The Legend of Zelda: Tears of the Kingdom: Difference between revisions

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== C ==
== C ==
Call Back:
* [[Call Back]]:
Like the previous game, Link wakes up in an unknown area at the start of the game location after nearly being killed by Ganondorf.
** Like the previous game, Link wakes up in an unknown area at the start of the game location after nearly being killed by Ganondorf.
Using a Tunic of Memories and Old Hairband makes Link look like he did in the previous game, the only (unavoidable) difference being his arm.
** Using a Tunic of Memories and Old Hairband makes Link look like he did in the previous game, the only (unavoidable) difference being his arm.
As the flashbacks show, Zelda appears in a strange past version of Hyrule, looking out from the same cliffs as Link was in the opening of BotW.
** As the flashbacks show, Zelda appears in a strange past version of Hyrule, looking out from the same cliffs as Link was in the opening of ''Breath of the Wild''.
When Ganondorf transforms into the Demon Dragon, he becomes a smoky being of darkness, covered with yellow eyes that look more like the Malice from the previous game than the Gloom.
** {{spoiler|When Ganondorf transforms into the Demon Dragon, he becomes a smoky being of darkness, covered with yellow eyes that look more like the Malice from the previous game than the Gloom.}}
Link can change his appearance into the design from BotW using the Old Hairband and the old version of the Champion's Tunic, now called Tunic of Memories.
** Link can change his appearance into the design from BotW using the Old Hairband and the old version of the Champion's Tunic, now called Tunic of Memories.
* [[Came Back Strong]]: Link is, in effect, [[Brought Down to Normal]] at the beginning as a result of nearly being killed, losing all his Heart Containers but 3, all his Stamina Vessels but one, barely surviving the assault. However, if he does all the Shrines, he’ll be entering the Final Battle with both of these surpassing what he gained in ''Breath of the Wild''.

** The Master Sword too, at least by an in-story standpoint. Ganondorf effortlessly destroys it in the opening scene; Link then {{spoiler|sends it 10,000 years into the past where Zelda, after becoming the Dragon of Light, attaches it to her scales and takes The Slow Path to return it to Link. The Sword previously took 100 years to repair itself on its own after the Calamity, and now it has spent ten-thousand years absorbing her power. When Link finally confronts Ganondorf, those Gloom attacks aren’t going to work as well the second time around.}}
Came Back Strong: Link is, in effect, Brought Down To Normal at the beginning as a result of nearly being killed, losing all his Heart Containers but 3, all his Stamina Vessels but one, barely surviving the assault. However, if he does all the Shrines, he’ll be entering the Final Battle with both of these surpassing what he gained in BotW.
* [[Cartoon Cheese]]: A new food ingredient, Haterno Cheese, a typical wedge of cheese with holes. It isn’t exactly the most useful ingredient, but one of the more interesting, as you can use it to make things like pizza and cheesecake.
The Master Sword too, at least by an in-story standpoint. Ganondorf effortlessly destroys it in the opening scene; Link then sends it 10,000 years into the past where Zelda, after becoming the Dragon of Light, attaches it to her scales and takes The Slow Path to return it to Link. The Sword previously took 100 years to repair itself on its own after the Calamity, and now it has spent ten-thousand years absorbing her power. When Link finally confronts Ganondorf, those Gloom attacks aren’t going to work as well the second time around.
* [[Cast From Hit Points]]: Gloom Weapons, dropped by Phantom Ganon, can be used by Link and are among the strongest in the game for base attack power. However, they not only damage Link, they inflict Gloom Damage, meaning you cannot heal said damage while using the weapon and apply the usual methods to cure Gloom.
Cartoon Cheese: A new food ingredient, Haterno Cheese, a typical wedge of cheese with holes. It isn’t exactly the most useful ingredient, but one of the more interesting, as you can use it to make things like pizza and cheesecake.
* [[Catch a Falling Star]]:
Cast From Hit Points: Gloom Weapons, dropped by Phantom Ganon, can be used by Link and are among the strongest in the game for base attack power. However, they not only damage Link, they inflict Gloom Damage, meaning you cannot heal said damage while using the weapon and apply the usual methods to cure Gloom.
** At the start of the game, Link tries to catch Zelda with his wounded arm, but fails. At the end of the game {{spoiler|after defeating Ganondorf, the last playable part has him try again while both are in free-fall. This time he succeeds, taking the brunt of the impact by splashing into a lake below.}}
Catch a Falling Star:
** Nearly literal example, you can catch Star Fragments while they are in free-fall when Link is skydiving.
At the start of the game, Link tries to catch Zelda with his wounded arm, but fails. At the end of the game after defeating Ganondorf, the last playable part has him try again while both are in free-fall. This time he succeeds, taking the brunt of the impact by splashing into a lake below.
** [[Cave Behind the Falls]]: Many examples. In fact, you find the Van Ruta Divine Helm behind a waterfall in a cave that is behind another waterfall!
Nearly literal example, you can catch star fragments while they are in free-fall when Link is skydiving.
** [[Cherry Blossoms]]: There is one cherry tree for each region, with an empty bowl at the base. Put any sort of fruit in, and Satori will appear and put large glowing wisps by all of the map region's cave entrances to show where they are.
Cave Behind the Falls: Many examples. In fact, you find the Van Ruta Divine Helm behind a waterfall in a cave that is behind another waterfall!
* [[Clipped-Wing Angel]]:

** Gloom Spawn are terrifying enemies, and the first few times you encounter them, the best strategy is to [[Screw This, I'm Outta Here| get the hell out of there]] before they literally squeeze the life out of Link. But if you are confident enough to stand your ground and skilled enough to defeat one, it spawns a Phantom Ganon. While this is a shock the first time it happens, you gradually start to realize he’s a lot easier to deal with than the Gloom Spawn was. Don’t get too confident though, the set encounters with Phantom Ganon are harder.

