Star Control: Difference between revisions

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'''<big>Attention troper — heed this recorded message! This works page speaks with the voice and authority of the Ur-Quan!</big>'''
 
''[[Star Control]]'' is a series of [[Shoot 'Em Ups|shoot-'em-upUp]]/[[Action Adventure]] games built around space battles modelled on but expanded from ''[[Space War]]''.
 
As in ''[[Space War]]'', a battle in ''Star Control'' involves two armed spaceships in a 2D space with a planet in the middle. Unlike ''[[Space War]]'', there is a range of ships available, each notionally representing a different alien race and possessing a distinct appearance, handling characteristics, and weapons.
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* [[Knowledge Broker]]: The Melnorme.
* [[Late to the Party|Late to the Tragedy]]
* [[Law of Chromatic Superiority]]: [https://web.archive.org/web/20140603021615/http://wiki.uqm.stack.nl/Black_Spathi_Squadron The Black Spathi Squadron].
* [[Life Meter]]: Each ship has one, purportedly representing how many surviving crew it has.
* [[Lost Forever]]: Certain events can make you lose the ability to build certain ships, such as the Spathi Eluders and Thraddash Torch. You can keep the ones you have in stock, but can't build more.
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* [[Mars Needs Women|Mars Needs Men]]: Admiral ZEX wants to be "friends... perhaps even more" with the Captain, to the point that {{spoiler|he tries to take him by force before being [[Hoist by His Own Petard]]}}.
* [[Mercy Invincibility]]: Applied to ship encounters on the map screen. Unfortunately though, not in hyperspace, showing why this trope exists in the first place.
* [[Microts]]: The Slylandro in ''[[Star Control|Star Control II]]'' have "rotation", "Drahnasa" and "Drahn" which are something like their equivalent of days, years and millennia (not particularly similar in duration to ours though). It would be tricky to decode these except that pretty much everything interesting that's happened on a galactic scale happens in one of three time periods (Quite Recently, A Long Time Ago and A Really, Really Long Time Ago) so luckily it's not too hard to figure out what they're on about.<ref>One "rotation" is one "day" of their planet, 1 Drahn is equal to 4 million rotations and one Drahn is divided into two thousand Drahnasa. [https://web.archive.org/web/20131029090938/http://uqm.stack.nl/forum/index.php?topic=1169.0 Some code examination] reveals that the rotation of the Slylandro homeplanet is 14.2 earth hours which tells us that one Drahnasa is equal to 1180 earth days and one Drahn is 2370000 earth days.</ref>
* [[Might Makes Right]]: The Thraddash way of life.
* [[Mildly Military]]: Used for laughs during one conversation with [[Green-Skinned Space Babe|Syreen]] commander. You may come down on her for her attire (which is [[Stripperiffic]] to say the least), only to hear that that's official military uniform.
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** It's possible to skip much of the game by {{spoiler|waiting for the Kohr-Ah Death March to begin}}. Why do quests for alien species when you can simply wait for {{spoiler|them to be exterminated, then loot their worlds for [[Plot Coupon|plot coupons]]}}? {{spoiler|You'd be a [[Jerkass]] if you did; that's why}}.
** Additionally, you can finish the story mode without allying with the Earth Starbase. This feature went undiscovered ''to the programmers themselves'' for ''more than ten years''. It also [[Game Breaking Bug|crashed the game]] prior to a special handler being added in ''The Ur-Quan Masters''. Doing this is both difficult and ''extremely'' tedious, which helps to explain why it took so long. See [http://forum.uqm.stack.nl/index.php?topic=1399.0 here] and [https://web.archive.org/web/20161118135711/http://onpon4.github.io/other/no-starbase-challenge-guide/index.html here for more information].
* [[Shout-Out]]: There's a ''long'' [https://web.archive.org/web/20130127204611/http://wiki.uqm.stack.nl/Influences_and_referencesInfluences_and_References "Influences and references" page] on ''The Ur-Quan Masters'' wiki, and it starts with the "This page is currently incomplete..." template, including many references to ''[[Starflight]]''; not only its setting inspired many ''[[Star Control]]'' features, but some of the developers worked on both.
* [[Sidequest]]: Recruiting various aliens such as the Orz or the Zoq-Fot-Pik into the New Alliance, dealing with the Slylandro Probes, saving the Shofixti race, and instigating the Yehat civil war all qualify.
* [[Single Biome Planet]]: [[Averted Trope|Averted]]. Earth-like planets are called "water worlds", and there is no in-game indication that they are geographically any less diverse than Earth. The only case when this is "played straight" is when the "biome" in question is some variation on "irradiated space rock", which is perfectly realistic.
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[[Category:Amstrad CPC]]
[[Category:Mac OS]]
[[Category:Multiple Works Need Separate Pages]]