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Treacherous Advisor: Difference between revisions

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Unfortunately, this trusted expert is secretly one of the bad guys. Sometimes he may actually ''be'' the [[Big Bad]]. What makes him different from your average [[The Mole|Mole]] is the degree to which the heroes require his assistance -- he's not a regular part of their team, but he's the only person who can give exactly the help needed.
 
The dead giveaway for this character type is accepting the heroes theories with a complete lack of skepticism. If it were anyone else, the first thing out of their mouth would be, "Why should I believe you?" If the character says "[[Have You Told Anyone Else?|Have you told anyone else]]?" or "It's a good thing you came to me." be warned: they're either about to give [[The Reveal]] or planning on making some calls and starting a massive cover-up as soon as the hero leaves the room.
 
Another common trait of Treacherous Advisors is storing the [[Plot Coupon|Plot Coupons]] [[MacGuffin Delivery Service|the heroes are fetching]], revealing themselves once they have the last one. In these cases, a common giveaway is their seeming a little too interested in the [[Plot Coupon|Plot Coupons]], more specifically in the act of actually taking them. A dead giveaway is if he doesn't let the hero look at the ones he's already collected. The hero will sometimes catch on as he's returning the last one, but never before then.
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WARNING: Examples can be major spoilers for a climactic [[The Reveal|reveal]]. Read ahead at your own risk.
 
{{examples|Examples}}
 
== Anime and Manga ==
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* In ''[[Fire Emblem]]: The Sacred Stones'', the high-ranked Paladin Orson leads Prince Ephraim and his group into a direct trap, having betrayed his country since the enemy promised to revive his deceased wife.
** In ''Radiant Dawn'', {{spoiler|Izuka combines this with [[Evil Chancellor]] and tricks [[Naive Everygirl|naive Prince Pelleas]] into selling out his country to the greedy Begnion senators. Those same Senators, in turn, betray and attempt to murder their own Empress for passing policy they don't approve of. Except for Sephiran, her closest and most trusted advisor and guardian... who betrays her for a ''different'' reason}}.
* In ''[[Tales of the Abyss]]'', {{spoiler|Van, the main character's mentor and pseudo-father figure, aids the party and [[The Obi -Wan|provides advice and counsel]] to the main character for the first third of the game. He then not only betrays the party and leaves them to die, but also turns out to be the [[Big Bad]]. He manages to [[Kick the Dog|rub even more salt in the wound]] by casually telling the main character that, in fact, Van [[Luke, I Am Your Father|created]] him to be nothing more than an [[Replacement Goldfish|inferior duplicate]] of one his minions, to be sacrificed as a pawn in his plot to [[The End of the World As We Know It|destroy the world]]. Ouch. The fact that Van turns out to be more of a [[Necessarily Evil]] villain never alleviates the bitter sting of this [[Et Tu, Brute?|personal betrayal]].}}
* Subversion in [[Super Robot Wars]], especially on Mizal Touval, the Shura Advisor (because, he is not on the player's side all the time). He actually had plans on his own, that is to overthrow the [[Big Bad]] and usurp his power on his own. But he never got lucky in his endeavor, because: {{spoiler|He either gets killed before he could pull the treachery off (Compact 3), or said [[Big Bad]] is dead first, and his successor killed him before he could do anything else ([[Original Generation]] Gaiden).}}
* In ''Unreal 2: The Awakening'', the main character's rather paternal commanding officer sends him on a [[Fetch Quest]] to assemble [[Plot Coupon|Plot Coupons]], ostensibly under orders from [[The Federation]] to keep it out of the hands of the [[Always Chaotic Evil]] Skaarj. {{spoiler|It turns out he just wants the assembled [[Artifact of Doom]] for himself to take over the universe}}.
* In ''Apollo Justice: [[Ace Attorney]]'', in the first case, {{spoiler|the eponymous attorney is working under Kristoph Gavin, who serves as his co-counsel in this case. Kristoph turns out to be the murderer.}}
* ''[[Castlevania]]: Order of Ecclesia'' has {{spoiler|Barlowe teaching Shanoa how to use glyphs and such, so she can use the Dominus glyph to destroy an artifact that, when destroyed, will allegedly destroy Dracula. He keeps secret from her two things: that using Dominus will kill the user ([[Violation of Common Sense|you can even use it and die in regular gameplay, once you have all three parts]]), and that destroying said artifact, in actuality, will [[Nice Job Breaking It, Hero|bring about the return of Dracula and his castle]], which was his goal all along.}}
{{quote| {{spoiler|Barlowe: How dare you... even forget... who raised you... you... STUPID DISCIPLE!}}}}
** {{spoiler|Zead of ''Castlevania: Curse of Darkness'' also qualifies as a [[Treacherous Advisor]]. At first, he is seen giving Hector helpful hints and advice in his quest to get revenge on Isaac for killing his wife. Naturally, St. Germain knows what Zead's true purpose is, thus why the two are enemies with one another as Germain himself tries to stop Hector from going after Isaac and therefore playing any more of his role in Zead's plans. Eventually, it is revealed that Zead was using Hector to find a perfect host for the resurrection of Dracula, and that, indeed, Zead was Death, [[The Dragon]] to Dracula himself, [[Master of Disguise|in disguise]].}}
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** Or {{spoiler|not. Ending suggests she was good all along, and possibly the heroes strongest ally. She might have been lying, of course, she was certainly capable of that}}.
* {{spoiler|Your boss, Mr. Jones}} in ''Code Name: Viper'' is actually the guy behind the South American drug ring you've been commissioned to stop.
* In ''[[Mantra (Video Game)|Mantra]]'', the plot of the game is that Saric (the player character) is supposed to retrieve the Mantras of [[Elemental Rock -Paper -Scissors|fire, earth, water, air, and force]] to help out his master, the Ambassador, in his negotiations with the evil magician Balther. Late in the game, however, you find out that {{spoiler|the Ambassador is actually Balther}}.
* Subverted by {{spoiler|Mr. Mach}} in [[Megaman Battle Network|Rockman.EXE]] 6, as he is not truly treacherous. {{spoiler|After Rockman is lured into a trap by WWW ([[Oddly Small Organization|World Three]]) and kidnapped, several members decide to betray WWW and start up their own organization, taking Rockman with them.}} He then arranges a meeting with Netto to explain {{spoiler|that he has actually been working for WWW in order to repay a favor from a higher-ranking member, his involvement in the near burning of the school during the first day, and that he helped kidnap Rockman before finding out about the traitors. Mr. Mach then tells Netto where Rockman might currently be, verbally beats himself up for being a hypocrite, and asks for forgiveness before leaving.}}
* The original ''[[Mercenaries]]'' has Josef oust Sergei as leader of the Mafia near the end of the game; probably not all that surprising, since 1) this is [[The Mafiya]] we're talking about, 2) Sergei is an airheaded [[Ted Baxter]], 3) Josef is ex-KGB, and 4) they foreshadow the hell out it by showing Josef having practically undisguised contempt for Sergei's bumbling and snotty attitude.
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[[Category:Villains]]
[[Category:Treacherous Advisor]]
[[Category:Trope]][[Category:Pages with comment tags]]
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