Telepathy: Difference between revisions

added examples, replaced redirect
No edit summary
(added examples, replaced redirect)
 
(2 intermediate revisions by 2 users not shown)
Line 6:
At its most basic level, it functions as a short range radio, allowing the character to pick up the thoughts of those around him. Sometimes, it has limitations such as touch or proximity, or only being able to 'hear' rather than 'see' thoughts. A common hurdle comes from being unable to probe deeper into the minds of those around them, as well as being something of a [[Fainting Seer]] whenever an especially strong willed or horrifying character is around. Psychic overload is also common in crowds, represented by a [[Psychic Nosebleed]]. Being a passive receptor and [[Hearing Voices|not being able to shut]] [[A Mind Is a Terrible Thing to Read|other people's thoughts]] out can easily drive a psychic insane, making this potentially [[Blessed with Suck]].
 
More advanced uses of '''telepathy''' involve receiving and [[Exposition Beam|transmitting thoughts and memories]], and probing beneath surface thoughts into memories, or outright going into a [[Journey to the Center of the Mind]] or dream travel. Some telepaths may be able to use [[Astral Projection]], or at least see through other people's eyes.
 
At its strongest, a telepath will be able to [[Mind Control]] others, sometimes even to the point of [[Demonic Possession|possessing their bodies]], create [[Fake Memories]] after applying [[Laser-Guided Amnesia]], create a [[Split Personality]] and let it [[Split Personality Takeover|take over]], or in general be a terrifying god who can [[Mind Rape]] their opponents.
Line 21:
* A group of telepaths may create a [[Mental Fusion]].
* A telepath or empath is frequently also a [[Living Lie Detector]].
* In science fiction [[Electronic Telepathy]] may be achieved through [[Neural Implanting]] people and allowing them to transmit throughs through radio waves or some other form of wireless communication. [[wikipedia:Neurotrophic electrode#Silent speech|Quickly becoming NOT''not'' science fiction through the use of electrodes, computer programs, and sufficiently analyzed neural activity.]]
* Some telepaths can [[The Beast Master|control]] and [[Speaks Fluent Animal|communicate]] with animals, and even [[Animal Eye Spy|see through them]].
* Many telepaths are portrayed as being able to sense the presence of each other or other people and animals, simply by being able to sense the presence of another mind. This may have a very limited range, or it may have a planetary scale; if suitably amplified. This tends to turn them into [[Psychic Radar]].
Line 28:
 
{{examples}}
== [[Anime]] and [[Manga]] ==
 
== Anime and Manga ==
* ''[[Mahou Sensei Negima]]'' has a number of examples; Negi displays very limited mind reading ability in the first chapter (he puts his hand on the target's head and gets maybe 2 words out of it). Later on, the Pactio cards are introduced, which allows Negi and his partners to [[Psychic Link|communicate telepathically]]. In addition, Nodoka gets a book that allows her to read people's thoughts as her artifact; after an upgrade she can essentially listen to the thoughts of anyone whose name she knows...while another upgrade lets her find out anybody's name.
** Nodoka can also use her artifact on herself, which sometimes [http://www.mangafox.com/manga/mahou_sensei_negima/v18/c165/8.html has hilarious results].
Line 43 ⟶ 42:
** Actually, one ''[[Pokémon (anime)|Pokémon]]'' episode featuring Jynx had a Lapras who spoke to Ash through telepathy.
* Some of the Espers of ''[[A Certain Magical Index]]'' have forms of telepathy. There are only two note worthy cases though; Harune in ''[[A Certain Scientific Railgun]]'', and The Queen, who hasn't been introduced properly yet in the anime. All we know of the Queen is that her powers (Mental Out) allow her to control others, mess with their memories and read their minds, etc.
* In ''[[Dragon Ball]]'', [[Old Master|Kame-sennin]] reads the mind and memories of a powerful Indian mystic without him noticing, just by standing near him. Much later, Goku learns to do this, but he needs to touch his target.
* In ''[[Magical Girl Lyrical Nanoha]]'', mages can communicate telepathically (but are not able to read minds), which they primarily use for communication from distances at which their voices cannot reach one another, or to communicate with one another without those in earshot finding out. An early episode features Nanoha communicating with Yuuno about the Jewel Seeds while she's still in class and he's at home.
* In ''[[Puella Magi Madoka Magica]]'', Kyubey and magical girls can communicate with each other through telepathy.
* Satori of ''[[Ranma ½]]'' can read minds, much to Ranma's annoyance. He uses this power to [[Living Lie Detector|reveal lies]], find out people's most private thoughts, and pit Akane against Ranma.
 
