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Persona 4: Difference between revisions

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* [[Added Alliterative Appeal]]: Yosuke describes [[Persona 3|Chihiro]] as "The most bewitching bespectacled beauty I've ever beheld." and even pauses briefly whilst he thinks of a word for "seen" that starts with the letter B.
* [[AI Roulette]]: And that is [[Nintendo Hard|the only break the game will ever give you]]. It's also the only thing keeping the Magus enemies (who can use multiple elements) from exploiting your weakness endlessly.
* [[Alas, Poor Scrappy]]: In-universe example: {{spoiler|After Morooka is murdered, Yosuke expresses pity for him.}}
* [[Alice Allusion]]: The Persona Alice, {{spoiler|who Teddie crossdresses as for a beauty pageant}}.
* [[Aliens in Cardiff]]: More like {{spoiler|gods}} in Yasoinaba.
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* [[Anticlimax Boss]]: {{spoiler|Adachi}} is surprisingly simple, considering his importance to the plot; honestly, he actually comes across as noticeably weaker than the [[That One Boss|rather brutal]] {{spoiler|Kunino-sagiri battle that preceded him.}} Justified in that {{spoiler|he's immediately followed by the much more dangerous Ameno-sagiri, but it's still a bit jarring.}}
* [[Anti Frustration Features]]: If your main character is targeted by an attack that would kill him (and thus [[We Cannot Go On Without You|lose you the game]]) one of the other characters will jump in and take the hit for him so long as their social link is at least level 1.
* [[Anti -Grinding]]: The stronger you get, the less XP you get from fights.
* [[Arc Words]] / [[Catch Phrase]]:
** "You're NOT me!"
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* [[Battle Theme Music]]: You'll hum to the [[Preexisting Encounters|Pre-existing encounters.]] You'll ''rock out'' to the boss battles.
* [[Beat Them At Their Own Game]]: A funny example: After Yosuke {{spoiler|signs the girls up against their will for a beauty pageant, they respond by signing the protagonist, Yosuke, and Kanji up for the ''crossdressing'' pageant. Then it happens again when Yosuke enters Teddie in the contest as a last minute entry, and after [[Attractive Bent Gender|he wins]] a position as a judge of the beauty pageant the girls are in, he declares there be a swimsuit portion, much to the girls' chagrin.}}
* [[Beauty, Brains, and Brawn]]: Rise/Yukiko, {{spoiler|Naoto}} and Chie respectively.
* [[Beauty Equals Goodness]]:
** Morooka, Kashiwagi, Hanako, and Mitsuo are all characterized as rotten people in general, are basically the only people in the entire game who aren't considered attractive {{spoiler|and don't come around to be better people}}. {{spoiler|Adachi is a subversion, but that's the point; the player is supposed to trust him}}. To clarify, Kashiwagi isn't necessarily ugly, just arrogant and comes off as desperate.
** There is also an aversion; Igor's huge bloodshot eyes and long hooked give his appearance an unpleasant imp-like quality. Though cryptic, he's a stand-up guy and a staunch ally. Just to clarify just how rare this is, in the ''entire'' [[Mega Ten]] series, he is the only supernatural creature who: Is not working for you through bribery or coercion, is not [http[wikipedia://en.wikipedia.org/wiki/Persona |part of your mind]], nor trying to torture or manipulate you for his own ends, is not a playable character, and is actually helping you for essentially free. Just because he's a nice guy who happens to have a weird nose and a hot chick standing around all the time. Not to mention he always has pretty sound advice when dealing with responsibility or fusing your Personas.
** {{spoiler|Izanami, being a goddess, probably ''used'' to be quite pretty before she died and was cast down into the underworld to rot. Accordingly, she's more of a [[Well-Intentioned Extremist]] than an actual villain; she genuinely believes that her plans are what mankind really wants.}}
* [[Become a Real Boy]]: {{spoiler|Teddie realizes that he is a Shadow himself, born of the desire to appeal to people, which is why he appears as a cute mascot bear. Once he was granted a Persona, the party tells him late in the game that he has developed the ego necessary to control it. Which is why he was able to manifest in the "real world" in a human form. Slightly subverted in that he was motivated to do so in order to "score" with the female members of your party.}}
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{{quote| They're like onlookers at a car crash. As long it's not happening to them, they're dying to get a closer look.}}
* [[Bilingual Bonus]]: A surprisingly subtle one, from the Aiya Chinese Diner. "Aiya" is a Cantonese expression of displeasure or disappointment, and sure enough, the diner owner says this every time you don't finish the Rainy Day Special.
