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[[File:Sam_and_Max_Photo_9211.jpg|frame|That's Sam on the left and Max on the right. Don't get them mi... what do you mean I did that joke already?]]
''Sam & Max'' were quite popular at Lucasarts, and after getting cameos and [[Shout-Out|Shout Outs]] in several Lucasarts adventure games, the two got their own game in 1993: ''Sam & Max Hit the Road'', which had the two traveling a pastiche of roadside America tracking down a Bigfoot that had escaped from a carnival sideshow with a giraffe-necked girl. It was done in the SCUMM engine, the same as other [[LucasArts]] classics such as ''[[Monkey Island]]''.
A long-awaited sequel to ''Sam & Max Hit the Road'' was announced by Lucasarts in 2002, but in March of 2004, the project was [[Vaporware|unceremoniously canceled]]. Fans were incensed, as were several members of the Lucasarts team, who left to found their own game company: [[Telltale Games]]. In 2005, Telltale announced they would be working with Steve Purcell to produce an episodic ''Sam & Max'' adventure game, and in late 2006, the first episode of ''Sam & Max: Season
Over the course of six episodes (the final one released in May of 2007), our heroes matched wits with former child stars, a bossy talk show host, the Toy Mafia, the U.S. government, the Internet, and a cult leader in order to foil a series of mass-hypnosis plots. ''Sam and Max: Season 2'' (running from November 2007 to April 2008) had the Freelance Police facing demonic possession in Santa's workshop, the Bermuda Triangle, a Goth vampire and his army of club-hopping zombies, a sinister cabal known only as T-H-E-M, and the forces of Hell. The complete Season 1 for Wii was released in 2008. In 2009, Telltale announced that Seasons 1 and 2 would be on [[Xbox Live Arcade]], under different names (''Sam
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* [[Brick Joke]]: In Shuv-Oohl's room, if you look the newspaper clippings, one of the headlines is {{spoiler|Severed Head Explodes, Destroys Bus}}!
** Also a brick joke from another ''game'': {{spoiler|in ''[[Day of the Tentacle]]'', you find a picture of Max on the wall. If you examine it, your character says something about it being a portrait of a president. Guess what Max eventually becomes in the Telltale seasons}}? Also counts as [[Hilarious in Hindsight]].
* [[Clark Kenting]]: Parodied. To sneak to the Bigfoot convention, you have to whip up a less-than-convincing Bigfoot costume. The guard recognizes you and [[
* [[Crossover]]: Images of Sam and Max appear in most classic [[LucasArts]] adventures, including the ''[[Monkey Island]]'' series.
* [[Dialogue Tree]]
Line 49 ⟶ 50:
=== The Telltale Seasons ===
* [[Adam Smith Hates Your Guts]]: Bosco's Inconvenience.
{{quote|'''Bosco:''' Look, all I know is, I keep making up the most ridiculous price I can think of, and ''you keep payin' it!'' So tell me again, who's the foo'?}}
* [[Adventure Duo]]: In the episode "Abe Lincoln Must Die!", a relationship quiz the two take says the person they are most compatible with... [[Heterosexual Life Partners|are each other]] (of course, the quiz was given by Sybil, and Sam and Max seem to be the only people she knows... and she doesn't exactly try to hide the fact that she's neither using a computer nor making an effort).
** And then there's Max's reaction in "Reality 2.0" when Sybil describes him and Sam as "luddites"...
{{quote|'''Max:''' We're just very good friends!}}
* [[Adventure Narrator Syndrome]]: [[Lampshaded]] and used as a [[Continuity Nod]], but not normally said in the game (one might suspect this is because the engine in the Telltale games doesn't actually let you use two items in your inventory together):
** In "Chariots of the Dogs", it's one of the mumblings that {{spoiler|senile future Sam says}}. Also, when you meet ''Past Sam'', he wanders around looking at items talking to himself saying things like "I can't shoot Future Me!", "That doesn't need to be made radioactive", and "It's the Time Elevator" as if he was under control of a player.
** In "The Penal Zone", using Max's Future Vision power on Sam will occasionally show him in an alley saying, "[[Adventure Narrator Syndrome|I can't use these two things together]]", causing Max to [[Lampshade Hanging|lament]] on how he wished his partner had a more exciting future.
** Jurgen uses this in the rap-off if you fail twice.
* [[Affably Evil]]:
** {{spoiler|Hugh Bliss}}.
** The Devil too. He's kind of a boring guy... [[Punch Clock Villain|too focused on running his company]] to be evil.
** And {{spoiler|Yog-Soggoth/Dr. Norrington}} from episode 304. Age has mellowed him: all he wants is to find a way to get home without too much fuss.
** General Skun-ka'pe is surprisingly polite and friendly in casual conversation. Not so much when angered, but Max comments early on in "The Penal Zone" that it really is hard to stay mad at the guy.
* [[Afterlife Express]]: In "What's New, Beelzebub?".
* [[Aggressive Negotiations]]: Evoked for laughs as Max, [[President Evil]] of the United States, uses his Peacemaker (gun) to ensure successful Peace Summits. {{spoiler|In the end, when Hell literally freezes over, Max is awarded the Nobel Prize For Peace}}!
* [[Always Night]]: Season 3, the [[Zombie Apocalypse]] episode and the [[Kaiju|humongous rampaging]] [[Eldritch Abomination|Cthulhu]] episode. [[Lampshaded]] when Sam admires how the city looks at night.
* [[Ambiguously Gay]]: Jurgen ("I never knew vampires were so... fruity.").
** Hugh Bliss turns into a rainbow and has a calendar with "Gaypril" as a month (although it might just be in the sense of the [[Have a Gay Old Time|superlative]] like all of the calendar's other months).
* [[Antimatter]]: In
** In
* [[Arson, Murder, and Jaywalking]]:
{{quote|'''Agent Superball''': Statistical analysis stated that Max becoming {{spoiler|a gargantuan hell-beast}} was the second most likely outcome.
'''Sam''': What was the most likely outcome?
'''Agent Superball''': Imagine a scenario that involves the worst aspects of the [[Norse Mythology|Norse Legends of Ragnarok
* [[As You Know]]: Admirably few blatant examples of this in the Telltale games, considering how much continuity piles up. [[Lampshaded]] in "The Penal Zone", when Grandpa Stinky complains about Sam doing this.
{{quote|'''Sam:''' Max is all short term memory; I occasionally have to bring him back up to speed.
'''Max:''' Aah! GIANT TALKING DOG!
* [[Attack of the 50-Foot Whatever]]: The Maimtron 9000. Giant statue Abraham Lincoln. And in
* [[Awesome Moment of Crowning]]: Max is ''elected President of the United States'' in Season 1, and maintains that office throughout the series (so far). "Max Impeachment Weekly" is apparently a bestselling periodical, however.
** Spoofed in "Moai Better Blues" when Max becomes priest of the Sea Chimps: Sam crowns Max with a ''Sock Crown''.
* [[Badass Decay]]: In-universe example: {{spoiler|[[Eldritch Abomination|Yog-Soggoth]] once ruled the Earth and feasted on the terror of mortals; the Molemen, immune to their powers, rose up against him and his kind and banished them all to the Dark Dimensions. Nowadays, Yog-Soggoth is little more than a talking tumor grafted to Mr. Papierwaite (a surprisingly affable one, at that), and the Molemen are mostly a bunch of kooky subterranean cultists}}.
* [[Badass Grandpa|Badass Grandma]]: Out of all people, {{spoiler|Nefertiti, the mole girl who fell in love with Jurgen in "The Tomb of Sammun-Mak", becomes one in "They Stole Max's Brain!", even using Ninja Acrobatics}}.
* [[Bad Santa]]: In "Ice Station Santa". Although to be fair, {{spoiler|he was presumably possessed at the time}}.
** Of course, "What's Up Beelzebub?" makes him a full-on [[Jerkass]] [[Child-Hater]]; hence why he took the Santa job, so that he'd have minimal contact with them. He also loves recalling toys.
** Played with in "The Tomb of Sammun-Mak": the stereotypical Corrupt Capitalist businessman, who made a fortune in the ''Toy Business'', is called ''Nicholas St. Kringle'', and he employs (elf) immigrants from the ethnic neighborhood known as ''Little North Pole''. Plus, he looks exactly like Santa from "Ice Station Santa".
* [[Bait and Switch]]: A few times in "The Penal Zone". For example, {{spoiler|on one occasion, Sam and Max open a deep manhole and set a banana peel in front of it, presumably to set up the familiar gag for one of Skunkape's minions. The small snippets of future Max's Future Vision picks up supports this conclusion}}. What ''actually'' transpires is that {{spoiler|instead of slipping, the minion picks up the banana peel and lectures Sam for littering... only for Max to slip up behind the minion and clobber him with a pair of garbage can lids, causing him to fall down the manhole anyways}}. It may have been a case of [[Xanatos Speed Chess]], but all the same...
** Earlier, Max has a vision of Flint receiving a hatchet to the back of his head, so Sam persuades him to wear a miner's hardhat to enjoy his spaghetti. The helmet's headlight reveals peanuts in the spaghetti sauce, so Flint turns to angrily accuse Girl Stinky as a hatchet flies over his shoulder into the seat across from him.
* [[Bat Deduction]]: In the final episode of Season 1, after discovering the alias of the [[Big Bad]], Sam tries to figure out who it could be. Sam comes to the correct conclusion that it's {{spoiler|Hugh Bliss}}, albeit going by an overly complicated deduction that has nothing to do with the alias.
* [[Becoming the Mask]]: {{spoiler|Harry Moleman, the former Toy Mafia mole
* [[Berserk Button]]: Sam has several (including a hidden one when trying to fix the past):
** In "The Penal Zone", you learn why you should never call make fun of Max's height.
** In
** Max also isn't too fond of losing his partner, either through one of them dying or through others trying to replace him as Sam's best friend. In episode 205, a demonic tormenter in Hell learns this the hard way when Max violently murders the demon and tears out his kidneys.