 
== [[Comic Books]] ==
Line 64 ⟶ 62:
** Retooled after [[Flashpoint]]. Taking a page from some '90s stories and the early origins of the character, Aquaman's telepathy is now greatly toned down, as he can't truly commune with fish or fish-derived life, but just implant compulsions and desires: such as the will to help him.
 
== [[Fan FictionWorks]] ==
 
* Voldemort in ''[[My Immortal]]'' can read minds, because he "[[Ye Olde Butcherede Englishe|hath]] [[Rouge Angles of Satin|tele]]''[[Mind Over Matter|kinesis]]''"
== [[Fan Fiction]] ==
* In ''[[Light and Dark - The Adventures of Dark Yagami|Light and Dark The Adventures of Dark Yagami]]'', Night Yagami can use her Shinigami Ears to hear people's thoughts.
* Voldemort in [[My Immortal]] can read minds, because he "[[Ye Olde Butcherede Englishe|hath]] [[Rouge Angles of Satin|tele]]''[[Mind Over Matter|kinesis]]''"
* In ''[[Kira Is Justice]]'', there is the telepathy necklace, which lets Justice and Landras talk to each other via telepathy. This is [[Enforced Trope|enforced]] to fix the fact that Light talked to Ryuk in his room without his family noticing. [[Fetish Fuel|And...]]
* In [[Light and Dark - The Adventures of Dark Yagami|Light and Dark The Adventures of Dark Yagami]], Night Yagami can use her Shinigami Ears to hear people's thoughts.
* The ''[[Daria]]/LegionOfSuperHeroes[[Legion of Super-Heroes]]'' [[Fanfic]] series ''Legion of Lawndale Heroes'' has a lot of telepaths, and deals with the problems of being a telepath. There are so many telepaths in society (albeit not revealed to the [[Muggles|general public]], they operate in government, the [[Super Soldier|military forces]] of many countries, and in [[Cut Lex Luthor a Check|the corporate sectors]]) that the nations of the world have laws enacted and adhered to by even the rogue nations that police people with not just psi-powers, but powers in general. You can actually get a legitimate job with [[Psychic Powers]], with the understanding that if you misuse them in your work, [[Hoist by His Own Petard|it's your fault]], not the fault of [[Corrupt Corporate Executive|the people who hired you.]]
* In [[Kira Is Justice]], there is the telepathy necklace, which lets Justice and Landras talk to each other via telepathy. This is [[Enforced Trope|enforced]] to fix the fact that Light talked to Ryuk in his room without his family noticing. [[Fetish Fuel|And...]]
* The [[Daria]]/LegionOfSuperHeroes [[Fanfic]] series ''Legion of Lawndale Heroes'' has a lot of telepaths, and deals with the problems of being a telepath. There are so many telepaths in society (albeit not revealed to the [[Muggles|general public]], they operate in government, the [[Super Soldier|military forces]] of many countries, and in [[Cut Lex Luthor a Check|the corporate sectors]]) that the nations of the world have laws enacted and adhered to by even the rogue nations that police people with not just psi-powers, but powers in general. You can actually get a legitimate job with [[Psychic Powers]], with the understanding that if you misuse them in your work, [[Hoist by His Own Petard|it's your fault]], not the fault of [[Corrupt Corporate Executive|the people who hired you.]]
* In ''[[With Strings Attached]]'', the Kansael gives John the ability to communicate telepathically through water. Mostly this means he has to touch the others to “connect their water-strings,” but he can also connect them via a puddle, and he has much longer range in a body of water like the ocean, though just how long is not known. Nor is it known whether he can do more than just talk. He can, however, tap into Ringo's mindsight.
* Taylor Hebert, the Varga and Amy "Panacea" Dallon use a combination of space-warping mathematics and brain implants to effectively create a technological version of telepathy for members of the Family in the ''[[Worm]]/[[Luna Varga]]'' crossover fic ''[[Taylor Varga]]''.
 
* After a powers-related accident early in the ''[[Worm]]'' [[Alternate Universe Fic]] ''[[Mauling Snarks]]'', Taylor and Amy gain the ability to communicate in a manner that might as well be telepathy as a side effect of sharing each other's powers, one of which -- Taylor's original power -- allows them to communicate with the organic supercomputers that are behind powers.
 
