neely]], who sets a new record on how [[Smug Snake|smug]] you can make a human being sound.
* ''Battle Construction Vehicles'' is an unusual fighting game where two people [[Exactly What It Says On the Tin|battle each other in construction vehicles.]] The controls are unresponsive, the vehicles move slowly, and basic attacks are a pain to pull off (in some vehicles, attacks sometimes hurt '''the attacker''' more); most of the fights consist of slowly ramming and scraping against the opponent (and randomly pulling off super moves) until someone wins. The ridiculous premise, awesome plot, and hilariously bad voice acting make up for the actual game's shortcomings.
** For the record, the plot is a [[ClicheCliché Storm]] [[Serious Business]] [[Shonen]] anime, except it all involves construction vehicle demolition derbies. But it's developed in Britain!
* Believe it or not, Kemco's ''Universal Studios Theme Parks Adventure'' is nowhere near the train-wreck gamers make it out to be. It could've used a few improvements in many areas--mostly to make the "experience" of going to a theme park slightly more realistic--but the fact that it features ''Back to the Future: The Ride'' as a playable minigame AND one of the most awesome intros and outros ever seen should help its reputation.
* ''[[Trio the Punch]]''. Made by [[Data East]], it's regarded as the first ''kuso-ge''. The three characters are the most stereotyped heroes ever (a ninja, a brawler and a barbarian that looks like Rastan), each has his own theme which loops endlessly throughout ''the entire game'', Karnov is inexplicably a common enemy, clearing a stage nets a "WIN WIN" and a roulette where you can power-up or down with an old sensei declaring "LUCKY! CHA CHA CHA!", a sheep boss turns your into a sheep for the whole next stage... since it would take too much to list everything, [http://www.youtube.com/watch?v=d0Z3Nb4KXwA here's a 3-parts commentary] on this (clearly voluntary) crappy game.
* ''Chaser'', an obscure first person shooter by Slovakian developer Cauldron has numerous graphical and gameplay glitches, absolutely horribly-written dialogue and worse voice acting, but it also happens to be a genuinely fun shooter despite these faults, with absolutely awesome music, a unique gritty cyberpunk-ish style, and a certain charm to its quirky unpolishedness.
* The ''[[Spongebob SquarePants]]'' [[SpongeBob SquarePants (Video Game)|Flash game]] ''[http://spongebob.nick.com/games/spongebob-squarepants-boat-o-cross.html Boat-o-Cross]''.
* ''[[Drakengard]]''. The 'bad' part is very repetitive and boring gameplay, the 'good' part is a plot that's [[What Do You Mean It Wasn't Made On Drugs?|completely absurd/crazy]] and sets new records for [[Darker and Edgier|dark and edgy]].
* This is the entire point of games developed for [http://www.glorioustrainwrecks.com/ Glorious Trainwrecks].
* ''[[Deadly Premonition]]'' features FBI criminal profiler Francis York Morgan ([[Cloudcuckoolander|Just call him York. That's what everyone else does.]]) going to a town to investigate a link between a drug and murders. The controls are awkward, the characters are all mired in the [[Uncanny Valley]], the American voice acting is often [[Hong Kong Dub|out of sync with the character animations]] that seems to have been motion-captured by a Japanese amateur theater troupe, the soundtrack is limited (leading to common [[Soundtrack Dissonance]]), most of the graphics looks like they were meant for a [[Dreamcast]] game (despite being made for 7th generation consoles), and the first 20-30 minutes of game consists of arguably the weakest part of its gameplay - a level of [[Narm|Narmy]], ''[[Resident Evil]]'' inspired [[Survival Horror]] combat. And yet, behind this hides a pretty entertaining ''[[Twin Peaks]]''-esque [[Wide Open Sandbox]] game, which is quite charming in its own quirky way. The Destructoid review also mentions the quirkiness as one of the game's strongest points:
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** It can't be overstated just how awkward the controls are, particularly the shooting. In most shooters on [[PS 3]] and Xbox 360, you'd hold the left trigger to enter aim mode, use the right stick to aim, and the right trigger to fire. The reason for this is because of the way most gamers hold the controler, with thumbs on each stick and the index and middle fingers over the bumpers and triggers. In [[Deadly Premonition]], you hold the right trigger to enter aim mode, use the right stick to aim, and the A button to fire. If you used the left stick to aim it wouldn't be nearly as bad - unusal, but still workable. However, using the right stick means you aim, and then take your right thumb off the right stick to fire while the target is moving (and occassionally teleporting a few steps forward). Not only that, the right stick somehow manages to be both extremly slow ''and'' extremly sensitive, reacting to the slightest move, but taking its dear sweet time doing so. This adds up to you emptying your gun, shooting in all directions and hitting nothing.