* [[Big No]]:
** Sam in the Season 1 finale, after the [[Big Bad]] does something unspeakably appalling to Max.
** In the same episode, by {{spoiler|Wrathful Max when his hand gets lopped off}}.
** In "The Tomb of Sammun-Mak", Sameth does this when Nefertiti casts the Holstein Hex on Maximus in Reel 2. Afterwards, he doesn't seem to care as much, {{spoiler|since Nefertiti is inexperienced, and her hex wears off inside of one minute}}.
** Sam does this at the beginning of "They Stole Max's Brain!".
*** ...and at the end of "Beyond the Alley of the Dolls" as some sort of [[Red Herring]]. Sadly, what happened next was ''worse''.
* [[Big "What?"]]: Sam's reaction to know {{spoiler|Brady Culture is happy in hell}}, but first paraphrasing about how that reaction is totally out of character, but he has no better in character reaction for that.
* [[Bilingual Bonus]]: bancolavadero.com.
* [[Bittersweet Ending]]: Episode 304 ends with
** Also the surprisingly [[Tear Jerker|heart-wrenching]] finale of episode 305.
* [[Blatant Lies]]: Girl Stinky's understanding of history. Which makes it slightly odd that she's aware how nonsensical it is for ''Abraham Lincoln'' to be trying to pay his tab in Confederate money.
* [[Book Ends]]: Season 1 ends with {{spoiler|the whole world behaving like Max due to mass hypnosis}}. As the credits begin to roll, Sybil quotes the very first line from the first episode of Season 1. In Season 3, the very first thing we see Max use his psychic powers for is to teleport to Girl Stinky's cell phone to escape a prison cell. {{spoiler|This is also the very ''last'' thing we see him use them for, but in the latter case, it's for a very different reason
* [[Born Lucky]]: Sam and Max.
* [[Bound and Gagged]]: Leonard Steakcharmer must have set some kind of record for this. Sam and Max first tie him up in the third episode of
* [[Brain Bleach]]: In "Beyond the Alley of the Dolls", Flint Paper declares he need to kill some neurons after seeing Sam {{spoiler|being French kissed by Girl Stinky}}.
* [[Brain In a Jar]]:
** Naturally, this also happens to
*** And later, in "The City
* [[Breaking the Fourth Wall]]: After playing the trial version of the XBLA release of ''Save the World'', Sam and Max go over all the features of the game, including the awards it got. If you let it sit there, they wait for you to unlock the full game.
{{quote|'''Sam:''' So, you think they're going for their wallet or did they just pass out from the excitement?
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'''Sam:''' They're still just sitting there, Max. Think they want to buy?
''(Max stares right at the camera.)''
'''Max:''' We're detectives, Sam, not mind-readers!
* [[Brick Joke]]:
** Played brilliantly at the end of Season 2 where, first, {{spoiler|our heroes find themselves in a very familiar burning hellscape and are immediately saved by their own past selves in a repeat of a scene from a puzzle from 4 episodes before}}. Then, after the final credits, {{spoiler|the Bermuda triangle that collected the volcanic eruption in "Moai Better Blues", 3 episodes before, suddenly appears and destroys the *censored* Poppers, interrupting their [[We Will Meet Again]] speech}}.
** The best one is the ink ribbon that you find in Jurgen's castle in episode 203. The player tries desperately to fit it to one of the puzzles of the episode, only to find out in the next one that it's just garbage that's Sam threw through a temporal portal.
*** It's actually a ''double'' brick joke, as a line of dialogue in episode 202 refers to something being as useful as a typewriter ribbon in a haunted castle.
** Inverted in episode 301 "The Penal Zone". {{spoiler|The game starts with you defeating the villain after breaking free from his prison. Then the game goes back to the actual beginning of the episode. When you get captured, the original plan fails because he got the Toy of Power that lets him see the future. Time for plan B}}!
** Remember when you told Harry Moleman {{spoiler|where his Uncle Morty's stamp collection was hidden}} in "Beyond the Alley of the Dolls"? Dawdle a moment during the finale, up top. You'll hear a familiar voice...
* [[Bring Him to Me]]: In episode 303, when Max is talking to Skunkape, he asks him to please not kill Sam. Skunkape then reassures him that his minions have strict orders not to kill him, but to instead [[Kneel Before Zod|drag Sam beaten and bloodied to his feet]] so that he can witness his triumph when he finally conquers the entire galaxy. Max doesn't care, as long as Sam can still act as his designated driver.
* [[The Bus Came Back]]: Buster Blaster comes back from his trip to Las Vegas in "Beyond the Alley of the Dolls".
* [[But Thou Must!]]: '''''FINISH HIM!'''''
* [[Came Back Wrong]]: The DeSoto after its return from Hell.
** {{spoiler|Yog-Soggoth, though it is pretty funny}}.
* [[Cargo Ship]]: A strange case where the cargo is sentient. {{spoiler|Sybil}} [[In-Universe|ends up marrying]] {{spoiler|''the disembodied head of the Lincoln memorial''}}.
** Then we have the [[Love Triangle]] of Curt, Chippy and Carol in ''The Devil's Playhouse''... and ''all three'' are cargo.
*** At least Curt and Chippy are sentient, in a way. Carol hasn't said (Or bleeped) anything. YET.
*** And then Carol winds up running off with Bluster Blaster, another sentient-but-inanimate object.
* [[Casual Danger Dialog]]: A memorable one opens the game "Night of the Raving Dead", when we see the duo trapped inside a deadly contraption, its maw closing in:
{{quote|'''Sam''': Well, looks like this is it, little buddy. My whole life is [[My Life Flashed Before My Eyes|flashing before my eyes]]. ...I wondered where I'd left my wallet.
'''Max''': I can't even remember how we got here!
'''Sam''': Come on, Max. Remember, we were back in the office, just back from Easter Island...
'''Max''': Wait wait, do the whole thing with the music and all that!
* [[Cerebus Retcon]]: Sorta, in "Chariots of the Dogs". {{spoiler|The Mariachis and Bosco's paranoia}} are both explained, although the revelation itself is pretty funny.
** In Season 3, [[Running Gag|the place Max stores things being "none of your damn business"]] becomes an actual ''gameplay mechanic'': he now has his own an inventory for the Toys of Power, and unlike Sam's, it cannot be confiscated (not counting object's he's currently holding).
* [[Cerebus Syndrome]]: In Season 3, the episodes get progressively darker and grittier, until you finally reach the [[Tear Jerker|strangely emotional finale]].
{{quote|'''Jurgen:''' Sam, what happened to you to make you so cynical?<ref>Then again, the term ''does'' derive from the Greek word for dog....</ref>}}
* [[Chair Reveal]]: Used to reveal that the [[Big Bad]] of Season 2 {{spoiler|were the Soda Poppers}}; spoofed in the Season 2 DVD extras, with other characters; up to and including ''[[Homestar Runner]]''.
** "And so ends our deadly game of cat and mouse!
* [[Character Development]]: Sam and Max start out as immature, selfish [[Man Child|man children]] who can only be bothered to care about each other, with their careers as freelance police essentially a game they play as an excuse to do what they want. In Season 3
** Max in particular. He goes from being an [[It's All About Me|id-driven]] [[Heroic Sociopath|maniac]] to showing genuine signs of loyalty and heroism towards his friends.
* [[Chekhov MIA]]: Sal, the unseen cook of Stinky's Diner in Season 2, appears in ''The Devil's Playhouse'': specifically, "They Stole Max's Brain!".
** It's also revealed as of "Beyond the Alley of the Dolls" that {{spoiler|Girl Stinky is dating him, and doesn't think her grandfather would approve because he's a giant cockroach}}.
** While he doesn't appear in "The Tomb of Sammun-Mak", {{spoiler|Sammun-Mak himself become the [[Big Bad]] of the following episode "They Stole Max's Brain!"}}.
* [[Chekhov's Armoury]]: Almost every game in Seasons 1 and 2 introduces a variety of items that will become important in a later episode. There are also references to the story arc of Season 2 towards the end of Season 1.
** Never mind that generally things that are even merely said offhand in earlier episodes often come true in later ones, even if it was a complete fabrication of the characters at the time...
*** For example, Bosco claims in the very first episode that EVERYONE is after him, like the mob and the government and aliens... and [[Properly Paranoid|he's right on every single count
** Inverted in the last episode of Season 1, when Sam finally asks Bosco for things that would have solved every previous puzzle. He had all of them all along!
*** In "Chariots of the Dogs", you get to go behind Bosco's counter, and apparently, they were all [[Behind the Black|right behind the damn lotto tickets]].
* [[Chekhov's Boomerang]]: Not as egregious as with the ''[[Monkey Island]]'' series, but, Telltale being Telltale, certain puzzle solutions do boomerang on occasion. For example, the knowledge that {{spoiler|Bermuda Triangles freeze in place when fed a red octagon}} is needed again for the very last puzzle of "Moai Better Blues".
* [[Chekhov's Skill]]: Many might not realize it for awhile, but something you commonly do throughout all 3 seasons comes in handy at the tail-end of episode 304. Sam's skill for {{spoiler|knocking Max into the air when he gets in your way}} allows Max to {{spoiler|reach the corrupted tablet of the Statue o' Liberty, to climb up and attempt to rescue Sam}}.
* [[The Chosen One|The Chosen Ones]]: "We appear in so many prophecies that we should start charging royalties!"
** Subverted in "The Tomb of Sammun-Mak": Sameth tries to pull this one, saying his pal Maximus is "The One", to the Guardians of the Tomb. For once, there's no prophecy.
* [[Christmas Episode]]/[[Yet Another Christmas Carol]]: Season 2 opener "Ice Station Santa", as well as the [[Machinima]] version of it produced by Telltale, ''Sam and Max Nearly Save Christmas''. Played with in that the Christmas Past, they have to save was in fact initially destroyed by that very attempt to save it.
