The Legend of Zelda: Breath of the Wild: Difference between revisions

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* [[Kleptomaniac Hero]]: Grabbing everything you can take from defeated foes - be it rupees, weapons, food, gems, or [[Organ Drops]] - is highly recommended.
* [[Kleptomaniac Hero]]: Grabbing everything you can take from defeated foes - be it rupees, weapons, food, gems, or [[Organ Drops]] - is highly recommended.
* [[Large and In Charge]]: Dorephan, king of the Zora, is gigantic despite the fact his race have more humanoid proportions.
* [[Large and In Charge]]: Dorephan, king of the Zora, is gigantic despite the fact his race have more humanoid proportions.
* [[Legendary Weapon]]: In addition to the Master Sword, Link can achieve the Champion weapons used by his fallen allies. After clearing each Divine Beast and saving the Champion's bound spirit, Link gets one from the leader of the Champion's race - the Boulder Breaker, Scimitar of the Seven, Great Eagle Bow, and Lightscale Trident. These weapons can break, but it that happens, the NPC who gave it to him can fix it using a Diamond and a lesser version of the weapon.
* [[Lethal Lava Land]]: Eldin, emphasis on "lethal", as Link cannot survive this place without magical protection. An ''no'' protection will prevent the lava itself from being lethal.
* [[Lethal Lava Land]]: Eldin, emphasis on "lethal", as Link cannot survive this place without magical protection. An ''no'' protection will prevent the lava itself from being lethal.
* [[Mecha-Mooks]]: Most Guardians have been corrupted and serve as Calamity Ganon's main source of muscle, with swarms of them guarding Hyrule Castle as well as patrolling large swathes of Hyrule Field. The only Guardians exempt are the miniature ones you fight in Shrines, which are aggressive but only because they serve as part of the trials the monks have set up.
* [[Mecha-Mooks]]: Most Guardians have been corrupted and serve as Calamity Ganon's main source of muscle, with swarms of them guarding Hyrule Castle as well as patrolling large swathes of Hyrule Field. The only Guardians exempt are the miniature ones you fight in Shrines, which are aggressive but only because they serve as part of the trials the monks have set up.
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* [[Stout Strength]]: Riju's bodyguard Buliara has a stocky muscular gut and ''huge'' arms, making her come off as the female equivalent of a power-lifter. King Dorephan of the Zora is built similarly, and is known to have flung a Guardian off a cliff when it tried to attack Zora's Domain years back. And of course, the Gorons as a whole are as rotund and buff as they always are.
* [[Stout Strength]]: Riju's bodyguard Buliara has a stocky muscular gut and ''huge'' arms, making her come off as the female equivalent of a power-lifter. King Dorephan of the Zora is built similarly, and is known to have flung a Guardian off a cliff when it tried to attack Zora's Domain years back. And of course, the Gorons as a whole are as rotund and buff as they always are.
* [[Super Drowning Skills]]: Link's ability to swim is handled rather realistically; he can swim as long as his stamina wheel holds out. However, he can swim just as well in plate armor as he can in a regular shirt and trousers. It's different for monsters: Bokoblins and undead enemies swim about as well as anchors, and it's relatively easy to defeat a group of them by luring them into water. The same goes for Guardians, but if you defeat them that way, you lose the loot they drop, which is often the biggest reason to fight them. Lizalfos, however, can swim like fish and often ambush Link from water.
* [[Super Drowning Skills]]: Link's ability to swim is handled rather realistically; he can swim as long as his stamina wheel holds out. However, he can swim just as well in plate armor as he can in a regular shirt and trousers. It's different for monsters: Bokoblins and undead enemies swim about as well as anchors, and it's relatively easy to defeat a group of them by luring them into water. The same goes for Guardians, but if you defeat them that way, you lose the loot they drop, which is often the biggest reason to fight them. Lizalfos, however, can swim like fish and often ambush Link from water.
* [[Take Up My Sword]]: Link can achieve the Champion weapons used by his fallen allies. After clearing each Divine Beast and saving the Champion's bound spirit, Link gets one from the leader of the Champion's race - the Boulder Breaker, Scimitar of the Seven, Great Eagle Bow, and Lightscale Trident. These weapons can break, but it that happens, the NPC who gave it to him can fix it using a Diamond and a lesser version of the weapon. Also, for the [[Final Battle]], {{spoiler|Zelda gives Link her Bow of Light.}}
* [[Take Your Time]]: Yes, Link awakens right when Zelda's about to be overwhelmed after a century of holding back Calamity Ganon. But you're free to spend in-game months goofing off and exploring the world, solving shrine puzzles, and looking for Koroks to your heart's content. Calamity Ganon will never break free until you're ready to fight him.
* [[Take Your Time]]: Yes, Link awakens right when Zelda's about to be overwhelmed after a century of holding back Calamity Ganon. But you're free to spend in-game months goofing off and exploring the world, solving shrine puzzles, and looking for Koroks to your heart's content. Calamity Ganon will never break free until you're ready to fight him.
* [[Thirsty Desert]]: Literally the case with Gerudo Desert, where Link has to keep hydrated (or use special magic armor) to survive the brutal daytime heat.
* [[Thirsty Desert]]: Literally the case with Gerudo Desert, where Link has to keep hydrated (or use special magic armor) to survive the brutal daytime heat.