** It could be a [[Mythology Gag]] that's a [[Shout -Out]] to [[Persona 2|Lisa Silverman]], who spouts lots of Catonese expressions - Aiya being one of her favourites.
* [[Bishie Sparkle]]: {{spoiler|Human Teddie has this effect upon becoming a human, and, of course, abuses it with the girls.}}
* [[Bishonen]]: Most of the principal male cast to a certain extent, but especially {{spoiler|''Teddie''. Includes sparkle and drooling girls.}}
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* [[Bokukko]]: {{spoiler|Naoto}} uses boku to refer to herself in the Japanese version. The one scene that explicitly deals with this is [[Pronoun Trouble|changed to being about the pitch of voice]] in the English localization.
* [[Bottomless Bladder]]: Going to the bathroom isn't necessary, strictly speaking, but doing so has a chance of giving you an item, and can also help you think of what to do next.
* [[Bonus Boss]]: Each dungeon has a [[Bonus Boss]] which is available upon returning to it. In addition, {{spoiler|Izanami, Japanese goddess of Death and Rebirth}} is available in the game if you unlock the True Ending, as well as {{spoiler|Margaret}} on your second playthrough (only if you unlocked the True Ending on the previous playthrough). In a [[New Game Plus+]], the Grim Reaper from ''[[Persona 3]]'' also shows up as a [[Chest Monster]] in each dungeon.
* [[Boss in Mook Clothing]]: So very, very much.
* [[Bragging Rights Reward]]: Beating the Grim Reaper earns you an [[Infinity+1 Sword|Infinity Plus One Weapon]]. Getting the True Ending also lets you fuse the Protagonist's ultimate Persona the next time through - except that it's [[Awesome but Impractical|a twelve-Persona fusion and it can't be registered in the Persona Compendium]]. Granted, it can learn all the highest elemental skills and their respective boosts, and its stats are insanely high, even for its level. Taking the time to level grind to use said persona can make beating {{spoiler|Margaret}} and The Reaper extremely easy. Still a bragging rights reward nonetheless, as both the weapons and Persona cannot be transferred over to a [[New Game Plus+]], and you don't even keep your levels, so you have to grind to 91 all over again to get the Persona.
** The bragging rights part especially sink in considering that both the ultimate Persona and the [[Infinity+1 Sword|Infinity Plus One Weapons]] are anything but. The protagonist can fuse a persona that can make him invulnerable to any attack or use the strongest attacks in the game, neither of which he can do with which {{spoiler|Izanagi no Ookami}}, and while the Reaper weapons do have the strongest attack power in the game, this is largely irrelevant - the damage you deal with skills is completely based upon the Strength or Magic Stats of your weapon. A weapon that boosts attributes or gives you nice perks are generally superior to the Reaper Weapons, [[Your Mileage May Vary|although one could argue Kanji's and the Protagonist's are still fairly useful]].
* [[Breaking the Fourth Wall]]: The calendar in your room is an ad for ''[[Persona 3]]''.
* [[Breather Episode]]: Pretty much everything that happens that isn't related to the murder plot, but especially the end of August and the whole month of October.
** During your summer break, once {{spoiler|you catch Mitsuo,}} there's over a whole month of time where everything seems fine and nothing at all happens until the plot picks up again once you've gone back to school.
** The only thing of note that happens during October are exams and the Culture Festival, and the month before sees you rescuing {{spoiler|Naoto, your last party member,}} and November brings {{spoiler|[[Wham! Episode|Nanako getting kidnapped]]}}.
* [[Broken Record]]: The '''truth''' will be hammered into your head until it feels like a migraine. The game is very insistent that you pursue it.
* [[Brutal Honesty]]:
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* [[Bunny Ears Lawyer]]: Several of the teachers have some odd quirks, such as giving lectures with handpuppets and dressing like Ancient Egyptians.