* [[Church of Happyology]]: The Church of Prismatology in Season 1. Emetics parodies Dianetics, for instance. It gets most obvious in episode 106, where Prismatology is the focus of the episode. An exclusive club for the highest members of Prismatology, a parody of the E-meter, a connection to outer space... it's all there.
* [[Classically-Trained Extra]]: Philo Pennyworth in "Situation: Comedy", a Shakespearean actor playing a sitcom landlord. Unlike most instances of this trope, he doesn't complain that the work is beneath him, having apparently decided that professionalism means doing one's best in the role whatever the role happens to be, but he does complain about the inferiority of his co-stars at the drop of a hat.
* [[Cluster Bleep Bomb]]: Timmy Two-Teeth has "[[Hollywood Tourette's|terminal Tourette's Syndrome]]", which results in most of his dialogue being bleeped out. {{spoiler|But it turns out [[This Trope Is Bleep]] and the [[Scunthorpe Problem]] are in effect with the censorship
* [[Colon Cancer]]: Sam and Max: Season One: Save the World: Episode Two: Situation: Comedy. They were actually trying for this before the season got named Save the World.
* [[Colony Drop]]: {{spoiler|Bosco's "Earthquake Generator"}} in "Bright Side of the Moon".
* [[Comically Small Bribe]]:
{{quote|'''Sam:''' Maybe a few...''Washingtons'' will help change your mind?
'''Max:''' Or maybe a few...''Lincolns?''
* [[Conspiracy Theorist]]: Bosco.
** [[Properly Paranoid]]: After Bosco builds a Missile Defense System, it turns out his shop ''really is'' being targeted by government ICBMs.
** The Toy Mafia are also after him, and an alien cult leader set up shop outside his store. It's looking more and more like Bosco isn't as crazy as he appears. Though he isn't that bright.
** And let's not forget
*** And
* [[Cool and Unusual Punishment]]: A lot in the newer games. It seems no one can undergo normal torment when they could instead be interrogated with "yo momma" jokes, subjected to (literally) soul-crushingly boring stories, or put through several magic-trick themed torture devices.
** In "The City
* [[Couch Gag]]:
** Telltale continues the tradition of bogus "based on" jokes in Seasons 2 and 3:
{{quote|Based on the heretical apocrypha, "Sam & Max Meet a Guy Who Sucks" ("Night of the Raving Dead")}}
** In at least Season 1, not only does the color of the intro sequence change from episode-to-episode, so does the gestures Sam and Max do at the end of it.
* [[Crapsack World]]: Assuming all the little bits we hear about Max's reign as President are accurate, the country cannot be in a good state. Dakota is at WAR with itself, due to a feud about Mount Rushmore, a war that President Max provoked. His response to the crisis: provide giant battle robots to all sides and whoever wins, claim the U.S. backed them all along.
** The world got even crapsackier in Season 3, or at least looks more that way because [[Art Evolution|the graphics engine got upgraded]] and most of the damage to the block from Seasons 1 and 2 still persists.
* [[Crossover]]: Sam's revolver and a combo of Max's Luger and supposed head severed at the upper jaw (used as the obligatory hat of the set) were given as gifts to players of ''[[Team Fortress 2]]'' who bought ''The Devil's Playhouse'' season the first 2 weeks, or pre-ordered. In exchange, a Blue Engineer Dispenser appears in "Beyond the Alley of the Dolls" and the RED Heavy Weapons Guy is one of the opponents in ''[[Poker Night At the Inventory]]'' (which features Max).
* [[Crying Indian]]: Parodied in "Chariots of the Dogs":
{{quote|'''Mariachi''': You can't just throw litter through the time vortex!
'''Max''': Yes Sam! Somewhere a time traveling Native Indian is crying!
* [[Cue Card]]: You need to do mudslinging in the election, and the easiest way to do it is to switch which cue card he reads from when you ask him questions.
* [[Cue the Flying Pigs]]: Sam and Max literally freeze Hell over in the Season 2 finale; the rest stems from there.
** The results include Sam letting Max answer the phone, Max winning the Nobel Peace Prize, and Sybil inviting Max to not only attend her wedding, but officiate it.
* [[Cue the Sun]]: Bitterly subverted at the end of two episodes of [[Always Night]], after the terrors have finally left the city. The sun rises to light {{spoiler|Sam's defeated and weary trudge along streets still infested with violent crime}}.
* [[Dangerously Genre Savvy]]: Arguably, Skun-ka'pe near the end of "The Penal Zone". Basically,
* [[Darker and Edgier]]: Season 3. Way less cartoony (there are actually textures), rats and roaches everywhere, skeletons, dissected brains, {{spoiler|another clue that Sam and Max will die}}. Kinda goes towards where the print comic went. Also, Sam and Max do actual detective work!
** [[Lampshaded]] by the saying this is the result of the new Mayor of New York's "This is a City, not a Day Care Center" campaign, and importing New Jersey's surplus supplies of grime.
** This is especially prevalent in "They Stole Max's Brain!", at least during the first half, in which Sam channels the typical [[Cowboy Cop]], roughing up and intimidating suspects, although he does still become spontaneously cheerful and polite when the player chooses a response that makes no sense in context and the person he's interrogating says so. Sam does revert back to normal after finding Max's brain, {{spoiler|Sammun-Mak still hijacks Max's body and manages to brainwash everybody but Max and the molemen}}.
* [[A Day in the Limelight]]: "They Stole Max's Brain!" is something like this. The first part of the game is Sam having a solo [[Roaring Rampage of Revenge|Noir-ish Rampage]] as he tries to get Max's brain back. The second half {{spoiler|has Max as [[Only Sane Man]] trying to things back to normal after [[Enfante Terrible|Sammun-Mak]] takes over his body and rewrites reality so that he rules the world}}.
* [[Dead for Real]]: Word from Telltale indicates that all of the on-screen deaths in "Beyond the Alley of the Dolls" were real. The problem is, no one's exactly sure what constitutes as an on-screen death.
** Here's the current body count.
* [[Deal with the Devil]]: In a dangerously [[Genre Blind]] move, {{spoiler|Sam, to get Satan to relinquish ownership of some souls
* [[Death Is a Slap on The Wrist]]: Even though a number of characters does die for real over the course of the series, a lot of casualties get better somehow. It helps that Sam and Max {{spoiler|live right above the gates of hell}} and {{spoiler|Momma Bosco has an advanced cloning machine}}.
** The list of deaths that didn't count: {{spoiler|1=
* {{spoiler|[[Demonic Dummy]]}}: {{spoiler|Charlie Ho-Tep}}. [[Lampshaded]], of course.
{{quote|'''Sam''': "Wow, a crazy evil {{spoiler|ventriloquist dummy}}. Way to perpetuate the stereotype, {{spoiler|Charlie}}.}}
** Also, when
{{quote|'''Sam''': "But wait. How is this different from any other
'''Max''': "Hey-yo!"
* [[Department of Redundancy Department]]: A few of Max's future visions in ''The Devil's Playhouse'' occur immediately after he finishes viewing them.
** "A trap so deadly, it would cause you to die!"
*** "That ''is'' deadly."
Line 202 ⟶ 212:
{{quote|'''Beelzebub''': ''You keep asking me to help you, Sam. I don't believe you understand: I'm kind of a bad guy.''}}
* [[The Devil Is a Loser]]: In the Season 2 finale, the Devil is seen desperately trying to increase workplace productivity until ultimately being fired by {{spoiler|former child stars}} and living out of a box of possessions (such as his grocery list) out on the street.
* {{spoiler|[[Diabolus Ex Machina]]: The ending for "The City
* [[Dialogue Tree]]
* [[Did You Get a New Haircut?]]: When Bosco is
{{quote|'''Bosco:''' Are you fools done?
'''Max:''' Yeah, that's all we got.
* [[Discontinuity Nod]]: Several, inserted as [[Take That|TakeThats]] to Lucas Arts.
** In Season 1, there is a box labeled "3/3 2004", the date on which ''Sam & Max: Freelance Police'' was canceled, in Sam and Max's office. When examined, Sam only mentions that it was "a particularly gruesome case
** Max mentions, when playing a tape made in
* [[Do Androids Dream?]]: When Curt restarts, he asks, "Will I dream?".
* [[The Dog Was the Mastermind]]: No, not Sam, but the culprit behind the army of Sams in "Beyond the Alley of the Dolls" turns out to be {{spoiler|the ventriloquist dummy Max has been reluctantly toting around}}.
* [[Don't Explain the Joke]]: This is one of the many things {{spoiler|Peepers}} does in Sam's personal hell where {{spoiler|Peepers is his partner instead of Max}}.
* [[Duck Season! Rabbit Season!]]: The very last puzzle in "Culture Shock" revolves around completing a gambit like this. {{spoiler|"Worship me!" "No, me! ME! Worship me!" "Attack me!" "No, attack ME! Att-- wait..."}}
** Sam pulls a similar trick in "The City
*** To elaborate
* [[Eenie Meenie Miny Moai]]: "Moai Better Blues", naturally.
* [[Eldritch Abomination]]: Yog Soggoth, {{spoiler|his grand-child, Junior and ''Max'', when his [[Psychic Powers]] finally awaken}}.
* [[Emotion Eater]]: At the end of "Bright Side of the Moon", {{spoiler|this turns out to be the dark secret behind the Church of Prismatology: Hugh Bliss wants everybody to be happy so that he can feed on their happiness}}.
** The Spores from "The City
* [[Enemy Mine]]: Skun-ka'pe and Papierwaite team up to take out Sam in "They Stole Max's Brain!".
* [[Even Bad Men Love Their Mamas]]: Leonard Stakecharmer in "The Mole, the Mob, and the Meatball".
* [[Evil Albino]]: Hugh Bliss, if being the founder of a [[Church of Happyology]] counts as evil. {{spoiler|In this particular case, it does
* [[Evil Laugh]]: [[Lampshade Hanging|Lampshaded]], both with Brady Culture and Jurgen, the latter when Sam loses a bet with Max in which he bet Jurgen would ''not make it''. If you keep him going long enough, the Season 1 [[Big Bad]] will run out of evil laughter and switch to ''saying'' "Evil Laugh", "Evil Chuckle", ...