* The hilariously weird Dreamcast launch title ''Blue Stinger''. [http://www.youtube.com/watch?v=rld3jxcZiEo Please to enjoy.]
* ''[[Home Alone]] 2'' for the SNES counts as [[So Bad ItsIt's Good]], despite it's a [[The Problem With Licensed Games|video game based on a movie]]. It has an [[Everything Is Trying to Kill You|absurd cast of enemies]], decent graphics, and weird sound effects.
* ''[http://www.youtube.com/watch?v=hMhCXBG8KzM Death Crimson]'', an "horror-themed [[Light Gun Game]] for the [[Sega Saturn|Saturn]] is one of Japan's most beloved ''kusoge'', thank to its [[Special Effect Failure|epicly horrible]] graphics and the soundtrack, which is a [[Crowning Moment of Funny]] by itself.
* ''[http://www.youtube.com/watch?v=5iyXMn9LceA Revenge of the Sunfish]''. [[Art Shift]] on every stage, terrible art, inexplicable gameplay and something that vaguely resembles a plot all combine to make this a [[Mind Screw]] as you try to figure ''how'' and ''why'' anyone would make this.
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* ''[http://www.youtube.com/watch?v=TEq2orcvckI Kreed]'' is an obscure Russian first-person shooter. Though the actual game isn't very good, it is immensively entertaining thanks to the bad animation, horrible character design,, unfitting buttrock music played at random moments and hilarious voice acting by Russians clearly not fluent in English. "''Quit winning!''".
* ''[[Darkened Skye]]'' has terrible gameplay, and two categories of dialog: Hilariously overdone, intentionally bad dialog, and intentionally lampshading and mocking category one.
* ''[[Maka-Maka|Maka Maka]]'', a highly obscure Japan only SNES RPG, is another prime example of "kusoge". It's infamous for the fact that it was [[Obvious Beta|released without being bug tested]], and [[Creator Killer|caused its company to go bankrupt due to its poor sales]]. Besides its overall bugginess, it's plagued with a high encounter rate with low EXP and money payouts, slow movement, has [[What Do You Mean It Wasn't Made On Drugs?|unexplainably bizarre]] enemies and bosses, an odd cast of characters (including but not limited to, a cheerful explorer who wears a box of oranges, an ultraman-lookalike Alien, an army of homosexual ant-men, etc.), and generally unbalanced and broken gameplay.
* ''Pepsiman''. You're Pepsi's mascot, running around various landscapes trying to bring Pepsi to people via [[Excuse Plot|Excuse Plots]], [[Everything Is Trying to Kill You|Everything (including ''giant Pepsi cans'') is Trying to Kill You]], there's no in-game music, the graphics aren't very well polished, there's a fat American bloke that is present in ''all'' the cutscenes, each mission is time-limited and it's very [[Nintendo Hard|hard]]. However, partly because it's still an enjoyable yet frustrating game, partly because the main theme is [[Awesome Music|pretty awesome]] [http://www.youtube.com/watch?v=kkIaReGceTk (with a catchy theme tune screaming "PEPSI MAAAAAAN!!!")], partly because God only knows, some countries loved it. And no, there were no Pepsiman ads in these countries, oddly enough. Another reason is probably how ridiculously goofy Pepsiman take things on, and some death scenes can get amusing for poor Pepsiman... (helps that Pepsiman himself is an [[Iron Butt Monkey]])
* ''[[The Last Resurrection]]'': the gameplay is glitch-ridden and fiddly, the graphics resemble a cross between a 16-bit JRPG and Fuzzy Felts, the dialogue is corny and full of mistakes, and to top it all off the entire thing's a blatant [[Author Tract]] about the evils of Christianity - the final boss is [[God Is Evil|none other than]] [[Jesus]] himself. What's not to love?
* The Vietnamese [[Blind Idiot Translation|bootleg translation]] of ''[[Pokémon Gold and Silver (Video Game)|Pokémon Gold and Silver]]'', [[Intentional Engrish for Funny|with hilarious errors such as]] "monaters", "missle bomb" instead of Team Rocket or "fuck" instead of [[Freud Was Right|"put in"]]. A really entertaining LP can be found [http://www.youtube.com/watch?v=BZ_bhwCgtXg here].
** The best part is that the use of the f-word, used as an analogue to "put in" as in "player put that item in his bag", comes ''right'' after we get to see how that translation calls the Potion item: [[G -Rated Drug|"DRUG."]]