== [[Literature]] ==
Line 85 ⟶ 83:
* [[Hell's Gate|Sharona]]'s Voices have perfect recall and can send and receieve telepathic messages to each other, including sensory information - sight, sound, smell, and touch, but can't read minds. On the other hand, Sifters can't send messages, but they can tell when other people are lying or telling the truth.
* [[The Sookie Stackhouse Mysteries|Sookie Stackhouse]] views her telepathy as a [[Blessed with Suck|curse]] and usually tries hard to block out other people's thoughts.
* Mentioned at the end of ''[[The Lord of the Rings]]'', when Gandalf, Galadriel, Celeborn and Elrond appear to communicate without speaking. [[J. R. R. Tolkien|JRR Tolkien]] wrote a more detailed account of telepathy among Ainur (lesser deities), Elves and to a lesser extent Men in the essay called "[[Osanw Ã]]«-kanta."
* Kris/Deliann's "flashes" in ''[[The Acts of Caine|Blade of Tyshalle]]''.
* Many people in the [[Mercedes Lackey]] series, [[Heralds of Valdemar]], have this ability; it's called "Mindspeech".
* [[Jakub Wedrowycz]] has this ability. He refers to it as a "frequency" to which one must tune himself, much like a radio.
* The technological level of the [[The Culture|Culture]] in the Iain M. Banks novels is so high that the super-intelligent A.I. Minds are capable of reading the minds of humans, thanks to some kind of 'action/sensing-at-a-distance' effect. This is, however, considered taboo.
* In the [[Firebird Trilogy]], both the Sentinels and the Shuhr have telepathic powers. The Sentinels are the "good guys", with strict and strictly enforced limits on how they are allowed to use their powers. The Shuhr are much less pleasant, as they do not put any limits on their use of power, leading to rather frequent [[Mind Manipulation]] among those they come in contact with (including the less powerful among their own race).
* Anyone in morph in ''[[Animorphs]]'' has this ability. And Andalites and a few other races have it as part of their natural abilities.
Line 96 ⟶ 94:
* All the Martian races in [[John Carter of Mars]] are mildly telepathic- mostly this is used to control domestic animals, but can also be used to determine if someone is telling the truth during conversation. The First Born (aka Black Martians) largely do ''not'' have this ability, but their leader [[God Save Us From the Queen|Issus]] does, which helps her cement her position as a living goddess. Certain groups have more advanced telepathic powers, such as the Lotharians (an isolated sect of White Martians who have developed tremendous powers of illusion, but become detached from reality as a result) and the kaldanes (crab-like creatures that are almost all brain and can seize control of anyone who makes eye contact with them). Earth humans, for whatever reason, can [[Won't Work On Me]] telepathic probing, something that comes in handy for Earth-born hero Carter during his adventures.
* One of the [[The Hitchhiker's Guide to the Galaxy|Hitchhiker's Guide]] entries references an entire planet of beings who were [[Blessed with Suck|cursed]] with telepathy. Everyone on there entire planet could hear every thought in every other mind on the planet, whether they wanted to or not—which quickly threatened to drive them bonkers from information overload and/or sheer boredom. They solved this by adopting the habit of constantly talking loud enough to drown out the constant, unwanted incoming mental transmissions.
 
 
== [[Live-Action TV]] ==
Line 114 ⟶ 111:
** This is actually present in ALL Time Lords. It's a trait of the species, as witnessed by the Master all the way back to the Third Doctor, and mentioned specifically by the Fourth Doctor in the Deadly Assassin.
** The [[Sapient Ship|TARDIS]] is also telepathic; she most notably uses the power to translate for the Doctor and companions. However, she can directly communicate with them, although a human may need to look into her heart.
* The Auronar in ''[[Blake's 7|Blakes Seven]]'' are a race of telepaths. Cally, a member of Blake's crew, was exiled from Auron and is therefore isolated from other telepaths - all alone. Cally could be heard by other people (although reception varied) but could not read minds. She did, however, act as an [[Detect Evil|Evil Detector]].
* In ''[[Farscape]]'', members of the Scarran's ruling caste all have a certain degree of telepathic power; most of them use it for forcing their captives to tell the truth while under their influence of their [[Kill It with Fire|heat projection]], though a few have used it to read the surface thoughts of others.
** The Skreeth assassin, who can telepathically speak through anyone wearing its bio-organic reciever (even over thousands of light years away) and read minds by touch.
** Don't forget Zhaan's traditional Delvian mysticism, which lends itself to the occasional [[Mind Meld]].
** And of course, there's Maldis, the vampiric [[Evil Sorcerer]], who knew all the details of John Crichton's life without being told. As he said once "Your mind is an open book. Big print and lots of pictures!"
* In ''[[Firefly (TV series)|Firefly]]'', River possesses one-way telepathic abilities, being able to read minds. However, she has [[Power Incontinence|the inability to control this]], the thoughts she picks up are far from coherent or clear, and [[A Mind Is a Terrible Thing to Read|they are not conducive to sanity.]] It doesn't help that she's a [[Sanity Slippage|traumatized]] [[Training from Hell|wreck]] thanks to [[Mind Rape|her experiences]] at [[School for Scheming|the Academy]].
 