* [[Exactly What It Says on the Tin]]:
** The Bermuda Triangle and the Sea <s>Monkeys</s> Chimps.
** [[Double Subverted]] with the Zombie Factory of "Night of the Raving Dead". We expected an actual factory of zombies, {{spoiler|only to find a rave disco inside a castle named The Zombie Factory. Jurgen still makes zombies inside, so it's still a Zombie Factory in the literal sense at the same time}}.
** "They Stole Max's Brain!" is about - spoiler alert! - someone stealing Max's brain.
* [[Expospeak Gag]]: Everything is described in [[Techno Babble]] or [[These Are Things Man Was Not Meant to Know]]. Even when it's made clearer that [[It Runs on Nonsensoleum]], it still goes over Sam and Max's head.
{{quote|'''Sam''': ''I wonder if we'll ever find out what Momma Bosco's "Dimensional Destabilizer" does.''
Line 232 ⟶ 243:
''[[Beat|Sam and Max stare, bewildered]].''
'''Sam''': ''I wonder if we'll ever find out what Momma Bosco's "Dimensional Destabilizer" does.''
'''Max''': ''I hope it makes pie!''
* [[Fan Disservice]]: Yay, Sybil's Cleavage.... and her {{spoiler|pregnant}} midsection, ohhhh.
** Turns out the stripper at her husband's bachelor party is {{spoiler|Jurgen's Monster}}.
* [[Feelies]]: The case files, available on the Telltale website, containing several nice little items from or inspired by each episode.
* [[Fission Mailed]]: In "Night of the Raving Dead", right after {{spoiler|the deathtrap Sam and Max were in at the beginning of the adventure finishes its dirty work}}. The screen dissolves to [[Resident Evil|the words "You Are Dead" in a creepy font...]] {{spoiler|then dissolves again to outside the castle, as the duo come back as zombies to continue their quest}}.
** In "The Tomb of Sammun-Mak", any time Sam and Max's ancestors Sameth and Maximus die before the end of the game, the film reel merely backs up to right before they died, allowing you to try the puzzle again correctly.
* [[Flashback with the Other Darrin]]: All of the descriptions that didn't change between episodes 101 and 102 had to be re-recorded with William Kasten as the voice of Max.
* [[Fluffy the Terrible]]: The most horrible and feared of the [[Eldritch Abomination|elder gods,]] whose birthing wails shattered the great continent of Pangaea. His name... is ''Junior''.
** Max can't get over the name.
*** ''"JUNIOR?!"''
* [[Forgetful Jones]]: Sammun-Mak has a short-term memory even more pathetic than Max, and is fickle as hell to boot. One puzzle requires you to exploit this by making him hate something (prompting him to demand it and everything like it be destroyed), then make him love it again so you can exploit
* [[For Your Own Good]]: For Max's good in episode 305, Sam
* [[Fountain of Youth]]: Featured and taken to its logical conclusion in "Moai Better Blues"
* [[Fragile Speedster]]: Auntie Biotic plays this role during the turn-based battle in "Reality 2.0". Her dexterity score is over 400, but when Sam bonks her once with a blade just one attack point over her defense, that puts an end to her game.
* [[Freeware Game]]: The episode "Abe Lincoln Must Die!", regarded by many as the best episode in Season 1.
* [[Fun with Acronyms]]: The '''C'''omputer '''O'''bsolescence '''P'''revention '''S'''ociety who are introduced in "Reality 2.0".
** Also, there's THEM, {{spoiler|the '''T'''emporal '''H'''eadquarters of '''E'''nlightened '''M'''ariachis
* [[Futureshadowing]]: Plenty of it in Season 3.
* [[G-Rated Drug]]: Played straight with Whizzer and his soda addiction, but averted when Bosco's truth serum turns out to be vodka.
* [[Generation Xerox]]: The main characters of "The Tomb of Sammun-Mak" are Sameth and Maximus, the Great-Grandparents of Sam and Max. As you expect, apparently their only difference is they aren't Freelance Police, they don't have a car <ref>Though Sameth has a pony that Maximus is itching to get his hands on -- same new story this generation.</ref>, and they don't have guns. Also, Sameth has a mustache, and Maximus has clothes.
** Most of the rest of the cast in that episode is the same way. Justified in some cases in that it may actually be the same person (Jurgen, for example).
* [[Genki Girl]]: Baby Amelia Earhart, also a [[Motor Mouth]] and [[Little Miss Badass]].
* [[Germans Love David Hasselhoff]]: Mr Featherly, actually (in-universe). Anything endorsed on Midtown Cowboys instantly becomes a top seller in Germany. This proves to be Jurgen's downfall.
** The boys start a trend all on their own
* [[Getting Crap Past the Radar]]:
** At a certain point in "Culture Shock", you interpret Sam's dreams...
{{quote|'''Sybil:''' Hm. A weenie in a rat hole. Nothing symbolic there.}}
** In
{{quote|'''Sam''': Wanna rub my unicorn?
'''Harry Moleman''': I'm not so desperate yet.
** In
{{quote|'''Skun-ka'pe''': ...Not only did I defeat Sam and Max, but I took care of the Penal Zone in one stroke!
'''Max''': Unfortunate word choice.
** There's a trophy in the [[Play Station 3]] version of "The Penal Zone" called "Don't ask your Parents".
** "The City That Dares Not Sleep: Based on the 80's adult film ''Totally Into Max''".
** "So this is where Max keeps his junk." "No, that's further down."
* [[Giggling Villain]]: The [[Big Bad]] of Season 1,
** According to Jared Emerson-Johnson and Julian Kwasneski, the recording sessions for this character were down right creepy: David Boyll is a very physical actor, and he ACTS EVERYTHING AT THE SAME TIME THEY RECORD HIS VOICE.
* [[Go Mad from the Revelation]]: Defied, as Yog-Soggoth is rather surprised that Sam and Max didn't go mad from just looking at him. But then again, this ''is'' [[Heroic Sociopath|Sam and Max]] we're talking about here.
* [[Go Out with a Smile]]:
* [[Gosh Dang It to Heck]]: {{spoiler|Timmy Two-Teeth, once the bleeps are removed
** Also played for laughs rather than censorship once in the comics
* [[Goth]]: Jurgen the vampire from "Night of the Raving Dead".
* [[The Great Whodini]]: Sam starts referring to himself as "the Great Samini" after he masters the pull-a-rodent-out-of-a-hat trick in "
* [[Guns Are Worthless]]:
** Most frequently use of Sam's gun is [[Adventure Narrator Syndrome|dismissed offhand]], though in some episodes, it gains some unorthodox [[Mundane Utility]]. Those rare times Sam and Max gleefully open fire with violent intent result in not much more than noise and their satisfaction or frustration; the plot and puzzles remain bulletproof.
** The justifications as to why a problem can't be solved with a gun occasionally border on lampshading. At one point, you're confronted by some guards blocking a doorway. What happens if you try to use your gun on them? {{spoiler|"Hey, I'll give you this cool gun if you let me in!"}}
* [[Gut Feeling]]: Sam and Max have never openly disliked a character that hasn't later turned out to be truly evil. {{spoiler|This includes Hugh Bliss, The Soda Poppers, Skunkape, and Charlie Ho-Tep, and Girl Stinky}}. Even if a character is [[Designated Villain|intended to be a villain]], if Sam and Max seem comfortable or friendly with them, then there's a good chance they'll pull a [[Heel Face Turn]] later on. {{spoiler|Oh, let's see if we can drum up a few examples... Satan, Santa Claus, Abraham Lincoln, Papierwaite -- twice over, as Sameth and Maximus seem fine with him, then Sam and Max don't seem to consider him much worse than wimpy and annoying -- the Mariachis}}... Sam seems to be a bit better judge of character though, since Max was such a [[Psycho Supporter]] of {{spoiler|Hugh Bliss}}.
* [[Handguns]]: Santa Claus, in "Ice Station Santa", wields a [[A Christmas Story|Red Ridder]] semi-automatic. Sam's and Max's trademark guns actually get used in this adaptation, compared to ''Hit the Road'' and the cartoon.
* [[Have a Nice Death]]: Unusually for a [[Telltale Games|Telltale game]], "The Tomb of Sammun-Mak" features [[The Many Deaths of You|numerous ways to die]] (
* [[Heartbroken Badass]]: [[Fan Nickname|Noir Sam]] is basically a parody of this: He's imitating resident [[Badass]] Flint Paper, but he also has the option to go into random "Noir" Speeches, which is basically Angst.
* [[Heroic Sacrifice]]: Ohhhhh boy.... {{spoiler|Gordon the Alien Brain, Sal, Max's Superego
** Also don't forget {{spoiler|Sal the giant cockroach, who knew the room was filled with deadly radiation but went in anyway; in fact, cockroaches aren't immune to radiation, they just have a higher resistance than humans}}.
* [[Hoist by His Own Petard]]:
*
** Not to mention that in the final puzzle of "Night of the Raving Dead",
** You know those psychic powers that were SO useful throughout Season 3? In the finale, not so much
** In "Beyond the Alley of the Dolls", {{spoiler|Charlie Ho-Tep}} gets a double dose of petard-hoisting. He is ultimately destroyed when {{spoiler|Max tricks him into destroying the Devil's Toybox}}. He was only able to destroy it because he transformed into {{spoiler|the Cthonic Destroyer}} to fight Max. In addition, he was tricked into attacking {{spoiler|the Toybox}} by way of Max using the {{spoiler|Psychic Ventriloquism power}}. That happens to be {{spoiler|''Charlie Ho-Tep's own power''}}.
* [[How We Got Here]]: The first half of "Night of the Raving Dead". {{spoiler|Subverted in "The Penal Zone"}}.