* [[But Now I Must Go]]: {{spoiler|At the end of the game, the protagonist leaves Inaba to return home}} (see [[Parental Abandonment]] example below).
* [[But Thou Must!]]: Somewhat improved from the previous game, but still there.
* [[But Wait! There's More!|But Wait, There's More!]]: If you watch Tanaka's Amazing Commodities, you'll know that Tanaka does this without fail.
* [[Call Back]] / [[Continuity Nod]]:
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* [[Cooldown Hug]]: The Protagonist has the option to give Yosuke one of these during the Magician S-Link, assuming certain dialog options were previously chosen.
* [[Copy and Paste Environments]]: Returning from ''[[Persona 3]]'', but somewhat improved due to the occasional gimmick, non-randomized floor.
* [[Critical Annoyance]]: Much like the previous game you have Teddie for an announcer during the battle who gives you information about damage taken or status effects. Unfortunately, much like [[Mission Control]] the previous game he. [[This Is Sparta|Just. Won't. Shut. Up.]] It is made slightly better by the fact that Teddie is replaced midway through for Rise but she also never shuts up and neither she nor Teddie will ever tells you anything you couldn't already see on the screen. This also becomes [[Stop Helping Me!|irritating because they never stop talking about the number of enemies, who defeated what enemy and what a cool move the character made]].
* [[Creepy Monotone]]: In contrast to [[Large Ham|all the other Shadows]], {{spoiler|Shadow Teddie}} barely has any fluctuations in his voice at all. Depending on your perspective, it's either absolutely bone chilling or completely awesome.
** While not as much as the former {{spoiler|Shadow Mitsuo is somewhat of a [[Dull Surprise]], due to the fact he represents Mitsuo's inner emptiness}}.
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* [[Cross Counter]]: You and [[Fan Nickname|Brosuke]] get into one of these at the end of his Social Link Max.
* [[Cross Dresser]]: You and your buddies get entered into a crossdressing beauty pageant by the girls for signing them up for the regular beauty pageant. [[Hilarity Ensues|Hilarity ensues.]]
* [[Curtains Match the Window]]: It's rather interesting to note that just about ''every'' character (Major and Minor) has this trope in effect. {{spoiler|There are only '''2''' characters who don't follow this trope: Teddie's human form (Blond hair, [[Blue Eyes]]) and Izanami's human form (whitish-grey hair and ''[[Red Eyes, Take Warning|RED EYES]]''), both of who are otherworldly beings of some sort. Hmmm.}}
* [[Deconstruction]]: Pretty much every team member's [[Shadow Archetype|Shadow]] does this for that character's given [[Archetypal Character|archetype]]. The team member's social links meanwhile go about the business of [[Reconstruction|reconstructing]] them.
** [[Butt Monkey]]: Shadow Yosuke {{spoiler|blames his family, the town and pretty much everyone else for his failures and lack of popularity, and in fact is a [[The Sociopath|complete sociopath]] who's only motivation for doing anything is not to be bored.}}
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* [[Dysfunction Junction]]: S-Links are back, complete with a host of tarot based neuroses.
* [[Early Bird Boss]]: Shadow Yukiko, her Shadow is also a literal bird.
* [[Early -Bird Cameo]]: Rise appears in a commercial in the games opening cutscene.
* [[Earn Your Happy Ending]]: The game makes a ''big deal'' about not being distracted with easy answers and that one has to search for the truth. If you follow this concept through, you will avoid the Bad Ending. In addition, if you realize the game isn't over ''during the ending sequence'', you'll get the True Ending, {{spoiler|which ends with the fog of deceit finally being lifted from the heart of humanity.}}
* [[Ear Worm]]: In-universe example: the Tanaka's shopping jingle is said to be irritatingly catchy. The Junes' jingle is also extremely popular to sing among grade school children, apparently, with Nanako reporting that she's the best in her class at it.
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* [[Elaborate Underground Base]]: Naoto's dungeon
* [[Eldritch Location]]: The TV World, somewhat subverted in the True Ending.
* [[Eleventh -Hour Superpower]]: The Protagonist's "ultimate" Persona, which is attained through the strength of the Social Links formed up until that point {{spoiler|and used to [[Did You Just Punch Out Cthulhu?|defeat Izanami]]}}.