* And there is also a [[Blind Idiot Translation|translation]] of Pokemon Green before it came out in North America. There are some... interesting ideas of what would be the names. Played in [http://www.ustream.tv/recorded/8030353 this video game marathon.]
* Indie RPG ''[[The Demon Rush]]'', despite the title, is painfully slow paced. However, it makes up for it with hilariously shoddy graphics and music, goofy looking and acting characters, a nonsensical, unfollowable [[ClicheCliché Storm]] of a story, and several [[Inherently Funny Words|Inherently Funny Character Names]]. See the full, ''very long'' experience [http://www.youtube.com/watch?v=JOcOD6mx52g in these] [http://www.youtube.com/watch?v=Uc4W-uXVfIg two videos.]
* ''Rise of Immortals'' is a MOBA trying to cash in on the success of ''[[League of Legends]]'' and the announcement of [[Dot A 2]]. However, it manages to be horribly balanced, with confusing stats, weird interfaces and lacks the ability to change characters once you've logged in. That said, it also has some of the hammiest voice acting in the history of video games, the character designs are so cliche it's hilarious and if you're playing with friends, it actually manages to be surprisingly fun.
* ''[[Soldner]]: Secret Wars''. As its [http://www.eurogamer.net/articles/2010-08-13-soldner-secret-wars-retrospective Eurogamer review] says: "It's a terrible game whose redeeming features ''are'' its bugs – it's performance art, improvised comedy, terrible coding. It will always hold a place in my heart and a space on my hard drive."
* ''[[Haze]]'' is a playable if unimpressive FPS which fell victim to its [[Hype Backlash|overblown hype]]. However, the true star of the show is its storyline. A bold attempt at [[Deconstruction|deconstructing]] the standard FPS plot, it stumbles due to its [[Anvilicious|ham-fisted morality]], a [[Plot Hole]]-ridden setting and some truly stupid lines. Those flaws, combined with the poor acting, [http://www.youtube.com/watch?v=HVrHl5Sgii4 weird music] and the [[Special Effect Failure|technical]] [[Most Annoying Sound|issues]] of the game itself, combine to form a surreal and damned funny mess, the like of which will probably never be seen again. [http://www.youtube.com/watch?v=F-BEhDKpE98 Here's] a [http://www.youtube.com/watch?v=gWA4IhLvgGc sampler].
* ''Mega Man: War of the Past'' is a fan-made [[Beat 'Em Up]] for the Dreamcast, combining the Mega Man universe with a ''[[Streets of Rage]]''-style engine in a rather clumsy fashion. There's nothing really wrong with the gameplay, but some of the misuse of graphics is laughably terrible. The menu screen shows characters from other Mega Man series' (who aren't in the game), Eddy is used as an enemy, and proportion is a mess, courtesy of the creator's combining ''Mega Man 7'' sprites with those from ''Marvel Vs. Capcom'' with no regard to resizing. Even Duo and Gutsman are shorter than Roll, many of the enemies (such as an army of Cutman clones) are even smaller, and so is Dr. Light. Also, the bizarre enemy names, like "Jewish."
* ''[[Night Trap]]''. While the gameplay itself is lacking, the movie that plays out during it is pretty damn hilarious. (Sadly, you won't see most of it if you're going for a perfect score.) [http://www.youtube.com/watch?v=HUinUNuM3xk Click here] to watch it. (Don't worry, it's completely work safe.)
* ''Town With No Name'', as [[Retsupurae]]'d [http://www.youtube.com/watch?v=UF8QzQp57oI here], is nothing short of hilarious.
* ''[[Overblood]]'' is certainly one of these. Tank controls, [[Guide Dang It]], [[Narm]] to the tenth degree and average graphics for the time. Hilarious deaths, great fighting and... it's beautiful.
* ''Sniper: Path Of Vengeance'' is a thoroughly glitchy and ugly game that you could hardly call playable, but the nature of these bugs gives it its charm. You have a school bus that bleeds when you shoot at it, and eventually disappears into thin air, being able to fly by pressing jump+duck, some truly idiotic AI, weirdly deforming characters, and the "climactic" shootout of the final cutscene, where the developers forgot to give the characters guns (yeah, they fire by [[Finger Gun|pointing with their fingers]]). Became a [[Cult Classic]] comparable to ''Big Rigs'' in Hungary, when a game reviewer trashed it to bits, and later made several follow-ups, as the glitches just kept coming.