* [[Human Outside, Alien Inside|Human Outside, Inhuman Inside]]: Inverted: Dr. Norrington said that The Great Old Ones are identical to humans, and by extension animal life on the inside. "We save the weird stuff for the outside".
* [[Hypnotic Head]]: When Sam is hypnotized in "Culture Shock".
* [[Hypocritical Heartwarming]]: Max has constantly given Sam a hard time, mocking him even back when they were children, but he won't stand for anyone else doing the same. It's apparent that he only teases him because he thinks he's too shy and wants him to come out of his shell
* [[I Am Not Spock]]: In-universe example with Philo Pennyworth, who Sam and Max refer to by "Mr. Featherly", the character he plays on TV. [[Subverted Trope|Subverted]] in Season 2, where he eventually gives up and legally changes his name to Mr. Featherly just so that he doesn't have to correct them anymore.
** And to make license contracts with Germany easier.
* [[I Am the Noun]]: In a strange twist on this trope,
* [[Idiosyncratic Episode Naming]]: Almost all the episode titles in the second and third seasons are a variation on the title of a movie. Of a [[B-Movie]], if we may be frank.
* [[Idiot Ball]]: General Skun'ka-pe in "The Penal Zone" is essentially defeated by an [[Idiot Ball]]... {{spoiler|
* [[I Know Your True Name]]: {{spoiler|Girl Stinky
* [[Insistent Terminology]]: ''Dogglegangers!''
** Max finds terms like "bunny" personally offensive, and will always correct them by reminding them that the proper term is ''lagomorph
* [[The Insomniac]]:
* [[Interface with a Familiar Face]]: In "Reality 2.0", Sam and Max encounter computer programs with interfaces modeled on Myra and Hugh Bliss. The avatar used for the Internet itself resembles the unnamed Director from WARP.
* [[Ironic Nursery Tune]]: In episode 304's finale, the songs being played are actually being sung to the melodies of various children's songs, like "Pop Goes the Weasel" and "You are My Sunshine
* [[It Is Pronounced "Tro-PAY"]]: Skun-ka'pe's preferred pronunciation of his name, which everyone [[Devil in Plain Sight|blind to his villainy]] uses. No one seems to notice Sam and Max's pronunciation of "Skunkape" except for Sal, which strikes him as witty.
* [[It's All About Me]]: Brady Culture, which causes his downfall.
** Max, always.
* [[I Was Quite a Looker]]: Momma Bosco. {{spoiler|And now she's back to being a looker. That is, if the lack of real hair doesn't bother you}}.
* <s>Jack Bauer</s> [[Jack Bauer Interrogation Technique|Flint Paper Interrogation Technique]]: Employed by Noir Sam.
* [[The Jailbait Wait]]:
{{quote|'''Girl Stinky:'''
'''Max:''' Isn't he, like, ten?
* [[Kick the Dog]]: During "Beyond the Alley of the Dolls", Sam and Max witness one of the Sam clones finding a small, plush rabbit and hugging it affectionately. This same clone {{spoiler|reappears at the Statue of Liberty and is the first victim of Max's rampage after he absorbs a portion of Junior's essence}}.
* [[Leaning on the Fourth Wall]]:
*
{{quote|'''Max:''' So ''that's'' why I always feel an overbearing presence just outside my field of vision watching and judging my every move. ''[happens to be looking directly at the [[Fourth Wall]]]''
'''Sam:''' That's me, Max.
** And again in "Night of the Raving Dead". "New Location Unlocked" indeed.
** In "Beyond the Alley of the Dolls", {{spoiler|Charlie Ho-Tep}} tells Sam that he is the perfect [[Straight Man]] to his act/plan
* [[Legitimate Businessmen's Social Club]]: Ted E. Bear's Mafia-Free Playland And Casino.
{{quote|'''Theme song''': "No mafia here (What mafia? Please!) We're mafia free (No mafia here) (No mafia mugs) Just doin' business legitimately!"}}
** You'll have to shoot better than that to get in the Toy Mafia... not that there's any Toy Mafia here.
** [[Ear Worm|N-O-M-A-F-I-A OH BABY!]]
* [[Leitmotif]]: [http://www.youtube.com/watch?v=7cy7FphT8JI "The Office"]. Admittedly, it's for a location rather than a character, but otherwise, it fits the bill perfectly. It even has [http://www.youtube.com/watch?v=VxDcgUjEgF0 low-bittage], space-age
** You hear it exactly three times in the game
** Then there's the smooth [http://www.youtube.com/watch?v=8AoivXcJxWo remix] from ''[[Poker Night At the Inventory]]''.
* [[Levitating Lotus Position]]: Max levitates in this pose in ''The Devil's Playhouse''
* [[Licked by the Dog]]: Stinky is a lazy, scathing, and probably murderous individual, and yet Sal her browbeaten, long suffering, but all around nice guy chef likes her enough
** Except in episodes 304 and 305
* [[Little Stowaway]]: [[Beethoven Was an Alien Spy|Amelia Earhart]] in the episode "The Tomb of Sammun-Mak".
* [[Lonely Piano Piece]]: The ending credits for
* [[Loose Canon]]: While the complete canon of the series could qualify, more specifically, ''Sam and Max Secret Origins: Skun-ka'pe'' is canon ''In a way that will never be referenced again''.
* [[Lovecraft Lite]]:
* [[Love Triangle]]: Curt, Chippy
** There's also a really bizarre one implied between Sam, Max
* [[MacGuffin Delivery Service]]: The episode "The Tomb of Sammun-Mak" is basically one of these.
* [[Magic Feather]]: For once, played completely straight
* [[Mass Hypnosis]]: The whole premise of Season 1.
* [[Meaningful Name]]: You first find {{spoiler|the psychic ventriloquist dummy}} in an ancient Egyptian tomb, so his name doesn't really look out of place. Later in episode 304, {{spoiler|you'll realize that ''Charlie Ho-Tep'' sounds suspiciously similar to a certain other elder god with connections to Egypt... namely, ''Nyarlathotep''
* [[Mercy Kill]]: Played with in "Night of the Raving Dead", after
{{quote|'''Flint:''' I hate to do this, but Sam and Max always said they'd rather be dead than one of those... ''[[Not Using the Z Word|things]]''.
'''Sam:''' I don't remember saying that. Did you?
'''Max:''' No, I'm pretty sure Flint's making that part up.
** Also, in "What's New, Beelzebub?", Jurgen's monster begs to be killed, and Sam complies.
*** Except since he doesn't have a soul, and was given life in the first place by electricity, Sybil will go "did he die again?" and use a taser to bring him back to life.
* [[Metaphorgotten]]: Sam manages to jumble a couple of common phrases int eh first minute of "Culture Shock":
{{quote|'''Sam''': Patience is a sharp razor to swallow.}}
* [[Mirror World]]: The cyber version of Straight and Narrow in "Reality 2.0".
* [[The Mole]]: {{spoiler|Literally
* [[Mole in Charge]]: The mole in the Toy Mafia has become this.
* [[Mood Whiplash]]: "They Stole Max's Brain!" is definitely this. It starts with a gritty noir theme with a mild hint of ''[[Ace Attorney]]'' in its gameplay, then goes to a part more befitting of the point-and-click gameplay we know. {{spoiler|Then the REAL twist comes when a pharaoh who happens to be inhabiting Max's body ([[It Makes Sense in Context]]) uses the power of the Toy Chest to planeshift the entire world into an alternate reality where he is ruler of everything, and only Max and the molemen are aware that anything is wrong
** And let's not forget [[The Reveal]] and conclusion of
* [[Most Definitely Not a Villain]]: The staff at Ted E. Bear's [[Suspiciously Specific Denial|Mafia-Free]] Playland And Casino would like to remind you that the establishment is not owned by the mafia, nor does the mafia occupy the area. [http://www.youtube.com/watch?v=-Gk2Yzru3OM They even wrote a song to remind you].
** Also General Skunkape when you first meet him.
* [[Multiple Endings]]:
** {{spoiler|If the player picks adventuring as the fondest memory, Sam and Past Max decide to go back in time to do some adventuring in the past
** {{spoiler|If the player picks crimefighting as the fondest memory, Sam and Past Max will go back into the city to bust the next major threat to the city
* [[My Name Is Not Durwood]]: A running gag is how Girl Stinky never addresses Sam and Max by their names, but picks a random moniker every time. She remembers their names just fine; it is her way of saying she just doesn't care.
{{quote|'''Max:''' ''Barnaby'' and ''Jug-Jug?!'' ...you're not even ''trying'' with the names anymore, are you?}}
** If you use psychic ventriloquism on her in
* [[Mythology Gag]]:
** Using Mind Reading with the Newspaper Rack? in "Beyond the Alley of the Dolls". According to Mike Stemmle, he wanted to do this gag since he read a review of ''Hit the Road'' in when the Reviewer was comparing the game humor with watching ''[[Penn & Teller]]'', as a some sort of Backhanded Insult. Which was weird because they love ''Penn & Teller''. The joke is the standard ''Penn & Teller'' "3 of Clubs" trick, and he wanted to put it in a game for nearly two decades. And he did. In a ''Sam & Max'' game.
** In the Season 1 blooper real, Max/William Kasten accidentally says "subsumed" instead of "consumed". When he catches his mistake, he adds "sub... ''subsumed'', that's a nice word!". Then, in "Beyond the Alley of the Dolls", {{spoiler|Charlie Ho-Tep}} gleefully declares that our pathetic reality is on the verge of being ''subsumed'' by the glories of the Dark Dimension.
** Also in Season 1, some of the items Sam can ask Bosco for include "vegetables shaped like famous naturalists", and "souvenir snowglobes from the Mystery Vortex", which are two of the four items needed to solve ''Sam & Max Hit the Road'''s final puzzle. Another item that can be asked is "tufts of sasquatch hair" which was needed for another puzzle.
