Information for "Tactical Rock-Paper-Scissors"

Basic information

Display titleTactical Rock-Paper-Scissors
Default sort keyTactical Rock-Paper-Scissors
Page length (in bytes)59,852
Namespace ID0
Page ID114703
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Counted as a content pageYes
Number of subpages of this page1 (0 redirects; 1 non-redirect)
Page imageFireEmblem WeaponTriangle.jpg

Page protection

EditAllow all users (infinite)
MoveAllow all users (infinite)
DeleteAllow all users (infinite)
View the protection log for this page.

Edit history

Page creatorm>Import Bot
Date of page creation21:27, 1 November 2013
Latest editorAgiletek (talk | contribs)
Date of latest edit23:11, 28 January 2023
Total number of edits25
Recent number of edits (within past 180 days)0
Recent number of distinct authors0

Page properties

Transcluded templates (13)

Templates used on this page:

SEO properties

Description

Content

Article description: (description)
This attribute controls the content of the description and og:description elements.
A common way of balancing play in Video Games is to classify units, attacks, and skills into several distinct classes, with each class having a clear advantage and disadvantage over other classes; in other words, the classes interact with each other like a game of Rock-Paper-Scissors. This helps encourage different playstyles by making the effectiveness of a given class slightly context-specific, and encouraging the player to utilize a variety of classes, rather than relying on a single strongest one.
Information from Extension:WikiSEO