== [[Tabletop Games]] ==
* In ''[[Warhammer 40,000|Dark Heresy]]'', psykers can have a range of these powers, from simple telepathy, through mind control, to full blown mind rape.
* Naturally, virtually every superhero RPG as well as most science fiction-, horror-, or fantasy-themed ones will have some version of this. In the last case, even if the word 'telepathy' never comes up and psychic powers as such ostensibly don't exist, magic spells and items allowing their user to read or control the minds of others will still be pretty standard fare.
* ''[[Traveller]]'' deals with this in an elegant way. The Zhodani Consulate is ruled by a caste of Psi-nobles. Everywhere else psionics tends to be distrusted and severely limited. This way the PC can have widely used telepathy or not, just by being in a different part of The Traveller Universe.
* Telepathy is a standard blue ability in ''[[Magic: The Gathering]]''. The [http://magiccards.info/m10/en/74.html Telepathy] card allows you to see your opponent's hand. There are many variants on the ability, usually involving revealing hidden information in some way.
* The current page image is that of the ''[[Yu-Gi-Oh (Tabletop Game)|Yu-Gi-Oh]]'' card, 'Mind Haxorz'.<ref>[http://yugioh.wikia.com/wiki/Mind_Haxorz Yes, that is how it's spelled.]</ref> Its effects is functionally equivalent to reading your opponent's mind, too: by paying 500 Life Points, you get to see the opponent's hand and all their face-down cards on the field.
* In the ''[[GURPS]]'' house setting for superhero roleplaying, ''[[GURPS International Super Teams]]'', telepathy is such a common power that there is actually a professional association for telepaths who work in the legal system, the Bonded Telepaths Organization.
 
== [[Video Games]] ==
* Mint Blancmanche of ''[[Galaxy Angel (video game)|Galaxy Angel]]'', although telepathy runs in her family. She once tries to use it to see how the [[The One Guy|main character]] feels about the five Angels on board the [[Cool Starship|Elsior]]. [[Hilarity Ensues]].
* ''[[Nethack]]'' has this as one of many obtainable abilities: when blinded in any manner, you can see the exact location of any monster on the current floor that can think.
* In ''[[The Legend of Zelda]]'', Link often receives telepathic messages from the quest [[Mentors|mentor]] or the princess.
** Although it's usually through the use of a magic artifact or an item, such as the Ocarina or a magical pendant.
* Appears as a technique in ''[[Golden Sun]]''.
* In ''[[Psi-Ops: The Mindgate Conspiracy|Psi Ops the Mindgate Conspiracy]]'' this is the only psychic power that psychic prodigy Nick does not have. His Voice With an <s>Internet</s> [[Voice with an Internet Connection|Psychic Connection]] Sara does however.
* Similar to ''Psi Ops,'' ''[[Second Sight]]'' has this as one of the two powers John doesn't unlock- the other being [[Deflector Shields]]. Oddly, the only psychic in the entire game that uses direct telepathy at any point is the remarkably ambiguous Jayne Wilde.
* ''[[Super Mario RPG]]'': Hitting the [[Action Command]] when using Mallow's "Psychopath" spell reveals a sentence of the affected enemy's thoughts.
Line 139 ⟶ 143:
** A lot of Pokémon (usually Psychic types, though sometimes Ghost or legendary or just special) can communicate telepathically, and some can read thoughts and [[The Empath|emotions]].
* The Komeiji sisters of ''[[Touhou]]'', being satori, can do this. Though Koishi blocked it by closing her third eye, which somehow gives her control of the subconscious.
* Powerful magic users in the ''[[Warcraft]]''-verse are capable of this.
 
=== [[Visual Novels]] ===
 
* {{spoiler|Kotori Shirakawa}} in the ''[[Da Capo]]'' [[Dating Sim]] /and [[Anime]]. It stems from {{spoiler|a childhood wish to be able to understand the people around her after her sudden adoption. She is ''devastated'' when depowered near the end and retreats back into the [[Stepford Smiler]] mask she wore before she got her powers}}.
== [[Visual Novels]] ==
* {{spoiler|Kotori Shirakawa}} in the ''[[Da Capo]]'' [[Dating Sim]] / [[Anime]]. It stems from {{spoiler|a childhood wish to be able to understand the people around her after her sudden adoption. She is ''devastated'' when depowered near the end and retreats back into the [[Stepford Smiler]] mask she wore before she got her powers}}.
* In the [[Murder Mystery]] [[Visual Novel]] ''[[Jisei]]'', a voice that only the protagonist can hear tries to help the main character with his investigation. She is able to transmit her thoughts into his mind and read his thoughts.
 