** In Devil's Playground, if you play around with Max's Ventriloquist powers with a jukebox, Max sings the first line of "Childhood In Brighton", Conroy Bumpus' [[Villain Song]] in ''Sam & Max Hit the Road''.
** If Sam pockets the sunlamp lightbulb, Max asks if they got deja vu. This is because players need a sunlamp lightbulb to complete a puzzle in ''Hit the Road''.
* [[Nakama]]: Sam and Max form one just between the two of them. They will do anything for each other; they live and work together, they're utterly inseparable, and they will always protect each other.
* [[Never Say That Again]]: '''BANAAAAAAAANNNNNNG!'''
* [[Nice Guy]]: Sal, to the point that ''Max'' can't actually bring himself to make fun of the giant cockroach.
* [[Nice Job Breaking It, Hero]]: {{spoiler|Sammun-Mak was capable to return to power thanks to be in Max's Body}}. Now, who put him there in first place? Exactly.
* [[No Accounting for Taste]]:
* [[No Celebrities Were Harmed]]: Episodes 303 through 305 feature Sal, the 6-foot cockroach, whose laid-back speech mimics of [[Patrick Warburton]], as well as Dr. Norrington, who sounds suspiciously similar to [[Tony Jay]].
* [[No Indoor Voice]]: Bluster Blaster. DEFINITELY.
* [[Non-Indicative Name]]: [[Artifact of Doom|The Devil's Toybox]] has absolutely nothing to do with the [[Satan|Devil]], who shows up in the final episode of Season 3 to clear up this misunderstanding and boost his public image. In fact, it belongs to something much worse. That's right, in this universe, the Devil is not the most evil thing around.
* [[No Name Given]]: The WARP Director.
* [[Non Sequitur Thud]]: Happens to the Soda Poppers in "Culture Shock". Also, in "The Penal Zone", {{spoiler|as the Alien Brain begins to let himself die, his memories fade and more comedically, his telepathic speech begins to become more incoherent. "Donut button, Sam and Max! Donut button until we meet again in the plaid!"}}
** This is actually a reference to the fact that one of the voice actors for a previous episode refused to curse, and so for some lines that were bleeped out, the actor was saying "donut button" rather than anything offensive
*** To elaborate:
* [[Not Me This Time]]: In the last episode of the third season, [[The Devil]] himself shows up to refute any claims that the [[Doomsday Device|Devil's Toybox]] is in any way related to him. In fact, the Toybox predates the Devil by an order of magnitude, and the object was named this way by mistake.
* [[Oblivious Guilt Slinging]]: Another [[Trope Namer]], this one from "The Mole, the Mob, and the Meatball". {{spoiler|Sybil is worried that the Toy Mafia are planning to assassinate her, and she knows Sam and Max are the only two she can trust... problem is, ''they're'' the ones the Mafia sent to off her. Max then states how Sybil should go into 'guilt-slinging' as a career
* [[Obviously Evil]]: Skunkape. And Stinky, once you talk to her.
* [[Offscreen Moment of Awesome]]:
** Spoofed when you first meet Flint Paper in Season 2 and ask him where he was during Season 1: he describes a case that exactly mirrors Sam and Max's adventures in Season 1, and they still complain about missing it.
** And the "epic battle" with Jurgen in "Night of the Raving Dead".
** Implied by an intertitle in
* [[Offscreen Teleportation]]: The director in "Situation: Comedy" who's already in every studio Sam and Max enter, even if they've just come through the only door from the last place they saw her.
* [[Oh Crap]]: Sam and Papierwaite's absolutely horrified downward look at
{{quote|'''Yog-Soggoth:''' ... Pennies?!}}
** At the end of "The City
{{quote|'''Skunkape:''' Didn't I tell you to get rid of that cellphone?
'''Girl Stinky:''' Who could ''possibly'' be calling me?
'''Skunkape:''' (Eyes widen in horror)
* [[Ominous Latin Chanting]]: Parodied in "The Tomb of Sammun-Mak" with {{spoiler|The Pig Latin "omecay onninway the aterways inefay". Spelled differently in subtitles making it just that much more confusing
** Played straight in "Beyond the Alley of the Dolls". See [[Ironic Nursery Tune]] above.
* [[One-Winged Angel]]
* [[Only Sane Man]]
* [[Overused Running Gag]]: Spelled out visually in [http://www.youtube.com/watch?v=TvbtcCpWf-w this gag].
* [[Paper-Thin Disguise]]: "Hey, guys! It's me, Bosco!"
* [[The Password Is Always Swordfish]]: In "The Mole, the Mob, and the Meatball", "swordfish" is Sam's first guess at the Toy Mafia's password (for once
* [[Perpetual Poverty]]: Strangely enough, Sam and Max have absolutely no problem at all getting as much money as they need
* [[Person of Mass Destruction]]:
** Max, explicitly called the most violent force in the universe by Season 1's [[Big Bad]].
** He and Sam have ''an entire wing of Hell'' devoted to them and the people they've been involved in the deaths of, even those they didn't even know they were responsible for such as {{spoiler|Grandpa Stinky}}.
** And the fact that {{spoiler|with his psychic powers, he can become one with infinity and destroy the universe}} in Season 3.
* [[Pet the Dog]]: {{spoiler|Stinky}} trying to save Sal from a humongous monster.
**
* [[Poirot Speak]]: Hubert Q. Turis, the European Tourist from "They Stole Max's Brain!", has a tendency to drop really long faux-German words into his sentences. What makes this even funnier is that he is voiced by an actual German.
{{quote|'''Hubert:''' I was about to give [Frankie The Rat] a tip for the help, when all of a sudden a [[Poirot Speak|weltraumliebwachetzaubreikrieg]] erupted in the middle of one of your asphault fjords!}}
** To elaborate, a [[Poirot Speak|weltraumliebwachetzaubreikrieg]] is Hubert's people's word for a stunning battle between a strangely-garbed man and an alien space gorilla carrying a brain in a jar! Maybe it's a common occurrence in Europe.
* [[Poor Communication Kills]]:
* [[Powered by a Forsaken Child]]:
* [[Power Glows]]: When Max unlocks his full psychic potential, his body radiates white light. It almost looks holy.
* [[The Power of Friendship]]: Sam's personal hell is a world without Max (and where Peepers is his sidekick).
{{quote|'''Sam''': Sorry Satan. Your demon impostor was no match for the true power of friendship and cooperation.
'''Max''': Plus, I ripped out his kidneys.
* [[Pragmatic Adaptation]]
* [[President Evil]]: Max, if not outright ''evil'', is at best a sociopathic Chief Executive completely unconcerned with human life, his term marked by giant robot uprisings and a three-way civil war in the Dakotas. Following his inauguration, ''Max Impeachment Weekly'' becomes a regular publication (which Max looks forward to each week). In "The Penal Zone", it's implied that Max got himself re-elected by
** Though the fact that
* [[Production Throwback]]:
*
** Naturally, when you first meet Leonard in "The Mole, the Mob, and the Meatball", you get the option to say he looks more like a Boris Krinkle. The poor guy can't win.
*** In "Beyond the Alley of the Dolls
* [[Product Placement]]: Parodied hilariously in "Night of the Raving Dead" with an episode of ''Midtown Cowboys'' that's not much more than a glorified commercial.
* [[Psycho Supporter]]: Max is one for Hugh Bliss in Season 1 while {{spoiler|the rest of the cast becomes supporters of Sammun-Mak after he [[Reality Warper|rewrites reality]] in the third act of "They Stole Max's Brain!". Only Max, the Molemen and the mysterious Dr. Norrington remain to oppose him}}.
* [[Puff of Logic]]: In "The Penal Zone", Sam notes from the readings on a bank of monitors in Bosco-Tech Labs that it's scientifically impossible for him and Max to exist, and they promptly fade out of existence. {{spoiler|They then fade back in when Sam realizes he'd misread the data}}.
* [[Pull a Rabbit Out of My Hat]]: In "Bright Side of the Moon", only it's not a rabbit (it's not Max either).
* [[Punch Clock Villain]]: The mariachis.
** Satan, as well.
* [[Put on a Bus]]: In "The Penal Zone", Bosco and Bluster Blaster are in Vegas spending all of the money from Season 1, while Sybil and Abe are still on their honeymoon. Jimmy Two-Teeth and The Bug are also missing, but they aren't properly explained. One could assume that they're one of the many vermin now infesting the city.
** It's heavily implied that Jimmy and his family are
** In
* [[Quip to Black]]: Curt gets these by the boatload in episode 305. The bleeps that follow from Chippy must be his way of going '' '''[[Ascended Meme|YEAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHH!]]''' ''.
* [[Rainbow Motif]]: Prismatology in general, but Hugh Bliss especially.
* [[Red Herring]]: It's practically {{spoiler|Girl Stinky's}} reason for existing.
** The president's (evidently rather lewd) letter in "Chariots of the Dogs" is involved in two [[Red Herring|Red Herrings]]:
** Momma Bosco became a Red Herring in
** In
** In
* [[Replacement Goldfish]]:
** At least one interaction with Mr. Spatula's water cooler refers to him as being literally this trope.
* [[Retirony]]: Parodied during Max's "death scene" in "The Mole, the Mob, and the Meatball".
* [[Rewriting Reality]]: Done in episode 303.
* [[Rule of Three]]: All over the place, most notably when it is [[Lampshade Hanging|lampshaded]] in "Moai Better Blues".
* [[Running Gag]]:
Line 483 ⟶ 461:
** "We killed your dog! =D"
** "Superball!" *Whinny*
* [[Sassy Black Woman]]: Momma Bosco.
* [[Saw a Woman In Half]]: In "
* [[Scenery Porn]]: The final scene for the crimefighting ending in "The City
* [[Script Swap]]: With game show questions in
* [[Scry vs. Scry]]: In "The Penal Zone", you get a toy that allows you to see into the future, starting with the end of the episode, {{spoiler|which the episode's [[Big Bad]] changes when he gets a hold of said toy}}.
