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== [[Video Games]] ==
== [[Video Games]] ==
* Although this never really becomes terribly relevant to the gameplay or plot, Link in most ''[[The Legend of Zelda]]'' games is left-handed, and anyone who depicts him with his sword in his right hand will be subject to much backlash from the fans.
* Although this never really becomes terribly relevant to the gameplay or plot, Link in most ''[[The Legend of Zelda]]'' games is left-handed, and anyone who depicts him with his sword in his right hand will be subject to much backlash from the fans. The biggest reason - most likely - is because Shigeru Miyamoto - who created the character - is also left handed.
** Like the Wii version of ''[[Twilight Princess]]''. It was originally designed for the [[Game Cube]], where Link was a lefty as usual, but the Wii version used motion controls and it was felt that Link's dominant hand should match most players'. To program this in a hurry, ''the entire game'' was flipped left-to-right so that Link would be right-handed, even though his handedness does not affect gameplay at all. Real life lefties were not pleased by the lack of a Lefty Flip option.
** Like the Wii version of ''[[Twilight Princess]]''. It was originally designed for the [[Game Cube]], where Link was a lefty as usual, but the Wii version used motion controls and it was felt that Link's dominant hand should match most players'. To program this in a hurry, ''the entire game'' was flipped left-to-right so that Link would be right-handed, even though his handedness does not affect gameplay at all. Real life lefties were not pleased by the lack of a Lefty Flip option.
** ''[[Skyward Sword]]'' also portrays Link as a righty because of motion controls; in fact, it's the first game since the original where the ''official art'' depicts him as right-handed. Holding the Wii remote in your left hand hardly affects gameplay at all, though.
** ''[[Skyward Sword]]'' also portrays Link as a righty because of motion controls; in fact, it's the first game since the original where the ''official art'' depicts him as right-handed. Holding the Wii remote in your left hand hardly affects gameplay at all, though.
** [[The Legend of Zelda: Breath of the Wild]]'' also has a right-handed Link, as the control buttons are on the right side of the Nintendo Switch.
** The [[Wii U]] tech demo for ''The Legend of Zelda'' also has Link as a righty. Being a tech demo, there's no reason for this outside of pure intent so it seems Link's status as a right-handed wielder may be official from ''[[Skyward Sword]]'' onwards.
** The [[Wii U]] tech demo for ''The Legend of Zelda'' also has Link as a righty. Being a tech demo, there's no reason for this outside of pure intent so it seems Link's status as a right-handed wielder may be official from ''[[Skyward Sword]]'' onwards.
** Currently, [[Word of God]] is that Link is, in fact, ambidextrous. The majority of his incarnations simply seem to prefer the left hand, however.
** Currently, [[Word of God]] is that Link is, in fact, ambidextrous. The majority of his incarnations simply seem to prefer the left hand, however.
*** [[Fridge Brilliance]]? An ambidexterous person choosing to fight with his left hand would be greatly advantaged against right-handed opponents and would bypass the need for more training through [[Confusion Fu]]. This, however, does not explain why he also systematically favours his left hand with the slingshot, bow, hookshot, and all other weapons in his "left-handed" incarnations.
*** [[Fridge Brilliance]]? An ambidexterous person choosing to fight with his left hand would be greatly advantaged against right-handed opponents and would bypass the need for more training through [[Confusion Fu]]. This, however, does not explain why he also systematically favours his left hand with the slingshot, bow, hookshot, and all other weapons in his "left-handed" incarnations.
*** Probably played with by Link being a [[Legacy Character]]. In the real world (which may or may not be representative of Link's world), certain families have a genetic predisposition to left-handedness. This does not, however, necessarily mean that ''every member'' of that family line is left-handed.
*** Probably played with by Link being a [[Legacy Character]]. In the real world (which may or may not be representative of Link's world), certain families have a genetic predisposition to left-handedness. This does not, however, necessarily mean that ''every member'' of that family line is left-handed. Although, going back to Miyamoto's left-handedness, this would mean that, at least in spirit, Link is left handed for the same reason most real humans are: he inherited it from his "father".
* Sheva Alomar is the first left-handed ''[[Resident Evil]]'' character. This is so the camera would be in a more advantageous position during split screen co-op. Dom from ''[[Gears of War]]'' is a lefty for similar reasons.
* Sheva Alomar is the first left-handed ''[[Resident Evil]]'' character. This is so the camera would be in a more advantageous position during split screen co-op. Dom from ''[[Gears of War]]'' is a lefty for similar reasons.
** [[Demonic Spiders|Hunters]] from [[Resident Evil 1|the first game in the series]] are lefties, so remember to run to their right (your left) if you're trying to evade their slashes.
** [[Demonic Spiders|Hunters]] from [[Resident Evil 1|the first game in the series]] are lefties, so remember to run to their right (your left) if you're trying to evade their slashes.