* [[Enemy Scan]]: One of [[Mission Control|Rise's]] abilities. Teddie doesn't do an actual scan - he just remembers what attacks worked and what didn't. Rise's is slightly better, and gets more useful if you max out her S. Link.
* [[Enemy Without]]: People's "shadows" (until they're defeated, at which point they become a sort of [[Defeat Means Friendship|Ally Without]]).
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** Also occurs against {{spoiler|Shadow Rise}} and in the final battle.
* [[Hope Spot]]: {{spoiler|The [[True Final Boss]]. You're in the last leg of the fight, Izanami is at her last sliver of health, and an epic [[Theme Music Power-Up]] is playing in the background. Then Izanami goes "oh fuck this" and starts spamming an unavoidable [[One-Hit Kill]] attack.}}
* [[Hospital Hottie]]: [[Hello, Nurse!|Hello]], Sayoko!
* [[Hot -Blooded]]: If Kanji ever bled, it would eat through metal. '''''"BRING IT ON!"'''''
* [[Hot for Student]]: Ms. Kashiwagi's self-confidence is so completely down the toilet that this actually comes up at one point.
* [[Hot Shounen Mom|Hot Shounen Stepmother]]: Eri Minami.
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* [[Improbable Age]]: Nanako is ''six years old''. Yes, the girl who's home alone more often than not, AND does all the laundry, AND does all the grocery shopping. [[Parental Abandonment]] really does wonders for one's independance.
* [[Improbable Weapon User]]: Most of the weapons in the game are fairly realistic: the Protagonist favors "two-handed weapons", which are usually swords (although early in the game can be slightly more esoteric things like [[Golf Clubbing|golf clubs]] or [[Batter Up|baseball bats]]); Yosuke [[Dual-Wielding|dual-wields]] [[Knife Nut|knives]]; Chie using [[Armed Legs|"shoes and shinguards"]] may seem odd at first but given that she's an accomplished martial artist it makes sense; Teddie uses [[Wolverine Claws|claws]] built into his suit; Naoto favors pistols. Yukiko and Kanji, however...
** Yukiko uses ''[[Paper Fan of Doom|hand-fans]]'', of the traditional [http://en.[wikipedia.org/wiki/Hand_fan:Hand fan|hiogi]] type, exclusively as her weapons; most of these aren't even of the "iron fan" variety (one early one you can get for her is basically made out of ''peacock feathers''<ref> And you will likely keep this one as it adds 50 SP for your main healer, a wonderful deal</ref>), and yet they have as much base damage as any other weapon type. Only her fairly abysmal strength score prevents Yukiko from hitting as hard as melee heavies like Kanji or Chie, despite her weapon typically being made from '''''wood and paper'''''. (Even more unusually, she doesn't use them as a melee weapon; she ''throws them''.)<ref> Of course, it hardly makes a difference seeing as you probably [[Playing With Fire|won't be doing]] [[The Medic|a lot of physical attacking]] with Yukiko.</ref>
** Speaking of Kanji, his weapon of choice is a "[[Luckily, My Shield Will Protect Me|shield]]", or a large, wide, blunt weapon. This is already fairly unusual (using a shield as a weapon isn't totally unheard of, but using it as a ''primary'' weapon is), but early on... metal shields aren't available. This means that Kanji will use whatever large and flat objects he can lay hold of as a weapon... including ''folding chairs'' and ''desks at his school''. This gets particularly hilarious in light of the fact that, technically, the heroes are supposed to be using their school uniforms to conceal the weapons and armor that would otherwise get them arrested... so how is Kanji concealing a ''desk''?
** Honorable mention also goes out to Teddie's ''initial Persona''. [http[wikipedia://en.wikipedia.org/wiki/Kintoki |Kintoki-douji]] is traditionally depicted as using a tomahawk. Wellllll... Teddie's Persona has one too, [http[wikipedia://en.wikipedia.org/wiki/BGM-109_Tomahawk109 Tomahawk|but we don't mean the hand-held hatchet variety, either.]] Sadly, once upgraded the Persona simply uses the same claws Teddie himself does.