* [[Selective Memory]]: Inverted in "
* [[Self-Deprecation]]: When offered with the suggestion to make a point-and-click adventure game for Christmas by Sameth and Maximus in "The Tomb of Sammun-Mak", the elves respond with a long, silent pause followed by a comment that they have to be kidding.
{{quote|''Sameth'':"Point and click adventure games!" (music stops)
''Elf'' (shocked): *[[Beat]]* "You've gotta be kidding me!"
* [[Sequel Hook]]: Some pretty darn shameless ones, especially in Season 3. Each episode ends with a potentially [[Nightmare Fuel]] cliffhanger, including
** Not to mention [http://www.youtube.com/watch?v=aFD8sSUDcpE the alternate ending to "The City
** If you're paying attention at the ending, watch how/when Stinky's phone rings and remember the telepathic powers used throughout the season. A sneakier hook, perhaps?
* [[Shapeshifting Squick]]: In
* [[Shoot Your Mate]]: Played more or less straight in "The Mole, the Mob, and the Meatball", when Sam is ordered to shoot Max to test whether or not he's been hypnotized. In "Situation: Comedy", Max is supposed to ''pretend'' to shoot Sam as part of a television audition, but being Max he just pulls out a real gun and fires (luckily, Sam's hat has been made bulletproof).
* [[Shout-Out]]: Literally too many to list here. For just one example,
** In the finale of "Beyond the Alley of the Dolls
** In
{{quote|'''Sam:''' I think it's the tinge of green that makes this coffee especially appealing.
'''Max:''' [[Airplane!|I take my coffee green. Like my men!]]
** Skun'ka'pe claims the brain in his ship is named "Gordon", in an outright lie. Though it [[Brick Joke|comes back]] after Sam and Max bring it back to life.
{{quote|'''Skun'ka'pe:''' [[Flash Gordon (film)|Gordon's alive?!]]}}
** In
*** Also in episode 304, when you explore the cloning facility, you find a mysterious [[Team Fortress 2|Dispenser]], containing "health, ammo, cupcakes, clues, [[Arson, Murder, and Jaywalking|and]] [[Inverted Trope|enlightenment]]" (except it's empty). If you examine it twice, Sam will pull a wrench from no-where and whack it. If you examine it repeatedly until Sam has whacked it eight times<ref>
*** In addition, when you examine the tunnel next to the Dispenser, Sam notes that there are [http://wiki.teamfortress.com/wiki/Payload cart tracks] in the tunnel. Max speculates that there might be [http://wiki.teamfortress.com/wiki/Goldrush gold] at the end of it.
** In episode 305, you encounter another one of Skun-Ka'Pe's minions, named Gra-Pea'Pe. If you remove all the [[Punctuation Shaker]] elements
* [[Shown Their Work]]: In episode 305, Agent Superball briefly mentions the 28th Amendment. There are currently only 27 amendments to the Constitution.
* [[Show Some Leg]]: Horrifyingly enough, done by Max as a distraction in the Season 2 finale:
{{quote|'''Sam:''' Max, distract {{spoiler|Hugh Bliss}} for me!
'''Max:''' Oh dear, I seem to be ''[[Half-Dressed Cartoon Animal|completely naked]]''. I hope I don't have to ''bend over provocatively'' and--
'''Sam:''' That's enough, Max.
* [[The Smurfette Principle]]: Sybil Pandemik in Season 1, new C.O.P.S. recruit Carol in ''The Devil's Playhouse'' (at least, according to the other members).
* [[So Long, Suckers!]]: Done twice in "The Penal Zone". Gets its due lampshade the second time:
{{quote|'''Max:''' "We've been hearing that a lot lately.''}}
* [[Some Call Me... Tim]]: Yog-Soggoth goes by a much simpler name of
* [[So Unfunny It's Funny]]: Egyptian Molish humor.
{{quote|You see, it's funny because ''no one'' cuts the cucumber lengthwise, so... so... you Americans have no sense of humor.}}
* [[Spoiled Brat]]: The reason of why the Toys of Power were created in first place was {{spoiler|for stop the tantrums of Junior, Yog-Soggoth's grand-child. I repeat, Yog-Soggoth's ''grand-child''
{{quote|'''Norrington:''' Unfortunately, the Toy Box got lost in the move. And he ''[[Serious Business|just will not stop whining about it!]]''}}
* [[Spy Speak]]: Parodied in "The Mole, the Mob, and the Meatball", where Sam is given a sign and countersign by which to
** Does the carpet match the drapes?
**
* [[Stable Time Loop]]: Two of those in the Season 2:
* [[Start of Darkness]]: "The Tomb of Sammun-Mak" reveals
** The whole story of the episode is an Origin Story, in fact.
* [[Status Quo Is God]]: Averted in the Telltale games... every crazy thing that happens has lasting consequences, particularly anything involving Max's presidency and unilateral "giant battle robot-based" legislation.
** Still
* [[Stealth Pun]]: In "Moai Better Blues", Lincoln's head, who is dating Sybil, is attracted to one of the Moai head once he crossed the Bermuda triangle. [[Love Triangle]]?
** In the same episode, basalt sandwiches have euphoric effects; those who eat them get... stoned.
** In "Chariots of the Dogs", the aliens are revealed to be
** In the same episode, the incredibly gloomy Moai heads are used for their soul-crushing effect.
** In "What's New, Beelzebub?", it's revealed that the DeSoto has a soul, and is forced to drive slowly for the rest of eternity. The only comments made are based around how the punishment is so torturous. {{spoiler|[[Ghost in the Machine|A ghost]] resides in this here machine
** When you put Sam and Max (or rather, their great-grandpas) inside a can, you get a Can O'Nuts.
** [[Lampshaded]] (if it's possible to lampshade a [[Stealth Pun]]) by Max when Sybil explains that she's still getting checks from being Queen of Canada.
{{quote|'''Max:''' Oh, ROYALTIES. I get it.}}
* [[The Stinger]]: Episode 305 has at least two of them that can be triggered after the credits roll, {{spoiler|both covering how Max is still there when the next season comes out}}.
* [[
* [[Strange Minds Think Alike]]: When trying to crack the code on Bosco's laser grid keypad, Max suggests that Sam should make the display read "BOOBIES" for a lark. It turns out that the code actually ''is'' 5318008, much to Sam's chagrin.
* [[Straw Feminist]]: Bosco's mother. She is not very obnoxious though, and merely wants to make babies without a man, preferring the baby to be an angelic little ''she''.
* [[Stripped to the Bone]]: {{spoiler|The great-grandpas of Sam and Max are skeletonized by moleman magic at the end of episode 302}}.
* [[Suck E. Cheese's]]: Ted E. Bear's Mafia-Free Playland and Casino.
* [[Sudden Sequel Death Syndrome]]: Characters are frequently killed off, even if they were introduced in much earlier episodes.
* [[Summoning Ritual]]:
** And in episode 304, {{spoiler|
* [[Super Not-Drowning Skills]]: [[Lampshaded]] and then hand-waved in "Moai Better Blues"
* [[Suspiciously Similar Substitute]]: Frankie the Rat in
* [[Suspiciously Specific Denial]]: Ted E. Bear's Mafia-Free Playland and Casino. A sample verse from their theme song:
{{quote|''Ted E. Bear's is oodles of fun''
Line 556 ⟶ 534:
''We're mafia free'' (No mafia here!)
''What mafia? Please!''
''No shady leaves upon the family tree!''
** In episode 304, you can read Sam's mind in Bosco-tech, and he's thinking something along the lines of: "Some people might be ''afraid'' to be tied to an id-driven psychopath with psychic powers, but not me. And I'm not just thinking this because Max is reading my mind right now."
** In the same episode, while talking to
** In the Featureless Warehouse District is the Not-Clone-Related Industries Building, on the corner of Dopple and Gang.
** Also from "The Penal Zone":
{{quote|'''General Skunkape:''' I bring all the molemen on a wonderful off-world vacation they're ''never'' forget! (I don't kill them).}}
* [[Symbol Swearing]]: And don't forget the writing lessons of Timmy Two-Teeth in "What's New, Beelzebub?".
* [[T-Word Euphemism]]: From "The Penal Zone":
{{quote|'''Sam:''' Spider-webs and spooky houses go together like well-dressed dogs and naked bunnies.
'''Max:''' How many times have I told you not to use the "b-word", Sam?}}
* [[Take That]]:
** In "Reality 2.0", while examining a ballet poster:
{{quote|'''Sam:''' Ferret Lake.
'''Max:''' Ooh, sequels are always more beloved than the originals!
'''Sam:''' [[Discontinuity Nod|*with emphasis*]] Yes. Yes they are.
** In "The Penal Zone":
{{quote|'''Sam:''' I wonder what would happen if I open this wardrobe...
'''Max:''' Don't do it, Sam! It'll probably lead to [[The Chronicles of Narnia|a land of whimsical characters and thinly-disguised religious allegories!]]
'''Sam:''' Good point. We already had that kind of trouble when we went into that [[The Phantom Tollbooth|tollbooth
** Also, the jab at [[John Romero]] in "Night of the Raving Dead".
** In "Moai Better Blues", there are "[[Crate Expectations|crates full of video games about crates]]" depicting an oddly familiar muscular action hero with sunglasses... and the initials [[Duke Nukem Forever|"D.N.E."]].<ref>Does Not Exist, and yes, the ''[[Duke Nukem]]'' franchise features plenty of crates in every entry.</ref>
* [[Take That Me]]: Max had no idea vampires were so fruity. Now, three guesses who voiced Jurgen.
** Toy Tycoon Kringle's underlings ask Sam and Max's great grandpas about new ideas for toys.
{{quote|'''Sameth''': Point-and-click adventure games! ''(Maximus looks at Sameth, embarrassed; even the music stops!)''
'''Elf''': ...You've got to be kidding.
* [[Taking You with Me]]:
* [[Temporal Paradox]]: {{spoiler|One of these is used to explain how Max will still be there when another season arrives. The problem is, Past Max also talks about having to go through on Sam what present Sam had to go through on Max, making you wonder, how exactly ''is'' Sam alive in Season 3 if what past Max says is true}}?