* Banned From Equestria, a weird, [[Obvious Beta|unfinished]] [[Rule 34|pornographic]] point-and-click fangame of [[My Little Pony: Friendship Is Magic (Animation)|My Little Pony: Friendship Is Magic]]. It includes a dead end area with nothing at all to click, random dropouts in art quality, and the infamous grey square which doesn't appear to do anything but is vital for exploring part of the game. It can be found [http://pawsru.org/pawsX/flash/src/8ef39875fd96d9387753e16da780aa2c.swf here] ('''Warning: NSFW'''), or you could watch [http://www.youtube.com/watch?v=XYgK_kTk9OM this censored LP instead].
* The obscure Italian-made [[Driving Game]] ''Blomby Car'' had only had a limited arcade release in the 1990s, but since has become somewhat more known through emulation. The player's car has ridiculous acceleration and handling, and is good at producing engine noise and smoke, caroming off walls and overturning continuously when it crashes. Other vehicles (including first-aid trucks) lie across the road, forcing the player's course off it at some spots.
* ''Paris-Dakar Rally Special'', a [[Driving Game]] for the Famicom that is utterly deranged. It actually starts out as an adventure game. Enemies in the driving stages range from very fast cars that try to rear-end you to boulders that fall from nowhere. There is even an [[Under the Sea]] level.
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== Voice Acting ==
* The American voice acting in the original PSX version of ''[[Star Ocean the Second Story (Video Game)|Star Ocean the Second Story]]'', particularly Claude's VA, straddles the line between [[So Bad ItsIt's Good]] and completely unlistenable. Claude's best/worst victory line is "Crawd has advanced forward!". (Yes, he actually says "[[Spell My Name With an "S"|Crawd]]", not "Claude". This game had a rather... [[Blind Idiot Translation|spotty]] localization.)
** One of the characters sounded very "special" whenever she chirped, "I deserve this!" upon leveling up. And I always wondered why they made a seemingly asexual (judging from the listing of his default feelings towards other characters) character sound a little gay in certain lines, intentional or not...
* While ''[[Devil May Cry]]'' has top-notch gameplay, the lines Dante gets caught pulling off are often considered more cheesy than a Pizza Hut joint.
** Vergil is a worthy successor in this regard. He's got a jacked-up notion of [[Pre -Ass -Kicking One -Liner|awesome lines]], and it's starting to piss me off.
* ''[[Castle Shikigami]] II'', whilst having fun gameplay - it's a [[Bullet Hell]] game - received terrible yet hilarious translation and voice acting. For example:
** "I like girls. But now, it's about justice."
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** "Hold me if I'm dying, and visa versa okay?"
** There are so many more examples, it's difficult to list them all...but [http://www.youtube.com/watch?v=jLE7cM2ZI7w Here's one of the more infamous cutscenes.]
* ''Symphony of the Night'' from the [[Castlevania]] series is a very good game, but its dialogue is somewhere between [[So Bad ItsIt's Good|this]] and [[Narm]]. The PSP version changes the previous great lines to less over-the-top dramatic ones. [[I Liked It Better When It Sucked|Not everyone welcomed the change]].
** '''What is a man?''' A miserable little pile of secrets? But enough talk, ''have at you!''
** The XBLA version lacked the awesomely cheesy "I Am The Wind" that played over the credits in the original Playstation version.
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* The first ''[[Resident Evil]]'' game, despite being a pretty scary game, has horrid voice acting to make the game seem like more of a B-movie. Most of it comes from a clumsy ally named Barry Burton. Examples include, after a ceiling nearly crushes your character Jill, saying you were almost a "Jill Sandwich." Another infamous one is how Jill is the [http://www.youtube.com/watch?v=5XyghKl72R0 Master of Unlocking.]
** Allegedly the reason why the acting in the first game was laughably bad was because the actors were directed by a Japanese director.
** In ''[[Resident Evil 4]]'', the President's daughter gets kidnapped, so they send in [[One -Man Army|the only]] [[Badass|dude who's bad enough]] to save the President's daughter: a pretty boy named Leon Kennedy whose only experience prior was surviving his first day as a rookie cop during a [[Zombie Apocalypse]].
*** As of the release of ''[[Resident Evil Darkside Chronicles|Darkside Chronicles]]'', we discover that Leon's been working for the president for a while (and in more of a Black Ops and not a Secret Service capacity).
*** Nonetheless, Resident Evil 4 is considered one of the best games ever, let alone the best Resident Evil game...which doesn't prevent the script from being drop-dead hilarious, with some of Leon's best gems being "Well, I don't really give a damn! Rain or shine, you're going down!" and "DON'T WORRY, ASHLEY! I'M COMIN' FOR YA!"
