StarTropics: Difference between revisions
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Looney Toons (talk | contribs) m (Fixed over-deep number list) |
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* [[Collision Damage]]: In both games, touching any enemy or traps will do (often severe) damage. In the first game, [[Mini Boss|Mini Bosses]] and above will kill you instantly on contact. |
* [[Collision Damage]]: In both games, touching any enemy or traps will do (often severe) damage. In the first game, [[Mini Boss|Mini Bosses]] and above will kill you instantly on contact. |
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* [[Continuing Is Painful]]: If you die at any point, you restart with only 3 hearts. This wouldn't be so bad if |
* [[Continuing Is Painful]]: If you die at any point, you restart with only 3 hearts. This wouldn't be so bad if |
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# hearts weren't so hard to find! |
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# you didn't need to have a high enough life meter to use your better weapons. |
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** You also lose any medicine and special items you might possess, and depending on where the game places you back, you generally won't have a chance to recover them. |
** You also lose any medicine and special items you might possess, and depending on where the game places you back, you generally won't have a chance to recover them. |
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** In the sequel, you had a psychic attack that got weaker as you lost health, but your regular weapon always stayed the same strength, taking some of the pain out of continuing. |
** In the sequel, you had a psychic attack that got weaker as you lost health, but your regular weapon always stayed the same strength, taking some of the pain out of continuing. |