** {{spoiler|The Final Boss is this too. While the four-tier fight is (to the opinion of most longtime fans) the best Ganondorf battle in the entire franchise, the fourth tier (while a visually thrilling battle that lets Link utilize his skydiving skills in a fun way) it’s much easier than the previous three. The Demon Dragon has very little in the way of offensive moves, and Link, for the most part, simply has to use the Dragon of Light as a launching platform to leap onto his foe’s back to destroy the patches of Malice, enabling him to deliver the final strike in a QTE.}}
Cherry Blossoms: There is one cherry tree for each region, with an empty bowl at the base. Put any sort of fruit in, and Satori will appear and put large glowing wisps by all of the map region's cave entrances to show where they are.
* [[Chaos Architecture]]: Downplayed. Most of Hyrule does look the same as it did in the previous game, but the Upheaval has caused quite a bit of its geography to change due to the falling debris from the Sky Islands. There is also the matter of the complete absence of the Sheikah Shrines and Towers, an issue that is not addressed in the game.

* [[Chekhov's Gun]] :
Clipped Wing Angel: Gloom Spawn are terrifying enemies, and the first few times you encounter them, the best strategy is to get the hell out of there before they literally squeeze the life out of Link. But if you are confident enough to stand your ground and skilled enough to defeat one, it spawns a Phantom Ganon. While this is a shock the first time it happens, you gradually start to realize he’s a lot easier to deal with than the Gloom Spawn was. Don’t get too confident though, the set encounters with Phantom Ganon are harder.
** The most vital example, in the beginning of the game, where Link and Zelda delve into the tomb, there is an area of breakable rock, but Link lacks the means to break them. If he goes back there later and does so, it reveals new paintings that detail everything Zelda has been involved in due to her Stable Time Loop, including her failure to slay Ganondorf the first time and turning herself into the Dragon of Light.
The Final is this too. While the four-tier fight is (to the opinion of most longtime fans) the best Ganondorf battle in the entire franchise, the fourth tier (while a visually thrilling battle that lets Link utilize his skydiving skills in a fun way) it’s much easier than the previous three. The Demon Dragon has very little in the way of offensive moves, and Link, for the most part, simply has to use the Dragon of Light as a launching platform to leap onto his foe’s back to destroy the patches of Malice, enabling him to deliver the final strike in a QTE.
** When you first use the Pura Pad’s Camera function, there are already three saved photos - the ones Zelda took in the opening cutscene.

** Also, in the opening cutscene, Zelda can be seen dropping her torch when she falls into the abyss. If Link returns to that spot later and para-glides into the Depths, the torch is still there.
Chaos Architecture: Downplayed. Most of Hyrule does look the same as it did in the previous game, but the Upheaval has caused quite a bit of its geography to change due to the falling debris from the Sky Islands. There is also the matter of the complete absence of the Sheikah Shrines and Towers, an issue that is not addressed in the game.

Chekhov’s Gun:
The most vital example, in the beginning of the game, where Link and Zelda delve into the tomb, there is an area of breakable rock, but Link lacks the means to break them. If he goes back there later and does so, it reveals new paintings that detail everything Zelda has been involved in due to her Stable Time Loop, including her failure to slay Ganondorf the first time and turning herself into the Dragon of Light.
When you first use the Pura Pad’s Camera function, there are already three saved photos - the ones Zelda took in the opening cutscene.
Also, in the opening cutscene, Zelda can be seen dropping her torch when she falls into the abyss. If Link returns to that spot later and para-glides into the Depths, the torch is still there.
* [[Collection Sidequest]]: For starters, the Korak Seeds and Spirit Orb quests return (the latter called Lights of Blessing now, which are pretty much the same) but there is a lot more of both.
* [[Collection Sidequest]]: For starters, the Korak Seeds and Spirit Orb quests return (the latter called Lights of Blessing now, which are pretty much the same) but there is a lot more of both.
** Bubbul Gems, dropped by Bubblefrogs, and there is one for every cave. Gather them and give them to Koltin to get unique items. Eventually, he will run out of items to give you, and the only reason to collect them is for completion’s sake. Get them all and Koltin can fulfill his lifelong goal to turn himself into a Blupee. (Why? He must have his reasons…)
** Bubbul Gems, dropped by Bubblefrogs, and there is one for every cave. Gather them and give them to Koltin to get unique items. Eventually, he will run out of items to give you, and the only reason to collect them is for completion’s sake. Get them all and Koltin can fulfill his lifelong goal to turn himself into a Blupee. (Why? He must have his reasons…)