* [[Improvised Weapon]]: Except for Naoto, everyone's starting weapon is this (Kanji's entire fighting style revolves around this). Some of the later weapons are this as well (such as a titanium golf club for the protagonist).
* [[Incredibly Lame Pun]]: Not even Yukiko finds Teddie's bear puns funny, and she's the type to go into a laughing fit over any joke.
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** [[Sliding Scale of Idealism vs. Cynicism]]: For a game centered around murder, this game takes the scale and slams it hard against the idealism end.
* [[Multiple Endings]]: The are a few Bad Endings, a Good Ending, and an even better True Ending.
* [[My Name Is Inigo Montoya]]: {{spoiler|In the final battle, it looks like Izanami has delivered the final blow to the Protagonist and the investigation team with Thousand Curses. But just when all seems lost, the Protagonist gets an [[Eleventh -Hour Superpower]] through the [[Power of Friendship]], is revived, and disposes of the goddess with one attack, [[Combined Energy Attack|Myriad Truths]].}}
* [[My God, What Have I Done?]]: {{spoiler|Namatame}} does this after realizing that his efforts to "save" the victims actually put them in a mortal danger. On a smaller scale, Rise does this after {{spoiler|Naoto deliberately gets herself kidnapped by Namatame, in the hopes of proving that the killer is still out there. Rise is upset because the last thing Naoto said to the group before enacting this plan was "This is not a game for me either", answering Rise's earlier accusation that Naoto was only working the case for her own vain enjoyment.}}
* [[Mythology Gag]]: One of Teddie's weapons is the "[[Persona 3 (Video Game)|Strega]] Claw," described as a weapon for an "agent of revenge."
* [[New Age Retro Hippie]]: {{spoiler|Kunino-sagiri}} wears a shirt with a heart and the peace sign on it, and is supported in the air by a gigantic peace sign wrapped around its head. Doesn't help that he looks a thousand bloody years old.
* [[New Game Plus+]]: Allows you to carry over the Persona Compendium, your characteristics, and your money into a new game.
* [[Next Sunday AD]]: The game was released in 2008 (or 2009 if you're European) and takes place in 2011-12.
* [[Nice Hat]]: Naoto is rarely ever seen without a blue policeman/cabbie hat. Fans have theorized that it´s a keepsake from Naoto´s parents.
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** Works for the enemies too. All of your party members' evolved Personas gain an elemental immunity and lose an elemental weakness, except for Yukiko and Teddie, who only gain the immunity. Their particularity is that they're the only ones who learn the Dia (single healing) and Media (party healing) family of spells, revive spells and status removal spells. Which means that they're the only ones who can get the Downed status through elemental attacks, when later bosses tend to [[Artificial Brilliance|exploit weaknesses when they discover them.]]
* [[Shorttank]]: Chie definitely fits the archetype.
* [[Shout -Out]]: There is no way that the cutscene with {{spoiler|Namatame}} writing in a notebook in front of the TV wasn't a reference to [[Death Note (Manga)|Death Note]].
** After blatantly and repeatedly propositioning the player character, Sayoko offers to pour him a cup of [[Grand Theft Auto San Andreas|hot coffee.]]
* [[Show Within a Show]]: [[Persona 2|Phoenix Ranger Featherman R]] returns [[Persona 2|yet]] [[Persona 3|again]]! You will often find Nanako watching it downstairs --[[Continuity Nod|when else?]]-- on Sundays. Yuuta also becomes a fan during the Temperance social link.
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*** Rise: "That's complete BS!"
*** Naoto: "Your twisted logic is like that of an immature, egotistic brat!"
* [[Single -Issue Psychology]]: While the game doesn't fall ''totally'' into this trap (as the social links for your party members follow up extensively on their "core" issue after you save them from their Shadow), it's still a little convenient that you punch the heck out of your dark side and then you can accept it easily.
** It also helps that they're not necessarily accepting their dark side; just accepting that it exists. None of them really come to terms with it until you complete their social link.
* [[Skinship Grope]]: {{spoiler|Naoto gets [[Les Yay|''felt up'' by the other girls]]}}, in the hot springs.
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* [[The Spock]]: Naoto acts like this in order to be taken more seriously by adults.
