Display title | The Great Video Game Crash of 1983 |
Default sort key | Great Video Game Crash of 1983, The |
Page length (in bytes) | 10,211 |
Namespace ID | 0 |
Page ID | 155852 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 1 (0 redirects; 1 non-redirect) |
Page image | |
Edit | Allow all users (infinite) |
Move | Allow all users (infinite) |
Delete | Allow all users (infinite) |
Page creator | m>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Carlb (talk | contribs) |
Date of latest edit | 00:53, 4 January 2020 |
Total number of edits | 14 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | In the early 1980s, the American video game industry was in its second generation and making money hand over fist. Arcades were popping up across the country like daisies, the Atari 2600 dominated its competitors in the home market, and no-relation-to-the-trope Pac-Man Fever held the nation in its iron grip. |