The Computer Is a Cheating Bastard: Difference between revisions

Content added Content deleted
(update link)
(→‎Fighting Games: Fixing|links to disambiguation pages)
Line 299: Line 299:
* ''Super [[Godzilla]]'' for the Super Nintendo did this against, well, pretty much everyone. Your own fighting spirit (a measure of how strong your techniques are) rises pretty slowly, compared to the UFO which is nearly permanently at maximum, or Mechagodzilla, who can go from nothing to max in a heartbeat, and teleport-body-slam you in the process. He will then use eye lasers just to mess with you.
* ''Super [[Godzilla]]'' for the Super Nintendo did this against, well, pretty much everyone. Your own fighting spirit (a measure of how strong your techniques are) rises pretty slowly, compared to the UFO which is nearly permanently at maximum, or Mechagodzilla, who can go from nothing to max in a heartbeat, and teleport-body-slam you in the process. He will then use eye lasers just to mess with you.
* [[TNA]] iMPACT! the game. Anyone who is an established wrestler will automatically be twice as good as you, no matter who you choose. Certain matches in story mode can consist of you spending 90% of the match beating the hell out of them, only for them to come out of nowhere with enough counters to use a special move, hit it once, and win.
* [[TNA]] iMPACT! the game. Anyone who is an established wrestler will automatically be twice as good as you, no matter who you choose. Certain matches in story mode can consist of you spending 90% of the match beating the hell out of them, only for them to come out of nowhere with enough counters to use a special move, hit it once, and win.
** [[WWE]] Smackdown Vs Raw 2009's career mode suffers the same issue above when facing the "higher level" wrestlers.
** [[World Wrestling Entertainment|WWE]] Smackdown Vs Raw 2009's career mode suffers the same issue above when facing the "higher level" wrestlers.
* In ''[[Dissidia Final Fantasy]]'', the AI also ignores equipment and accessory rules. Every piece of regular equipment (swords, shields, etc) has a level requirement that your character must meet in order to equip it, but almost every AI opponent will be wearing at least one item above their level. Accessories work somewhat differently. They are ranked from D to Star. The higher the rank, the fewer of that accessory you can use at the same time. Many AI will have three or four of the same Star-ranked accessory.
* In ''[[Dissidia Final Fantasy]]'', the AI also ignores equipment and accessory rules. Every piece of regular equipment (swords, shields, etc) has a level requirement that your character must meet in order to equip it, but almost every AI opponent will be wearing at least one item above their level. Accessories work somewhat differently. They are ranked from D to Star. The higher the rank, the fewer of that accessory you can use at the same time. Many AI will have three or four of the same Star-ranked accessory.
** And we won't even mention {{spoiler|Chaos}}, who cheats like a cheating cheaty-thing, especially with his Summon. (Every single other Summon in the game can only be used once per fight, except in one specific, rule-based case. He however can use his purely at will, as often as he wants.
** And we won't even mention {{spoiler|Chaos}}, who cheats like a cheating cheaty-thing, especially with his Summon. Every single other Summon in the game can only be used once per fight, except in one specific, rule-based case. He however can use his purely at will, as often as he wants.
** The [[Expansion Pack]] adds to the cheating—if the game wants to play a character like an [[SNK Boss]], it will—dodging will be instant, attacks will be instant (even if you're playing the same character), their priority will be scores higher than yours, etc.
** The [[Expansion Pack]] adds to the cheating—if the game wants to play a character like an [[SNK Boss]], it will—dodging will be instant, attacks will be instant (even if you're playing the same character), their priority will be scores higher than yours, etc.
* In ''[[Bleach]]: Blade Of Fate'', the human character can only [[Flash Step]] or use RF Special Attacks when they have enough Spiritual Power to do so. The AI opponents have infinite Spiritual Power.
* In ''[[Bleach]]: Blade Of Fate'', the human character can only [[Flash Step]] or use RF Special Attacks when they have enough Spiritual Power to do so. The AI opponents have infinite Spiritual Power.