Swiss Army Weapon: Difference between revisions

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* ''[[Warhammer 40,000]]''
* ''[[Warhammer 40,000]]''
** Obliterators absorb weapons into their bodies, and can transform their arms into meltaguns, lascannons and plasma guns amongst others.
** Obliterators absorb weapons into their bodies, and can transform their arms into meltaguns, lascannons and plasma guns amongst others.
** A slightly more subtle version is the Shot Selector weapon upgrade in ''[[Inquisitor]]'' and ''[[Warhammer 40,000 Roleplay]]''- it allows a weapon to hold multiple magazines of different types of ammunition, allowing the user to switch between them quickly.
** A slightly more subtle version is the Shot Selector weapon upgrade in ''[[Inquisitor]]'' and ''[[Warhammer 40,000 Roleplay]]'' - it allows a weapon to hold multiple magazines of different types of ammunition, allowing the user to switch between them quickly.
*** It should probably be noted, however, that in DH and RT the main use for Shot Selectors (according to posts on the official forum) seems to be tripling the weapon's ammo capacity, rather than providing extra shot types. The disadvantage of +0.5 kg (DH) or even +1 kg (in RT) extra weight usually is quite acceptable. This [[Internet Backdraft|has annoyed a number of people]] to the extent that many groups have a Gentleman's Agreement not to use them, or at least to use them as they were in ''Inquisitor'' (where they split the magazine into sections with different ammo types and Shot Selectors switched between them- even in a ''revolver''). Canon weapons with built-in selectors use either 3 magazines with significantly reduced capacity (Cadence "Spectre" Assault Device: 20 shots vs. 30) or 2 full-sized (Merovech-pattern Assault Lasgun).
*** It should probably be noted, however, that in DH and RT the main use for Shot Selectors (according to posts on the official forum) seems to be tripling the weapon's ammo capacity, rather than providing extra shot types. The disadvantage of +0.5 kg (DH) or even +1 kg (in RT) extra weight usually is quite acceptable. This [[Internet Backdraft|has annoyed a number of people]] to the extent that many groups have a Gentleman's Agreement not to use them, or at least to use them as they were in ''Inquisitor'' (where they split the magazine into sections with different ammo types and Shot Selectors switched between them- even in a ''revolver''). Canon weapons with built-in selectors use either 3 magazines with significantly reduced capacity (Cadence "Spectre" Assault Device: 20 shots vs. 30) or 2 full-sized (Merovech-pattern Assault Lasgun).
** Combi-bolters are boltguns with melta, plasma or flamer built into them. They only have enough ammunition to fire the secondary weapon once. Bolters used by Space Marine Sternguard also count, as they come with various special ammo for different tasks, such as taking out heavily armoured targets or negating cover.
** Combi-bolters are boltguns with melta, plasma or flamer built into them. They only have enough ammunition to fire the secondary weapon once. Bolters used by Space Marine Sternguard also count, as they come with various special ammo for different tasks, such as taking out heavily armoured targets or negating cover.
** Also an honorable mention for [http://wiki.reliccommunity.com/Big_Mek Ork Big Meks] in ''[[Dawn of War]]'', whose Power Klaw looks like a lot like a [http://dawnofwar.filefront.com/screenshots/News/13705/1 swiss army chainsaw].
** Also an honorable mention for [http://wiki.reliccommunity.com/Big_Mek Ork Big Meks] in ''[[Dawn of War]]'', whose Power Klaw looks like a lot like a [http://dawnofwar.filefront.com/screenshots/News/13705/1 swiss army chainsaw].
* As mentioned above, [[Humongous Mecha]] are pretty much already a type of Swiss Army Weapon, but in ''[[BattleTech]]'' they go one further: the Clans have invented OmniMechs, which rather than relying on fixed hard points that require an entire variant to be redesigned to get a different configuration have modular points that can field virtually any weapon or equipment, as long as there's unused mass and space.
* As mentioned above, [[Humongous Mecha]] are pretty much already a type of Swiss Army Weapon, but in ''[[BattleTech]]'' they go one further: the Clans have invented OmniMechs, which rather than relying on fixed hard points that require an entire variant to be redesigned to get a different configuration have modular points that can field virtually any weapon or equipment, as long as there's unused mass and space.
* [[Magic: The Gathering]] has [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=81979 Umezawa's Jitte]. Pump yourself up? Check. Recover lost health? Check. Kill guys ''that you aren't even fighting with''? Check.
* ''[[Magic: The Gathering]]'' has [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=81979 Umezawa's Jitte]. Pump yourself up? Check. Recover lost health? Check. Kill guys ''that you aren't even fighting with''? Check.
* One of the items in the original "[[Munchkin (game)|Munchkin]]" card game is a Swiss Army polearm. (Depicted as having a number of halberd like blades, apparently able to (against all reason) fold into the shaft.)
* One of the items in the original "[[Munchkin (game)|Munchkin]]" card game is a Swiss Army polearm. (Depicted as having a number of halberd like blades, apparently able to (against all reason) fold into the shaft.)
* In ''[[Paranoia]]'', cone rifles and some other guns take multiple types of ammo (armor-piercing, hallucinogenic gas, tactical nuke, etc.) with the same size shells, which are [[Sarcasm Mode|never ever mislabeled]].
* In ''[[Paranoia (game)|Paranoia]]'', cone rifles and some other guns take multiple types of ammo (armor-piercing, hallucinogenic gas, tactical nuke, etc.) with the same size shells, which are [[Blatant Lies|never ever mislabeled]].
* Boris' crazy polearm from ''[[GURPS]]: Low-Tech'' is a dueling halberd axe head, pick head, barbed spear point, a ''second'' spear point at the butt, a hook and a four yard long kusari (chain) attached somewhere on it. It's hard to even envision such a monstrosity.
* Boris' crazy polearm from ''[[GURPS]]: Low-Tech'' is a dueling halberd axe head, pick head, barbed spear point, a ''second'' spear point at the butt, a hook and a four yard long kusari (chain) attached somewhere on it. It's hard to even envision such a monstrosity.
* ''[[Gamma World]]'' module GW6 ''Alpha Factor''. The list of New Items includes the Chameleon Rifle. It has interchangeable barrels that allow it to fire as a rifle (single shot or semi-automatic) or submachine gun.
* ''[[Gamma World]]'' module GW6 ''Alpha Factor''. The list of New Items includes the Chameleon Rifle. It has interchangeable barrels that allow it to fire as a rifle (single shot or semi-automatic) or submachine gun.