Star*Drive: Difference between revisions
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''Star*Drive'' was a campaign setting put out for ''[[Alternity]]'', TSR's ambitious but clumsy science-fiction RPG. Much in the way that ''[[Greyhawk]]'' is considered the standard world for ''[[Dungeons & Dragons]]'', ''Star*Drive'' attempted to do the same for ''Alternity''. They incorporated all of the player races, cybernetics, mutations, equipment, and psionics mentioned in the Player's Handbook, and put them against a [[Space Opera]] backdrop. |
'''''Star*Drive''''' was a 1998 campaign setting put out for ''[[Alternity]]'', TSR's ambitious but clumsy science-fiction RPG. Much in the way that ''[[Greyhawk]]'' is considered the standard world for ''[[Dungeons & Dragons]]'', ''Star*Drive'' attempted to do the same for ''Alternity''. They incorporated all of the player races, cybernetics, mutations, equipment, and psionics mentioned in the Player's Handbook, and put them against a [[Space Opera]] backdrop. |
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While ''Star*Drive'' won't win any points for being particularly original or avant garde, it nonetheless a well-done and entertaining setting. ''Star*Drive'' has humanity using the titular engine to burst out of the Solar System and begin interplanetary colonization. They accomplish this with the fraal, a race of [[The Greys]] with psychic abilities (which humans are also starting to develop). |
While ''Star*Drive'' won't win any points for being particularly original or avant garde, it nonetheless a well-done and entertaining setting. ''Star*Drive'' has humanity using the titular engine to burst out of the Solar System and begin interplanetary colonization. They accomplish this with the fraal, a race of [[The Greys]] with psychic abilities (which humans are also starting to develop). |
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