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* Similarly, AI planes in ''[[Tom Clancy]]'s HAWX'' can accelerate and maneuver at speeds that should be not only pasting the pilots but breaking the planes apart; they can instantly change direction 90 degrees or more if they're supposed to be fighting you, and your allies will instantly go to full speed when you give them an attack order.
* In ''[[Madden NFL]]'', the AI on higher difficulties will know exactly what play you called and respond accordingly. If you audible back and forth between run and pass plays, you can watch the defense react to them even though none of your players moved. And this happens early in the game, long before they could figure out a tell. Similarly, the AI can audbile into, out of, and within the Wildcat formation, which the player cannot do for Game Balance reasons. There are many, mnay more examples.
* A
* In ''[[Sword Art Online]]'', if one goes strictly by video game rules, than Heathcliff (the avatar of Kayaba Akihiko) is a clear example, being a [[Munchkin|"munchkin"]] player even when everyone assumed he was a hero. Since he is, for all intents and purposes, the game's developer and creator, one might assume his high-tier equipment and skill are the result of having first-hand knowledge of where to find it, or even blatantly downloaded by Kayaba. Not to mention that he uses [[Game Master|admin privileges]] to give himself powers that are even regarded as broken in-game. {{spoiler| (He becomes truly invulnerable after taking a certain amount of damage.) The only reason he is beaten is because he agrees to turn off this power during his duel with Kinto, and even then he blatantly cheats.}}
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