**** Two of Leon's best lines: "Saddler, you're small-time" and "No thanks, BRO."
***** "Where's everyone going? Bingo?", "Your right hand comes off?", and "A senior moment perhaps?"
* You should have stayed away from [[So Bad ItsIt's Good|So Bad It's Hilarious]] voice acting in ''[[House of the Dead]]''... [[Narm/Video Games|Suffer like G did?]]
** "G's bloodstains?!"
** "No... why..."
*** '''Goldman.''' [http://www.youtube.com/watch?v=Ftc_Pbhb3IE He sounds like an alien trying to comprehend human speech.]
** This is taken to its intentional extreme in ''House of the Dead: Overkill'', putting everything into a [[Grindhouse]] style and taking the Narm to its [[Narm Charm|extreme]] to make it So Bad It's [[Crazy Awesome]]. Perhaps most notably: ''the game achieved a Guinness World Record for [[Cluster F -Bomb|the most usages of the F-word in a video game]]!''
*** And [http://www.youtube.com/watch?v=YKUD2sLE5rM the trailer]. Oh God, the trailer. ''It's so frightening'' (* cue a snake).
** And then there's ''The Typing of the Dead'', which is just the same as ''House of the Dead 2'' except you kill enemies by typing weird phrases at them.
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* The Half-Life Fanfiction-made-[[Garrys Mod|Garry's-Mod]]-Video "[[Half Life Full Life Consequences (Fanfic)|Full Life Consequences]]". So bad it has to be [http://youtube.com/watch?v=OHxyZaZlaOs seen to be believed.]
** The [http://www.halflife2.net/forums/showthread.php?t=110471 Flash version] of the same story is pretty good, though.
* ''[[Pokémon Quartz]],'' a hilariously awful hack of ''[[Pokémon Ruby and Sapphire (Video Game)|Pokémon Ruby]]'' with [[Nightmare Valley|ugly to terrifying]] fake Pokemon, [[Cluster F -Bomb|gratuitous swearing]], [[Blind Idiot Translation|bizarre dialogue]], a nonsensical plot--and did we mention all the [[Author Avatar|author insertion]] and the [[Gary Stu]] professor? It must be seen to be believed--and these [http://fromearth.net/LetsPlay/Pokemon%20Quartz/index.html Let's] [http://www.pokecommunity.com/showthread.php?t=202024 Plays] don't even cover all of it.
* ''Phoenix Drive'', an ''[[Ace Attorney]]'' [[Eroge]] fangame, not only has [[Engrish]] out the ass (having been translated by the developers themselves), but a plot that makes NO sense (Courtroom sessions at ''night?'' Phoenix declaring ''himself'' the murderer?), even ''more'' [[Mundane Made Awesome|over-the-top dialogue and effects]] than the official series (such as Phoenix shouting "Whoooooooo!!" in mid-trial and all sorts of special effects going on in the trial scenes), female characters whose breasts [[Gainaxing|jiggle]] on their own, and ridicuously [[Off -Model]] sex scenes. On the other hand, the courtroom music is [[Awesome Music|surprisingly awesome]]. [http://www.youtube.com/watch?v=uu5tD41o99s Here's] some worksafe footage of the game.
* ''[http://www.mfgg.net/index.php?act=resdb¶m=02&c=2&id=321 Paper Mario World]'', a ''[[Super Mario Bros]]'' fangame, enjoys this reputation to so great an extreme, the game's original creator has produced a series of videos playing off of its legendary camp value, as well as apologizing for the whole thing. According to him, because the game was made in the earlier days of fangaming, he had no idea what sort of quality or expectations existed. As a result, he released a "game" that was really essentially just a string of clumsily-conducted experiments along the set Mario theme. Though they do display a good amount of the various things TGF can do, the developer spent little to no time honing any one aspect to the optimum capacity, and as soon as [http://www.mfgg.net the site that hosted it] began allowing reviews, the game was nitpicked to death by numerous players. Most of its camp value owes to its particularly horrible graphics, with sprite styles that clash, as well as badly scaled individual sprites (numerous doors the player can enter that are much smaller than himself may be the greatest example), background scenery that ranges from dull to nonexistant, curiously-placed terrain, such as magma floating in mid-air, and bosses that bounce around the arena with no true animation frames. And the [[Narm Charm]] of its completely unnecessary narrator.
* ''Atomic Sonic'', a hack of the original ''[[Sonic the Hedgehog]]'' for Mega Drive. Badly hand-drawn replacement graphics! Glitchy audio! Completely unfitting music swaps! Kaleidoscopic grass! Only one level that actually works! [http://www.youtube.com/watch?v=Ua2wOiEY62o See it in action here.] Like the above-mentioned Chaos CompleXX, the badness is almost certainly intentional.
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