** It seems that, in the ''Sam & Max'' universe, time travel works off a divergent timeline kind of a deal. However, this is contradicted by the whole thing with {{spoiler|Bosco}}.
** Look, it works like this: {{spoiler|remember in "Chariots of the Dogs" when Sam and Max from the first season stole the time machine of the second season Sam and Max? And then when the alien ship started to blow up, Season 1 Sam and Max stole it again, leaving Season 2 Sam and Max on the ship? Season 1 Sam and Max became Sam X and Max X when they made those choices. Sam X got the powers instead, and Max X had to blow him up. From there, he somehow got the time machine to go to the canon Sam's timeline. The End}}.
*** In addition, {{spoiler|Past Max doesn't say that Past Sam had ''psychic'' powers. He had ''[[Psycho Electro|electromagnetic]]'' powers. Something ''crazy'' presumably went down, leading to Past Sam getting those electromagnetic powers. This didn't happen in Current Sam's timeline, so he didn't become a monster. Presumably, Past Max also has The Gift, but didn't encounter any Toys of Power}}.
* [[This Trope Is Bleep]]: When Myra is interviewing the Soda Poppers in "Situation: Comedy", their answers have many words arbitrarily bleeped out, resulting in moments like Specs admitting that he regrets not having *bleep*ed his brother.
** In "The Tomb of Sammun-Mak":
{{quote|Maximus: Sameth, why can't more people get along?
Sameth: [[Crowning Moment of Funny|Because most people are * bleep * ed , Maximus.]]
** In "What's New, Beelzebub?", {{spoiler|Hugh Bliss}} works as a *bleep*er. Specifically, he applies [[Sound Effects Bleep
* [[The Three Trials]]: Happens often enough in the [[Telltale Games]] adventures that the duo catch on and start [[Lampshading]] it.
** Averted in "The Penal Zone". Since the episodes aren't isolated incidents, it follows more of a narrative sense, usually only having one trial at a time. Maybe two.
* [[Time Travel]]: "Chariots of the Dogs" in spades.
** "The Tomb of Sammun-Mak" plays with this. On the surface, Sam and Max are just changing the reels on the projector to skip to different parts of the movie. But the way Sammeth and Maximus use clues from later reels to solve puzzles in earlier reels - for example,
* [[Title Drop]]: The earliest is
{{quote|'''Max:''' What do we do now, Sam?
'''Sam:''' Isn't it obvious, Max? Abe Lincoln must die!
** Done in EVERY episode in Season 3. Lampshaded in
{{quote|'''The Narrator''': Idle hands are the devil's playthings, but an idle mind is ''the devil's playhouse''... Didn't think I could work in the title, did you?}}
** Done by Max in
* [[Trouser Space]]: During a brief [[Freaky Friday Flip|body swap]] in "Night of the Raving Dead", Sam's first comment (in Max's body) was "So that's where you keep your gun!", which implies Max has the gun somewhere on his person, raising this as a possibility.
**
* [[Uncancelled]]: Season 1 is effectively this to the cancelled [[LucasArts]] sequel, which also would have been the series' jump to 3D.
* [[Undercover As Lovers]]: In "Beyond the Alley of the Dolls
{{quote|'''Flint Paper:''' I don't know what kinda game you're playing here, Sam, but now that I've seen you and Stinky smooching, all I really wanna do is [[I Need a Freaking Drink|climb into a bottle]] and [[Brain Bleach|wipe out a few brain cells
'''Max:''' Y'know, Sam, that whole Stinky-kissing thing kinda made ''me'' wish for he sweet release of death, too.
'''Sam:''' I know, little buddy, but it'll be worth it if we can track Stinky to the REAL Mr. S who's controlling all these Sam clones.
* [[Unfortunate Implications]]: [[In-Universe]] example: in "Bright Side of the Moon
* [[Unhand Them, Villain!]]: Sam and Max do this to Jimmy Two Teeth in "Culture Shock".
* [[Unusually Uninteresting Sight]]: Done a lot, not just with the main characters, but nobody questions how Hugh Bliss can change color? Even magic can't excuse that!
* [[Vampires Are Sex Gods]]: Jurgen,
{{quote|'''Jurgen''': You clearly know nothing about the teenage girls! She thinks I'm even more tragically sexy than before!}}
* [[Vampires Own Nightclubs]]: Jurgen's Zombie Factory.
* [[Very Special Episode]]: Sam and Max are supposed to film one of those for ''[[Show Within a Show|Midtown Cowboys]]'' in "Night of the Raving Dead", but it turns out to be an excuse for [[Product Placement]].
* [[Video Game Geography]]: The Disorient Express in
** It's referenced in a throwaway line that it's the first ever train to go ''under'' the Atlantic Ocean, but it's easy to miss.
* [[Villain Decay]]: Skunkape. Good lord, ''Skunkape
* [[Villain Song]]: {{spoiler|The Time Mariachi's song in "Chariots of the Dogs". It's actually subverted
* [[Visual Pun]]: Several. One of the better ones is the slot machine in the casino that is a ''literal'' one-armed bandit. And that's not just decorative; it outright steals your money!
* [[Voices Are Mental]]: Averted in episode 305 {{spoiler|with Grandpa Stinky and one of Skunkape's minions}}.
** Played straight in episodes 203 and 303
* [[The War Room]]: In
* [[Wasn't That Fun?]]: Often invoked by Max, such as this example from ''Sam
{{quote|'''Max''': Ooh, I feel tragically empty.
'''Sam''': Me too. It's as though an integral part of my essence has been ripped from my being.
'''Max''': Let's do it again!
* [[Weaponized Landmark]]: The Lincoln Memorial -- and the {{spoiler|Intercontinental Ballistic Washington Monument}} -- from "Abe Lincoln Must Die!".
* [[Welcome to Corneria]]: Though it usually takes a couple of clicks on someone for this to happen. It is totally worth it to hear what the people say.
** Cuddly Bear from
* [[We Sell Everything]]: Bosco's store throughout the Telltale series.
* [[We Want Our Jerk Back]]: Sam's response to
** [[Your Mileage May Vary|Players' reactions to Max in this state varied
{{quote|'''Max:''' We can plant a tree! Or teach a child to read! Or teach a tree to read! Yaaaaaaay!
'''Max:''' Can we read to the blind, Sam? Can we?
'''Max:''' I don't need my earthly stomach any more, Sam. I'm on Hugh Bliss's cleansing fast of water, lemon, and sunshine!
* [[Wham! Episode]]: Each season has at least one.
** Most of ''The Devils Playhouse'' episodes, mostly the endings.
*** Episode 301:
*** Episode 302:
*** Episode 304:
*** Episode 305: {{spoiler|
* [[What Could Possibly Go Wrong?]]: Played with in "The Penal Zone
** [[No Kill Like Overkill|"...and then we get cancer."]]
* [[What Do You Mean It's Not Awesome?]]: '''TIC TAC''' '''[[Doomy Dooms of Doom|DOOM!!!!!!]]'''
** The joke is that [[Anticlimax|the game is really easy to win]], but
* [[What Do You Mean It's Not Heinous?]]:
{{quote|'''Max''': I know you're the source of all evil, but wasting office supply for personal use... That's just wrong!}}
Line 652 ⟶ 629:
{{quote|'''Max''': "OK that's it! Destroying the world, conquering the Galaxy, whatever; but driving a gas-guzzler is where I [[Arson, Murder, and Jaywalking|draw the line!]]"}}
** Apparently, the most uncivilized act that can be committed in mole-man culture, particularly those of Egyptian heritage, is ''cutting a cucumber lengthwise''.
* [[What the Hell, Hero?]]: By the C.O.P.S. to Sam at the end of the first part of "They Stole Max's Brain!":
{{quote|'''Bob''': [[Large Ham|Sam, audiences everywhere agree; you're a monster!]]}}
* [[What the Hell, Player?]] : In
* [[When All You Have Is a Hammer]]: Often in Season 3, when Max has one or two psychic powers, all puzzles will be solved with the same power
** [[Comedic Sociopathy]] ''is'' the hammer. Almost every solution requires that someone, usually a blameless bystander, will be hurt, terrorized, humiliated or [[Murder Arson and Jaywalking|inconvenienced]].
* [[Why Am I Ticking?]]: Max in "The Penal Zone".
* [[Why Do You Keep Changing Jobs?]]: Sybil, and Harry Moleman.
* [[The Worm That Walks]]: {{spoiler|Season 1 [[Big Bad]] Hugh Bliss, a colony of space-faring sentient... [[Camp Gay|''Bacteriaaaaaa
* [[Worst Whatever Ever]]: In Season 1
{{quote|'''Sam:''' Worst. Arms dealer. Ever.}}
* [[Wounded Gazelle Gambit]]: In "The City
* [[Yandere]]: {{spoiler|Charlie Ho-Tep}} isn't crazy, evil
**
* [[You Can't Get Ye Flask]]: [[Lampshaded]] at the end of the "Reality 2.0" episode with the golden idol.
* [[Your Mom]]:
{{quote|Sam: I didn't think Max ''had'' a
{{spoiler|The Narrator
Sam: You don't have to be a jerk about it.
** You break Leonard's will in
* [[You Shouldn't Know This Already]]: Justified in that Sam has done more innocent things than guessing Bosco's keycode and has gotten a concussion for it.
* [[Zombie Apocalypse]]: With a bunch of Sam's Clones, just for a change.
**
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[[Category:The Nineties]]
[[Category:Adventure Game]]
[[Category:Freeware Games]]
[[Category:IBM Personal Computer]]
[[Category:Microsoft Windows]]
[[Category:The New Tens]]
[[Category:PlayStation Network]]
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[[Category:Sam & Max: Freelance Police]]
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[[Category:Video Games of the 2000s]]
[[Category:The Full Name Adventures]]
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