Super Smash Bros.: Difference between revisions

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It features characters from Nintendo's large stable of games, from [[Super Mario Bros.|Mario]] and [[Pokémon|Pikachu]] to [[The Legend of Zelda|Link]] and [[Metroid|Samus Aran,]] face off in a four-player fight to the finish.
 
Unlike other games, however, the ''Super Smash Bros.'' series doesn't leave it at that. [[Interesting Situation Duel|Several stages have platforms, bringing the carnage to multiple levels, while others have native dangers, such as rising acid and random airstrikes.]] In addition, various weapons will appear randomly on the field, from barrels and hammers from ''[[Donkey Kong]]'', to [[Laser Blade|beam swords]] [[Lawyer-Friendly Cameo|(which look suspiciously like]] [[Star Wars|lightsabers),]], [[Invincibility Power-Up|Super Stars]], the old SNES Super Scope, and even Poké Balls, which of course, release [[Pokémon]] to help you out. Instead of simply trying to inflict damage, players are instead attempting to knock themopponents ''[[Ring Out|off]]'' the stage, forcing them off the sides, or just smacking them harder and harder, until they eventually go sailing off as [[A Twinkle in the Sky]].
 
The first game (1999), released for the [[Nintendo 64]] in 1999, is rightly regarded as one of the best games ever for the system. The [[Sequel]], ''[[Super Smash Bros. Melee]]'', (2001)was released for the [[Game CubeGameCube]] in 2001, [[Loads and Loads of Characters|featured even more characters]], such as the [[Save the Princess|oft-rescued princesses]] [[The Legend of Zelda|Zelda]] and [[Super Mario Bros.|Peach]] opposite their oft-kidnappers Bowser and Ganondorf,; it also included a side-scrolling Adventure Mode, and collectible trophies. Two hidden characters in the game, [[Fire Emblem Akaneia|Marth]] and [[Fire Emblem Elibe|Roy]] from the ''[[Fire Emblem]]'' series - [[Marth Debuted in Smash Bros|that until then was only released in Japan]], - led to that series getting a much larger worldwide audience and release, becoming another of Nintendo's flagship series.
 
The third game in the series, ''[[Super Smash Bros. Brawl]]'', was released in (2008) for the [[Wii]],: it introduces [[Limit Break|Final Smashes]], brings back the long-absent Pit from ''[[Kid Icarus]]'', and even features third-party characters from outside Nintendo's stable; - in this case, [[Sonic the Hedgehog]] and Solid Snake of ''[[Metal Gear]]'''s Solid Snake, the former fulfilling a nearly two-decade-old fanboy dream. (The latter was because of a request by [[Hideo Kojima]].) Not to mention, the game now has an actual story: The Subspace Emissary tells of a world in which the characters (as implied in ''Melee'') are trophies that come to life and fight each other, until the Subspace Army appears and tries to take the entire world for themselves by transporting it, piece by piece, into Subspace. The characters team up with each other and battle through worlds inspired by Nintendo games while trying to stop the Subspace Army.
 
A fourth installment for the 3DS and the Wii U has been released called,in well,2014. Titled ''[[Super Smash Bros. for Nintendo 3DS/Wii U]]''. This- installmentand didalso away with(colloquially theand Subspacecollectively) Emissary,referred to as ''Super Smash Bros. 4'' - these whileinstallments addingadded all sorts of other modes suchand asperks. It includes more detailed character customization, Smashreplaces RunSubspace whichEmissary iswith Smash Run basically- a Metroidvania-style gameroadgame with enemies ranging from all sorts of franchises, - and Smash Tour, which incorporates light party game elements with a series of challenges undergone by the players. This was the first Smash game to have DLC, with the final DLC character even being the winner of an official Nintendo-sponsored Smash Ballot.
Not to mention that the game now has an actual story. The Subspace Emissary tells of a world in which the characters (as implied in ''Melee'') are trophies that come to life and fight each other, until the Subspace Army appears and tries to take the entire world for themselves by transporting it, piece by piece, into Subspace. The characters team up with each other and battle through worlds inspired by Nintendo games while trying to stop the Subspace Army.
 
The fifth installment, ''[[Super Smash Bros. Ultimate]]'', has been released for the [[Nintendo Switch]] on December 7, 2018. It features all characters from past ''Smash'' games while also adding few newcomers and the concept of Echo Fighters, which are this game's term for "clones" (think Lucina as Marth's alt instead of taking her own character slot). It also features a multitude of stages from past ''Smash'' games as well as a few new ones. All stages have the Final Destination-esque Ω form introduced in the previous installment as well as a brand new form that makes them look more like the Battlefield stage. Notably, this game does away with Trophies, replacing them with Spirits. Related to this, this game's Adventure mode is called World of Light which explains their presence and there is a special mode called Spirit Board. Both modes allow players to battle various opponents with special rules to collect Spirits.
A fourth installment for the 3DS and the Wii U has been released called, well, ''Super Smash Bros. for Nintendo 3DS/Wii U''. This installment did away with the Subspace Emissary, while adding all sorts of other modes such as character customization, Smash Run which is basically a Metroidvania game with enemies ranging from all sorts of franchises, and Smash Tour which incorporates light party game elements with a series of challenges undergone by the players. This was the first Smash game to have DLC, with the final DLC character even being the winner of an official Nintendo-sponsored Smash Ballot.
 
The fifth installment, ''Super Smash Bros. Ultimate'', has been released for the [[Nintendo Switch]] on December 7, 2018. It features all characters from past ''Smash'' games while also adding few newcomers and the concept of Echo Fighters, which are this game's term for "clones" (think Lucina as Marth's alt instead of taking her own character slot). It also features a multitude of stages from past ''Smash'' games as well as a few new ones. All stages have the Final Destination-esque Ω form introduced in the previous installment as well as a brand new form that makes them look more like the Battlefield stage. Notably, this game does away with Trophies, replacing them with Spirits. Related to this, this game's Adventure mode is called World of Light which explains their presence and there is a special mode called Spirit Board. Both modes allow players to battle various opponents with special rules to collect Spirits.
 
This game pretty much [[Trope Codifier|kicked off]] the [[Mascot Fighter]] sub-genre in one go.
 
'''Features characters from:'''
* ''[[Super Mario Bros.(franchise)|Super Mario]]''
** ''[[Donkey Kong]] ([[Donkey Kong Country|Country]])''
** ''[[Yoshi's Island]]''