Display title | Stalking Mission |
Default sort key | Stalking Mission |
Page length (in bytes) | 17,029 |
Namespace ID | 0 |
Page ID | 16350 |
Page content language | en - English |
Page content model | wikitext |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Dai-Guard (talk | contribs) |
Date of latest edit | 23:36, 10 April 2017 |
Total number of edits | 9 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | A gameplay segment in which the player is tasked with following an NPC to a designated area, either on foot or in a vehicle. However, there's a special provision: for one reason or another, your target can not be alerted to your presence, as this will cause him to panic and flee, resulting in mission failure. Some games provide a "suspicion meter" that reveals how close the target is from getting spooked, and which can be reduced if the player further distances himself. |