* [[Stealth Pun]]: Rise: "It's weak against wind, this'll be a breeze!"
* [[Stop Helping Me!]]: [[Mission Control]], in spades. Mostly due to the incredible amount of [[Captain Obvious]].
{{quote|"There are four enemies."|Teddie {{spoiler|or Rise}}}}
* [[Story to Gameplay Ratio]]: The sheer amount of dialogue in the game (1.5 times the amount in ''[[Persona 3]]'') is just ''staggering''. Even the translators were shocked when they realized just how much they had to translate, with ''less time to do so than for Persona 3''. Reaching the first "free" day can take a good 4 hours just to get past the introduction.
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{{quote| '''Shadow Naoto:''' So, you think you can kick my ass?!}}
* [[Visual Pun]]:
** [http://en.[wikipedia.org/wiki/:Kintoki |Kintoki-Douji]] carries a [http://en.[wikipedia.org/wiki/:BGM-109_Tomahawk109 Tomahawk|Tomahawk]].
** Then there's series favorite [http://www.popanime.net/megami/wiki/index.php?title=Mara Mara]. Bonus points for those who realize that [[Double Entendre|Mara]] is also part of the [[Freud Was Right|Tower Arcana]]. Although [[Gag Penis|Mara]] doesn't need to compensate for anything.
* [[Voice of the Legion]]: Everyone's Shadow clones.
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** Actually, one gets the feeling that the characters just sort of grabbed whatever they thought they could use. It's also implied that no one in the party (possibly save for Naoto and the protagonist) has had any weapon/fighting training and are either self taught, or learning as they go along.
* [[We Cannot Go On Without You]]: If the Protagonist kicks the bucket, the game is over. However, depending on your relationship is with the other party members, an ally will actually jump in front of you and take the damage from attacks if you're close to dying. Doesn't work for attacks that hit everyone, and only works for a given character once per battle. Justified in that {{spoiler|The protagonist represents Hope in Izanami's "test", with the other two participants representing Despair and Emptiness. If he is defeated, like the other two, he is removed from the game in some fashion, and then Ameno-Sagiri and Izanami are free to carry out their plan of flooding Inaba - and then the world - with fog and [[Instrumentality|transforming everyone into mindless Shadows,]] as Emptiness/Adachi wants.}}
* [[Wham! Episode]]: The events on December 3rd basically cover this, although the rainy days after saving Rise are just as big, if not nearly as emotional.
* [[What the Hell, Hero?]]: You can call out most of the party (particularly Yosuke) for attempting to {{spoiler|kill Namatame}} in the paths for the Normal/True Endings.
** Worth noting that choosing this option involves a [[Precision F-Strike]] and the protagonist SHOUTING while getting visibly angry (using the "anger" animation that the other characters use) for the only time during the entire game.
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* [[You Look Familiar]]: Quite a few random people's models are reused either from ''Persona 3'' or within other social links. One noticeable example is that a group of bullies from Chie's s-link appear as "reporters" wanting to sensationalize the death of a guest at the Amagi Inn in Yukiko's.
* [[Yet Another Stupid Death]]: "Oh Crap, I messed up the set up for this battle, now the enemy gets a free turn, Oh crap, the enemy's knocked everyone down with their whatever move, the enemy is using the highest elemental spell that the protag is weak against, Oh SHI-!" In other words, the norm for a [[Mega Ten]] game.
* [[You Are Not Alone]]: In the [[True Ending]], {{spoiler|the Protagonist is [[Eleventh -Hour Superpower|empowered by his social links during the final battle.]]}}
* [[You Can't Thwart Stage One]]: You can't stop people from being kidnapped. You can't stop their Shadows from getting pissed. You can't figure out how the culprit kidnaps people for basically the whole game (so you can't actually catch them). {{spoiler|You can't stop the first phase of [[Instrumentality]] from taking place. You can't make reversing it permanent just by getting Ameno-Sagiri to lift the fog.}}
** By the confrontation with Shadow Naoto, Kanji straight-out tells the rest of the party not to even ''try'' to keep Naoto from rejecting her Shadow self - they might as well let her get it all out, and then they'll just beat the crap out of the Shadow as usual when it does go berserk.
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