 
== [[Web Comics]] ==
* In ''[[Project 0]]'' Ciro uses telepathy to broadcast a [[Badass Boast]] to an [https://web.archive.org/web/20111211193910/http://www.centralcitytower.com/2010/12/project-0-page-208-whistling.html entire] [https://web.archive.org/web/20111211122016/http://www.centralcitytower.com/2010/12/page-209-fair-warning.html enemy battleship] just before it explodes.
* In ''[[Dan and Mab's Furry Adventures]]'', the [[Horny Devils|'cubi]] have thought hearing as an innate ability, which starts to manifest in their twenties, along with empathy, ''etc.''. Actual mind reading and dream entering are advanced techniques which have to be learned.
* In ''[[Sluggy Freelance]]'' all the Lysinda circle vampires have this ability, though Sam rarely seems to use it.
* The [[Freak Angels]] make heavy use of their telepathic abilities, both to communicate quickly and easily, and to [[Instant Expert|absorb knowledge]] on their areas of specialty.
* In ''[[Juathuur]]'', sometimes juathuurs communicate with each other this way. Both participants must be willing.
* The [[Space Elves|Loroi]] of [[Outsider]] have a variety of psychic abilities, mind talking being among them.
* In ''[[Think Before You Think]]'', Brian has the ability to read minds.
 
 
== [[Web Original]] ==
Line 161 ⟶ 162:
* Though [[Psychic Powers]] in general are the rarest of all superpowers in the ''[[Global Guardians PBEM Universe]]'', Telepathy is definitely the most common [[Psychic Powers|mental power]]. The most powerful telepath in the setting is Oracle, a former member of the Global Guardians, though the supervillain Cerebellum contests this point. Other notable telepaths are Headcase, Iron Angel, A Espada, Halazgo, and Mikula.
** The Scions are a group of four telepathic siblings. They've been pursuing a private war against their father, Cerebellum, in addition to their normal super-villainy.
 
 
== [[Western Animation]] ==
* In the TV Series ''[[WITCHW.I.T.C.H. (animationTV series)|WITCHW.I.T.C.H.]]'', a character named Taranee Cook could read the minds of her fellow guardians and talk to them through their minds.
* Aqualad of the ''[[Teen Titans (animation)|Teen Titans]]'' animated series claims to have telepathy, but he has yet to use it on anyone who isn't a <s>fish</s> [[You Fail Biology Forever|sea creature]].
* Ribbon from the original ''[[My Little Pony]]'' was telepathic, and also capable of sending [[Talking in Your Dreams|dream messages]].
* Twilight Sparkle from ''[[My Little Pony: Friendship Is Magic|My Little Pony Friendship Is Magic]]'' has limited telepathy, as she can alter the minds of Parasprites to not eat food and force her memories of friendship onto her friends.
 
 
== [[Tabletop Games]] ==
* In ''[[Warhammer 40,000|Dark Heresy]]'', psykers can have a range of these powers, from simple telepathy, through mind control, to full blown mind rape.
* Naturally, virtually every superhero RPG as well as most science fiction-, horror-, or fantasy-themed ones will have some version of this. In the last case, even if the word 'telepathy' never comes up and psychic powers as such ostensibly don't exist, magic spells and items allowing their user to read or control the minds of others will still be pretty standard fare.
* [[Traveller]] deals with this in an elegant way. The Zhodani Consulate is ruled by a caste of Psi-nobles. Everywhere else psionics tends to be distrusted and severely limited. This way the PC can have widely used telepathy or not, just by being in a different part of The Traveller Universe.
* Telepathy is a standard blue ability in ''[[Magic: The Gathering]]''. The [http://magiccards.info/m10/en/74.html Telepathy] card allows you to see your opponent's hand. There are many variants on the ability, usually involving revealing hidden information in some way.
* The current page image is that of the ''[[Yu-Gi-Oh (Tabletop Game)|Yu-Gi-Oh]]'' card, 'Mind Haxorz'.<ref>[http://yugioh.wikia.com/wiki/Mind_Haxorz Yes, that is how it's spelled.]</ref> Its effects is functionally equivalent to reading your opponent's mind, too: by paying 500 Life Points, you get to see the opponent's hand and all their face-down cards on the field.
 
 
== [[Real Life]] ==
Line 182 ⟶ 173:
 
----
{{quote|--''Okay, that should do it. Hmm, why do I have that feeling that I'm [[Being Watched]]?''}}
}}
 
{{reflist}}